public override void Game_OnGameUpdate(EventArgs args) { SoulBoundSaver(); foreach ( var e in HeroManager.Enemies.Where(e => e.IsRendKillable()) .Where(e => E.CanCast(e) && e.IsKillableTarget(SpellSlot.E))) { E.Cast(); } //if (GetValue<KeyBind>("JumpTo").Active) //{ // JumpTo(); //} foreach (var myBoddy in ObjectManager.Get <Obj_AI_Minion>() .Where(obj => obj.Name == "RobotBuddy" && obj.IsAlly && ObjectManager.Player.Distance(obj) < 1500)) { Render.Circle.DrawCircle(myBoddy.Position, 75f, Color.Red); } Obj_AI_Hero t; if (Q.IsReady() && GetValue <KeyBind>("UseQTH").Active) { if (ObjectManager.Player.HasBuff("Recall")) { return; } t = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical); if (t.IsValidTarget(Q.Range) && ObjectManager.Player.Mana > E.ManaCost + Q.ManaCost) { Q.Cast(t); } } if (ComboActive || HarassActive) { if (Orbwalking.CanMove(100)) { if (Q.IsReady()) { t = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical); if (!t.HasKindredUltiBuff() && t.IsValidTarget(Q.Range) && ObjectManager.Player.Mana > E.ManaCost + Q.ManaCost) { Q.Cast(t); } } } } }
public override void Game_OnGameUpdate(EventArgs args) { if (Orbwalking.CanMove(100) && (ComboActive || HarassActive)) { var useW = GetValue <bool>("UseW" + (ComboActive ? "C" : "H")); var useE = GetValue <bool>("UseE" + (ComboActive ? "C" : "H")); var t = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Physical); if (!t.LSIsValidTarget() || t.HasKindredUltiBuff()) { return; } if (useW) { if (W.IsReady() && t.LSIsValidTarget(W.Range)) { W.Cast(t, false, true); } } if (useE && E.IsReady() && t.GetBuffCount("TwitchDeadlyVenom") == 6) { E.Cast(); } if (ObjectManager.Get <Obj_AI_Hero>().Find(e1 => e1.LSIsValidTarget(E.Range) && E.IsKillable(e1)) != null) { E.Cast(); } } if (GetValue <bool>("UseEM") && E.IsReady()) { foreach ( var hero in ObjectManager.Get <Obj_AI_Hero>() .Where( hero => hero.LSIsValidTarget(E.Range) && (ObjectManager.Player.GetSpellDamage(hero, SpellSlot.E) - 10 > hero.Health))) { E.Cast(); } } }
public override void GameOnUpdate(EventArgs args) { if (!Orbwalking.CanMove(100)) { return; } var useQ = GetValue <bool>("UseQ" + (ComboActive ? "C" : "H")); if (ComboActive || HarassActive) { if (Q.IsReady() && useQ) { var t = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical); if (t != null) { Q.Cast(t, false, true); } } } }
public override void Game_OnGameUpdate(EventArgs args) { if (R1.IsReady() && GetValue <bool>("UseRM")) { bool bigRocket = HasBigRocket(); foreach ( Obj_AI_Hero hero in ObjectManager.Get <Obj_AI_Hero>() .Where( hero => hero.IsValidTarget(bigRocket ? R2.Range : R1.Range) && R1.GetDamage(hero) * (bigRocket ? 1.5f : 1f) > hero.Health)) { if (bigRocket) { R2.Cast(hero, false, true); } else { R1.Cast(hero, false, true); } } } if ((!ComboActive && !HarassActive) || !Orbwalking.CanMove(100)) { return; } var useQ = GetValue <bool>("UseQ" + (ComboActive ? "C" : "H")); var useE = GetValue <bool>("UseE" + (ComboActive ? "C" : "H")); var useR = GetValue <bool>("UseR" + (ComboActive ? "C" : "H")); var rLim = GetValue <Slider>("Rlim" + (ComboActive ? "C" : "H")).Value; if (useQ && Q.IsReady()) { var t = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Magical); if (t != null) { if (Q.Cast(t, false, true) == Spell.CastStates.SuccessfullyCasted) { return; } } } if (useE && E.IsReady()) { var t = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Physical); if (t.IsValidTarget()) { if (E.Cast(t, false, true) == Spell.CastStates.SuccessfullyCasted) { return; } } } if (useR && R1.IsReady() && ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).Ammo > rLim) { bool bigRocket = HasBigRocket(); Obj_AI_Hero t = TargetSelector.GetTarget(bigRocket ? R2.Range : R1.Range, TargetSelector.DamageType.Magical); if (t.IsValidTarget()) { if (bigRocket) { R2.Cast(t, false, true); } else { R1.Cast(t, false, true); } } } }
