protected virtual void OnAnimDone()
 {
     if (!ToastManager.OnToastCompleted())
     {
         Destroy(gameObject);
     }
 }
Пример #2
0
        protected virtual void OnAnimDone()
        {
            m_CanvasGroup.alpha = 0.0f;

            if (!ToastManager.OnToastCompleted())
            {
                Destroy(gameObject);
            }
        }