public SetCurrentRandom ( int nValue ) : void | ||
nValue | int | |
Результат | void |
private void Action_Random_Init(ActionInfo info, PlayerObject play) { String[] option = info.param.Split(' '); int min = Convert.ToInt32(option[0]); int max = Convert.ToInt32(option[1]); play.SetCurrentRandom(IRandom.Random(min, max)); }