public override void Game_OnGameUpdate(EventArgs args) { var enemy = HeroManager.Enemies.Find( e => e.Buffs.Any(b => b.Name.ToLower() == "quinnw_cosmetic" && e.IsValidTarget(E.Range))); if (enemy != null) { if (enemy.Distance(ObjectManager.Player.Position) > Orbwalking.GetRealAutoAttackRange(null) + 65) { ObjectManager.Player.IssueOrder(GameObjectOrder.MoveTo, enemy); } Orbwalker.ForceTarget(enemy); } if (Q.IsReady() && GetValue <KeyBind>("UseQTH").Active) { if (ObjectManager.Player.HasBuff("Recall")) { return; } var t = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical); if (t != null) { Q.Cast(t, false, true); } } if (ComboActive || HarassActive) { var useQ = GetValue <bool>("UseQ" + (ComboActive ? "C" : "H")); var useE = GetValue <bool>("UseE" + (ComboActive ? "C" : "H")); if (Orbwalking.CanMove(100)) { if (E.IsReady() && useE) { var t = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Physical); if (t.IsValidTarget() && !t.IsZombie && !isHePantheon(t) && !t.HasBuff("QuinnW_Cosmetic")) { E.CastOnUnit(t); } } if (Q.IsReady() && useQ) { var t = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical); if (t.IsValidTarget() && !t.IsZombie) { Q.Cast(t); } } if (IsValorMode && !E.IsReady()) { var vTarget = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Physical); if (vTarget != null) { calculateValorDamage(); if (vTarget.Health >= ValorMinDamage && vTarget.Health <= ValorMaxDamage) { R.Cast(); } } } } } }
public override void Game_OnGameUpdate(EventArgs args) { if (ObjectManager.Player.IsDead) { return; } if (!Orbwalking.CanMove(100)) { return; } var getEMarkedEnemy = TristanaData.GetEMarkedEnemy; if (getEMarkedEnemy != null) { TargetSelector.SetTarget(getEMarkedEnemy); } else { var attackRange = Orbwalking.GetRealAutoAttackRange(Player); TargetSelector.SetTarget(TargetSelector.GetTarget(attackRange, TargetSelector.DamageType.Physical)); } Q.Range = 600 + 5 * (Player.Level - 1); E.Range = 630 + 7 * (Player.Level - 1); R.Range = 630 + 7 * (Player.Level - 1); if (!Player.HasBuff("Recall") && GetValue <KeyBind>("UseETH").Active&& ToggleActive && E.IsReady()) { var t = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Physical); if (t.LSIsValidTarget(E.Range)) { if (Program.Config.Item("DontEToggleHarass" + t.ChampionName) != null && Program.Config.Item("DontEToggleHarass" + t.ChampionName).GetValue <bool>() == false) { E.CastOnUnit(t); } } } var useW = W.IsReady() && GetValue <bool>("UseWC"); var useWc = W.IsReady() && GetValue <bool>("UseWCS"); var useWks = W.IsReady() && GetValue <bool>("UseWKs"); var useE = E.IsReady() && GetValue <bool>("UseEC"); var useR = R.IsReady() && GetValue <bool>("UseRM") && R.IsReady(); if (ComboActive) { Obj_AI_Hero t; if (TristanaData.GetEMarkedEnemy != null) { t = TristanaData.GetEMarkedEnemy; TargetSelector.SetTarget(TristanaData.GetEMarkedEnemy); } else { t = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical); } if (useE && E.IsReady()) { if (E.IsReady() && t.LSIsValidTarget(E.Range)) { E.CastOnUnit(t); } } if (useW) { t = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical); if (t.LSIsValidTarget()) { W.Cast(t); } } /* * else if (useWks) * { * t = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical); * if (t.LSIsValidTarget() && t.Health < TristanaData.GetWDamage) * W.Cast(t); * } * else if (useWc) * { * t = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical); * if (t.LSIsValidTarget() && TristanaData.GetEMarkedCount == 4) * W.Cast(t); * } */ } if (ComboActive) { if (useR) { var t = TargetSelector.GetTarget(R.Range - 10, TargetSelector.DamageType.Physical); if (!t.LSIsValidTarget()) { return; } if (Player.GetSpellDamage(t, SpellSlot.R) - 30 < t.Health || t.Health < Player.GetAutoAttackDamage(t, true)) { return; } R.CastOnUnit(t); } } }
