private static void OnGameLoad(EventArgs args) { Player = ObjectManager.Player; Name = Player.ChampionName; Game.PrintChat("<font color = \'{0}'>Master Series</font>", HtmlColor.Lime); Game.PrintChat("<font color = \'{0}'>-></font> <font color = \'{1}'>Feel free to donate via Paypal to</font>: <font color = \'{2}'>[email protected]</font>", HtmlColor.BlueViolet, HtmlColor.Orange, HtmlColor.LightCoral); Config = new Menu("Master Series", "MasterSeries", true); TS = new M_TargetSelector(Config, 1600); Orbwalk.AddToMenu(Config); try { if (Activator.CreateInstance(null, "MasterPlugin." + Name) != null) { //var QData = Player.Spellbook.GetSpell(SpellSlot.Q); //var WData = Player.Spellbook.GetSpell(SpellSlot.W); //var EData = Player.Spellbook.GetSpell(SpellSlot.E); //var RData = Player.Spellbook.GetSpell(SpellSlot.R); //Game.PrintChat("{0}/{1}/{2}/{3}", QData.SData.CastRange[0], WData.SData.CastRange[0], EData.SData.CastRange[0], RData.SData.CastRange[0]); ItemBool(Config.SubMenu(Name + "_Plugin").SubMenu("Misc"), "UsePacket", "Use Packet To Cast"); FData = Player.SummonerSpellbook.GetSpell(Player.GetSpellSlot("summonerflash")); SData = Player.SummonerSpellbook.GetSpell(Player.GetSpellSlot("summonersmite")); IData = Player.SummonerSpellbook.GetSpell(Player.GetSpellSlot("summonerdot")); SkinChanger(null, null); Game.PrintChat("<font color = \'{0}'>-></font> <font color = \'{1}'>Master Of {2}</font>: <font color = \'{3}'>Loaded !</font>", HtmlColor.BlueViolet, HtmlColor.Gold, Name, HtmlColor.Cyan); Game.OnGameUpdate += OnGameUpdate; } } catch { Game.PrintChat("<font color = \'{0}'>-></font> <font color = \'{1}'>{2}</font>: <font color = \'{3}'>Currently not supported !</font>", HtmlColor.BlueViolet, HtmlColor.Gold, Name, HtmlColor.Cyan); } Config.AddItem(new MenuItem("Info", "Credits: Brian")); Config.AddToMainMenu(); }
private static void OnGameLoad(EventArgs args) { Player = ObjectManager.Player; Name = Player.ChampionName; Game.PrintChat("<font color = \'{0}'>澶у笀绯诲垪鍚堥泦</font>", HtmlColor.Lime); Config = new Menu("大师系列上野二合一", "MasterSeries", true); TS = new M_TargetSelector(Config, 1600); Orbwalk.AddToMenu(Config); try { if (Activator.CreateInstance(null, "MasterPlugin." + Name) != null) { //var QData = Player.Spellbook.GetSpell(SpellSlot.Q); //var WData = Player.Spellbook.GetSpell(SpellSlot.W); //var EData = Player.Spellbook.GetSpell(SpellSlot.E); //var RData = Player.Spellbook.GetSpell(SpellSlot.R); //Game.PrintChat("{0}: {1}-{2}/{3}/{4}/{5}", QData.SData.Name, QData.SData.CastRange[0], QData.SData.CastRangeDisplayOverride[0], QData.SData.SpellCastTime, QData.SData.LineWidth, QData.SData.MissileSpeed); //Game.PrintChat("{0}: {1}-{2}/{3}/{4}/{5}", WData.SData.Name, WData.SData.CastRange[0], WData.SData.CastRangeDisplayOverride[0], WData.SData.SpellCastTime, WData.SData.LineWidth, WData.SData.MissileSpeed); //Game.PrintChat("{0}: {1}-{2}/{3}/{4}/{5}", EData.SData.Name, EData.SData.CastRange[0], EData.SData.CastRangeDisplayOverride[0], EData.SData.SpellCastTime, EData.SData.LineWidth, EData.SData.MissileSpeed); //Game.PrintChat("{0}: {1}-{2}/{3}/{4}/{5}", RData.SData.Name, RData.SData.CastRange[0], RData.SData.CastRangeDisplayOverride[0], RData.SData.SpellCastTime, RData.SData.LineWidth, RData.SData.MissileSpeed); ItemBool(Config.SubMenu(Name + "_Plugin").SubMenu("Misc"), "UsePacket", "施放使用封包"); FlashSlot = Player.GetSpellSlot("summonerflash"); SmiteSlot = SmiteName.Any(i => Player.GetSpellSlot(i) != SpellSlot.Unknown) ? Player.GetSpellSlot(SmiteName.First(i => Player.GetSpellSlot(i) != SpellSlot.Unknown)) : SpellSlot.Unknown; IgniteSlot = Player.GetSpellSlot("summonerdot"); SkinChanger(null, null); Game.PrintChat("<font color = \'{0}'>-></font> <font color = \'{1}'>闊╂湇澶у笀缁剕鎶€鏈瘄 {2}</font>: <font color = \'{3}'>杞藉叆 !</font>", HtmlColor.BlueViolet, HtmlColor.Gold, Name, HtmlColor.Cyan); Game.OnGameUpdate += OnGameUpdate; Game.OnGameProcessPacket += OnGameProcessPacket; } } catch { } Config.AddItem(new MenuItem("Info", "by: Doramio")); Config.AddToMainMenu(); }
public static void CustomOrbwalk(Obj_AI_Base Target) { Orbwalk.Orbwalk(Game.CursorPos, Orbwalk.InAutoAttackRange(Target) ? Target : null); }