Пример #1
0
 private void FeatureEditBtn_Click(object sender, EventArgs e)
 {
     if (this.SelectedInformation != null)
     {
         int information = this.fCreatureLore.Information.IndexOf(this.SelectedInformation);
         OptionInformationForm optionInformationForm = new OptionInformationForm(this.SelectedInformation);
         if (optionInformationForm.ShowDialog() == System.Windows.Forms.DialogResult.OK)
         {
             this.fCreatureLore.Information[information] = optionInformationForm.Information;
             this.update_information();
         }
     }
 }
        private void FeatureEditBtn_Click(object sender, EventArgs e)
        {
            if (SelectedInformation != null)
            {
                int index = fCreatureLore.Information.IndexOf(SelectedInformation);

                OptionInformationForm dlg = new OptionInformationForm(SelectedInformation);
                if (dlg.ShowDialog() == DialogResult.OK)
                {
                    fCreatureLore.Information[index] = dlg.Information;
                    update_information();
                }
            }
        }
Пример #3
0
        private void AddBtn_Click(object sender, EventArgs e)
        {
            Pair <int, string> pair = new Pair <int, string>()
            {
                First  = 10,
                Second = ""
            };
            OptionInformationForm optionInformationForm = new OptionInformationForm(pair);

            if (optionInformationForm.ShowDialog() == System.Windows.Forms.DialogResult.OK)
            {
                this.fCreatureLore.Information.Add(optionInformationForm.Information);
                this.update_information();
            }
        }
        private void AddBtn_Click(object sender, EventArgs e)
        {
            Pair <int, string> information = new Pair <int, string>();

            information.First  = 10;
            information.Second = "";

            OptionInformationForm dlg = new OptionInformationForm(information);

            if (dlg.ShowDialog() == DialogResult.OK)
            {
                fCreatureLore.Information.Add(dlg.Information);
                update_information();
            }
        }