public override void Game_OnGameUpdate(EventArgs args) { //var t1 = TargetSelector.GetTarget(2000, TargetSelector.DamageType.Physical); //if (t1.IsValidTarget()) //{ // if (t1.IsFacing(ObjectManager.Player)) // { // Console.WriteLine("--> Face " + t1.ChampionName); // } // else // { // Console.WriteLine(t1.ChampionName + " <-- Back"); // } //} /* * var x = HeroManager.Enemies.Find(e => !e.IsValidTarget(Orbwalking.GetRealAutoAttackRange(null)) && e.IsValidTarget(Orbwalking.GetRealAutoAttackRange(null) + QAddRange)); * if (x != null && !FishBoneActive && Q.IsReady()) * { * Q.Cast(); * Program.ChampionClass.Orbwalker.ForceTarget(x); * } */ if (Q.IsReady() && GetValue <bool>("SwapDistance") && Program.ChampionClass.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { var activeQ = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Q).Level * 25 + 650; var t = TargetSelector.GetTarget(activeQ, TargetSelector.DamageType.Physical); if (t.IsValidTarget() && ObjectManager.Player.Distance(t) > Orbwalking.GetRealAutoAttackRange(null) + 65) { if (!FishBoneActive) { Q.Cast(); Orbwalker.ForceTarget(t); return; } } if (!t.IsValidTarget() && FishBoneActive) { Q.Cast(); return; } } if (GetValue <bool>("PingCH")) { foreach (var enemy in HeroManager.Enemies.Where( t => R.IsReady() && t.IsValidTarget() && R.GetDamage(t) > t.Health && t.Distance(ObjectManager.Player) > Orbwalking.GetRealAutoAttackRange(null) + 65 + QAddRange)) { Utils.Utils.MPing.Ping(enemy.Position.To2D(), 2, PingCategory.Normal); } } var autoEi = GetValue <bool>("AutoEI"); var autoEs = GetValue <bool>("AutoES"); var autoEd = GetValue <bool>("AutoED"); //foreach (var e in HeroManager.Enemies.Where(e => e.IsValidTarget(E.Range))) //{ // if (E.IsReady() // && (e.HasBuffOfType(BuffType.Stun) || e.HasBuffOfType(BuffType.Snare) // || e.HasBuffOfType(BuffType.Charm) || e.HasBuffOfType(BuffType.Fear) || // e.HasBuffOfType(BuffType.Slow) // || e.HasBuffOfType(BuffType.Taunt) || e.HasBuff("zhonyasringshield") // || e.HasBuff("Recall"))) // { // E.Cast(e); // } //} if (autoEs || autoEi || autoEd) { foreach ( var enemy in ObjectManager.Get <Obj_AI_Hero>().Where(enemy => enemy.IsValidTarget(E.Range - 50))) { if (autoEs && E.IsReady() && enemy.HasBuffOfType(BuffType.Slow)) { var castPosition = Prediction.GetPrediction( new PredictionInput { Unit = enemy, Delay = 0.7f, Radius = 120f, Speed = 1750f, Range = 900f, Type = SkillshotType.SkillshotCircle }).CastPosition; if (GetSlowEndTime(enemy) >= (Game.Time + E.Delay + 0.5f)) { E.Cast(castPosition); } } if (E.IsReady() && (enemy.HasBuffOfType(BuffType.Stun) || enemy.HasBuffOfType(BuffType.Snare) || enemy.HasBuffOfType(BuffType.Charm) || enemy.HasBuffOfType(BuffType.Fear) || enemy.HasBuffOfType(BuffType.Slow) || enemy.HasBuffOfType(BuffType.Taunt) || enemy.HasBuff("zhonyasringshield") || enemy.HasBuff("Recall"))) { E.CastIfHitchanceEquals(enemy, HitChance.High); } else if (W.IsReady() && (enemy.HasBuffOfType(BuffType.Stun) || enemy.HasBuffOfType(BuffType.Snare) || enemy.HasBuffOfType(BuffType.Charm) || enemy.HasBuffOfType(BuffType.Fear) || enemy.HasBuffOfType(BuffType.Slow) || enemy.HasBuffOfType(BuffType.Taunt) || enemy.HasBuff("zhonyasringshield") || enemy.HasBuff("Recall"))) { W.CastIfHitchanceEquals(enemy, HitChance.High); } if (autoEd && E.IsReady() && enemy.IsDashing()) { E.CastIfHitchanceEquals(enemy, HitChance.Dashing); } } } if (GetValue <KeyBind>("CastR").Active&& R.IsReady()) { var t = TargetSelector.GetTarget(1500, TargetSelector.DamageType.Physical); if (t.IsValidTarget()) { if (ObjectManager.Player.GetSpellDamage(t, SpellSlot.R) > t.Health && !t.IsZombie) { R.CastIfHitchanceGreaterOrEqual(t); //R.CastIfHitchanceEquals(t, HitChance.High, false); } } } if (GetValue <bool>("SwapQ") && FishBoneActive && !ComboActive) { Q.Cast(); } if (HarassActive) { if (GetValue <bool>("UseQMH")) { var t = TargetSelector.GetTarget(Q.Range * 2, TargetSelector.DamageType.Magical); foreach (var m in ObjectManager.Get <Obj_AI_Minion>().Where(m => m.Distance(ObjectManager.Player.Position) < Orbwalking.GetRealAutoAttackRange(null) + QAddRange).OrderBy(m => m.Distance(t))) { } } } /* * if (GetValue<bool>("SwapQ") && FishBoneActive && (LaneClearActive || * (HarassActive && TargetSelector.GetTarget(675f + QAddRange, TargetSelector.DamageType.Physical) == null))) * { * Q.Cast(); * } */ if ((!ComboActive && !HarassActive) || !Orbwalking.CanMove(100)) { return; } var useW = GetValue <bool>("UseW" + (ComboActive ? "C" : "H")); var useR = GetValue <bool>("UseRC"); if (useW && W.IsReady()) { var t = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical); var minW = GetValue <Slider>("MinWRange").Value; if (t.IsValidTarget() && !t.HasKindredUltiBuff() && GetRealDistance(t) >= minW) { W.CastIfHitchanceGreaterOrEqual(t); } } /* * if (useQ) * { * foreach (var t in * ObjectManager.Get<Obj_AI_Hero>() * .Where(t => t.IsValidTarget(GetRealPowPowRange(t) + QAddRange + 20f))) * { * var swapDistance = GetValue<bool>("SwapDistance"); * var swapAoe = GetValue<bool>("SwapAOE"); * var distance = GetRealDistance(t); * var powPowRange = GetRealPowPowRange(t); * * if (swapDistance && Q.IsReady()) * { * if (distance > powPowRange && !FishBoneActive) * { * if (Q.Cast()) * { * return; * } * } * else if (distance < powPowRange && FishBoneActive) * { * if (Q.Cast()) * { * return; * } * } * } * * if (swapAoe && Q.IsReady()) * { * if (distance > powPowRange && PowPowStacks > 2 && !FishBoneActive && CountEnemies(t, 150) > 1) * { * if (Q.Cast()) * { * return; * } * } * } * } * } * */ if (useR && R.IsReady()) { var checkRok = GetValue <bool>("ROverKill"); var minR = GetValue <Slider>("MinRRange").Value; var maxR = GetValue <Slider>("MaxRRange").Value; var t = TargetSelector.GetTarget(maxR, TargetSelector.DamageType.Physical); if (t.IsValidTarget() && !t.HasKindredUltiBuff()) { var distance = GetRealDistance(t); if (!checkRok) { if (ObjectManager.Player.GetSpellDamage(t, SpellSlot.R, 1) > t.Health && !t.IsZombie) { R.CastIfHitchanceGreaterOrEqual(t); //R.CastIfHitchanceEquals(t, HitChance.High, false); //if (R.Cast(t) == Spell.CastStates.SuccessfullyCasted) { } } } else if (distance > minR) { var aDamage = ObjectManager.Player.GetAutoAttackDamage(t); var wDamage = ObjectManager.Player.GetSpellDamage(t, SpellSlot.W); var rDamage = ObjectManager.Player.GetSpellDamage(t, SpellSlot.R); var powPowRange = GetRealPowPowRange(t); if (distance < (powPowRange + QAddRange) && !(aDamage * 3.5 > t.Health)) { if (!W.IsReady() || !(wDamage > t.Health) || W.GetPrediction(t).CollisionObjects.Count > 0) { if (CountAlliesNearTarget(t, 500) <= 3) { if (rDamage > t.Health && !t.IsZombie /*&& !ObjectManager.Player.IsAutoAttacking && * !ObjectManager.Player.IsChanneling*/) { R.CastIfHitchanceGreaterOrEqual(t); //R.CastIfHitchanceEquals(t, HitChance.High, false); //if (R.Cast(t) == Spell.CastStates.SuccessfullyCasted) { } } } } } else if (distance > (powPowRange + QAddRange)) { if (!W.IsReady() || !(wDamage > t.Health) || distance > W.Range || W.GetPrediction(t).CollisionObjects.Count > 0) { if (CountAlliesNearTarget(t, 500) <= 3) { if (rDamage > t.Health && !t.IsZombie /*&& !ObjectManager.Player.IsAutoAttacking && * !ObjectManager.Player.IsChanneling*/) { R.CastIfHitchanceGreaterOrEqual(t); //R.CastIfHitchanceEquals(t, HitChance.High, false); //if (R.Cast(t) == Spell.CastStates.SuccessfullyCasted) { } } } } } } } } }
