//TdfParser tdfparser = null; public void NewSm3() { //terrain.tdfparser = null; //terrain.Sm3Filename = ""; terrain.NewMap(); //terrain.OnTerrainModified(); }
//TdfParser tdfparser = null; public void NewSm3() { //terrain.tdfparser = null; //terrain.Sm3Filename = ""; terrain.NewMap(); //terrain.OnTerrainModified(); }