public MainScreen(Game game) : base(game) { playBtn = new Button(game, new Rectangle(), Textures.playButton); ScreenManager screenManager = game.Services.GetService<ScreenManager>(); playBtn.onMouseUp += (Object Sender, EventArgs e) => { this.hidden = true; screenManager.AddScreen(new GameplayScreen(game)); }; }
public Message(Game game, string text, EventHandler onOk, Vector2 position, Texture2D background) : base(game) { this.text = text; this.position = position; this.background = background; this.okButton = new Button(game, new Rectangle(), Textures.okButton); if (onOk != null) this.okButton.onMouseUp += onOk; }