public override void GameOnUpdate(EventArgs args) { //Game.PrintChat(ObjectManager.Player.BaseAbilityDamage.ToString() + " : " + ObjectManager.Player.BaseAttackDamage.ToString()); UltiBuffStacks = GetUltimateBuffStacks(); W.Range = 110 + 20 * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).Level; R.Range = 900 + 300 * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).Level; if (R.IsReady() && GetValue <bool>("UseRM")) { foreach ( var hero in ObjectManager.Get <Obj_AI_Hero>() .Where( hero => hero.IsValidTarget(R.Range) && R.GetDamage(hero) > hero.Health)) { CastR(hero); } } //R.Cast(hero, false, true); if ((!ComboActive && !HarassActive) || (!Orbwalking.CanMove(100) && !(ObjectManager.Player.BaseAbilityDamage + ObjectManager.Player.FlatMagicDamageMod > 100))) { return; } var useQ = GetValue <bool>("UseQ" + (ComboActive ? "C" : "H")); var useE = GetValue <bool>("UseE" + (ComboActive ? "C" : "H")); var useR = GetValue <bool>("UseR" + (ComboActive ? "C" : "H")); var rLim = GetValue <Slider>("Rlim" + (ComboActive ? "C" : "H")).Value; var t = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Magical); if (useQ && Q.IsReady() && t.IsValidTarget(Q.Range)) { CastQ(t); //if (Q.Cast(t) == Spell.CastStates.SuccessfullyCasted) // return; } if (useE && E.IsReady() && t.IsValidTarget(E.Range)) { CastE(t); //if (Q.Cast(t) == Spell.CastStates.SuccessfullyCasted) // return; } if (R.IsReady() && t.IsValidTarget(R.Range) && t.HealthPercent <= Program.Config.Item(t.ChampionName + "RHPPercent").GetValue <Slider>().Value) //if (GetValue<bool>("UseRSC") && R.IsReady() && t.IsValidTarget(R.Range)) { if (t.IsValidTarget() && (t.HasBuffOfType(BuffType.Stun) || t.HasBuffOfType(BuffType.Snare) || t.HasBuffOfType(BuffType.Slow) || t.HasBuffOfType(BuffType.Fear) || t.HasBuffOfType(BuffType.Taunt))) { CastR(t); //R.Cast(t, false, true); } } if (useR && R.IsReady() && UltiBuffStacks < rLim && t.IsValidTarget(R.Range) && t.HealthPercent <= Program.Config.Item(t.ChampionName + "RHPPercent").GetValue <Slider>().Value) { CastR(t); //R.Cast(t, false, true); } }
public override void Game_OnGameUpdate(EventArgs args) { if (Q.IsReady() && GetValue <KeyBind>("UseQTH").Active) { if (ObjectManager.Player.HasBuff("Recall")) { return; } var t = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical); if (t != null) { Q.Cast(t, false, true); } } if (GetValue <KeyBind>("CastR").Active&& R.IsReady()) { var t = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Physical); if (t.IsValidTarget()) { if (ObjectManager.Player.GetSpellDamage(t, SpellSlot.R) > t.Health && !t.IsZombie) { R.CastIfHitchanceEquals(t, HitChance.High, false); } } } if ((!ComboActive && !HarassActive) || !Orbwalking.CanMove(100)) { return; } var useQ = GetValue <bool>("UseQ" + (ComboActive ? "C" : "H")); var useW = GetValue <bool>("UseW" + (ComboActive ? "C" : "H")); var useR = GetValue <bool>("UseR" + (ComboActive ? "C" : "H")); if (Q.IsReady() && useQ) { var t = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical); if (t != null) { Q.Cast(t, false, true); } } if (W.IsReady() && useW) { var t = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical); if (t.IsValidTarget(W.Range) && (t.HasBuffOfType(BuffType.Stun) || t.HasBuffOfType(BuffType.Snare) || t.HasBuffOfType(BuffType.Taunt) || t.HasBuff("zhonyasringshield") || t.HasBuff("Recall"))) { W.Cast(t, false, true); } } if (R.IsReady() && useR) { foreach ( var hero in ObjectManager.Get <Obj_AI_Hero>() .Where( hero => hero.IsValidTarget(R.Range) && ObjectManager.Player.GetSpellDamage(hero, SpellSlot.R, 1) - 20 > hero.Health)) { R.Cast(hero, false, true); } } }