Пример #1
0
        /*
         * 재검토
         * - 패턴 데이터 검사
         * - 결과는 매치와 매칭의 종류(new)
         * - bug: 22 & match3
         */
        private void FindMatchingTiles(int row, int col, MatchInfo findinfo)
        {
            Tile baseTile = _gamepanel.tiles[row, col];

            if (baseTile.IsChecked)
            {
                return;
            }
            else
            {
                baseTile.IsChecked = true;
            }

            // 검사 기준을 먼저 둔다
            findinfo.SetCreationPos(row, col);

            FindMatch(row, col, findinfo, FindDirection.Horizon);
            FindMatch(row, col, findinfo, FindDirection.Vertical);
            if (findinfo.isMatch)
            {
                AddCreatetionMatchInfo(new MatchInfo(findinfo));
            }

            // 레퍼런스 게임 참조
            if (findinfo.isMatch == false || findinfo.matchType == MatchType.Normal)
            {
                IsMatch2by2(row, col);
            }

            findinfo.Reset();
        }
Пример #2
0
 public void ResetSearch()
 {
     _gamepanel.ResetFindPropertyForTiles();
     findinfo.Reset();
     matchInfos.Clear();
 }