Пример #1
0
        public static void Reload()
        {
            AlertMaster.ClearCache();
            File.Delete(Application.persistentDataPath + "/MA_DT_" + MasterId.MESSAGE_MASTER.ToString() + ".txt");
            int num = int.Parse(CountrySetting.GetCountryCode(CountrySetting.CountryCode.EN));

            AlertMaster.resourceMaster = Resources.Load <AlertMasterResource>("Master/message_m" + num);
        }
Пример #2
0
 public static GameWebAPI.RespDataMA_MessageM.MessageM GetAlert(string errorCode)
 {
     GameWebAPI.RespDataMA_MessageM.MessageM result = null;
     GameWebAPI.RespDataMA_MessageM          respDataMA_MessageM = MasterDataMng.Instance().RespDataMA_MessageM;
     if (respDataMA_MessageM != null)
     {
         if (!AlertMaster.GetAlertDownloadMaster(respDataMA_MessageM, errorCode, out result))
         {
             bool alertResourceMaster = AlertMaster.GetAlertResourceMaster(errorCode, out result);
         }
     }
     else
     {
         bool alertResourceMaster = AlertMaster.GetAlertResourceMaster(errorCode, out result);
     }
     return(result);
 }