/// <summary> /// The main entry point for the application. /// </summary> private static void Main() { using (GameCore game = new GameCore()) { game.Run(); } }
private LevelManager(GameCore game) { this.game = game; levels = new List<LevelBackground>(); LevelIndex = -1; }
public LifeManager(GameCore game) { this.game = game; lives = new List<Life>(); }