// Update is called once per frame public void Update() { if (_tcp != null) { _tcp.Update(); } if (_udp != null) { _udp.Update(); } }
// Update is called once per frame public void Update() { _sock.Update(); }
// Update is called once per frame public void Update() { if (_tcp != null) { _tcp.Update(); } if (_udp != null) { _udp.Update(); } }
// Update is called once per frame public void Update() { _sock.Update(); }