public GameScreen(Game game, string backgroundImage, SoundEntry backgroundMusic) : base(game, backgroundImage, backgroundMusic) { //Remove the define at the top of the file to play the tutorial version bool tutorialVersion = false; #if TutorialVersion tutorialVersion = true; #endif if(tutorialVersion) { board = new TutorialGameBoard(this.Game); } else { board = new GameBoard(this.Game); } }
public GameScreen(Game game, string backgroundImage) : base(game, backgroundImage) { board = new GameBoard(this.Game); }