Пример #1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            // TODO: Add your initialization logic here

            base.Initialize();
            if ((manager = SaveLoad.OnLoad()) != null) ;
            //setToCurrent();
            else manager = new SeriesManager();
            //manager.CurrentSeriesChanged += new SeriesManager.CurrentSeriesChangedHandler(manager_CurrentSeriesChanged);
        }
Пример #2
0
        private void GUI_Load(object sender, EventArgs e)
        {
            if ((manager = SaveLoad.OnLoad()) != null)
                setToCurrent();
            else manager = new SeriesManager();
            manager.CurrentSeriesChanged += new SeriesManager.CurrentSeriesChangedHandler(manager_CurrentSeriesChanged);

            if (manager.Series.Count() != 0)
                titleControl1.SetText(manager.CurrentSeries.Value);
        }
Пример #3
0
        /// <summary>
        /// Instantiates a <see cref="EditSeries"/> with the content of the specified <see cref="Series"/>
        /// </summary>
        /// <param name="series">The <see cref="Series"/> to display</param>
        /// <param name="manager">The manager containing the <see cref="Series"/></param>
        public EditSeries(Series series, SeriesManager manager)
            : this()
        {
            this.series = series;
            this.manager = manager;

            titleControl1.SetText(series);
            pbPoster.Image = series.Picture;
            populateTreeView(series);
            fbd = new FolderBrowserDialog();
        }
Пример #4
0
 /// <summary>
 /// Saves the list.
 /// </summary>
 /// <param name="manager">The manager.</param>
 /// <param name="filename">The filename.</param>
 /// <exception cref="System.ArgumentException">Empty filename</exception>
 public static void SaveList(SeriesManager manager, string filename)
 {
     if (filename.Length == 0)
     {
         throw new ArgumentException("Empty filename");
     }
     try
     {
         SaveLoad.SaveManager(manager, filename);
     }
     catch (ArgumentException)
     {
         Console.WriteLine("Not a valid file");
     }
     catch (IOException)
     { Console.WriteLine("File being used by another proces"); }
 }
Пример #5
0
 /// <summary>
 /// Saves the manager.
 /// </summary>
 /// <param name="manager">The manager.</param>
 /// <param name="filename">The filename.</param>
 public static void SaveManager(SeriesManager manager, string filename)
 {
     using (Stream file = File.Open(filename, FileMode.Create))
     {
         BinaryFormatter bf = new BinaryFormatter();
         bf.Serialize(file, manager);
     }
 }
Пример #6
0
 /// <summary>
 /// Creates a new list
 /// </summary>
 /// <param name="manager">The manager.</param>
 /// <param name="currentFile">The current file.</param>
 public void NewList(SeriesManager manager, ref string currentFile)
 {
     Filename file = new Filename();
     file.ShowDialog();
     currentFile = file.File;
     file.Dispose();
     SaveList(manager, currentFile);
 }