public static boolean SaveLocationHandle(hashtable table, integer parentKey, integer childKey, location whichLocation) { table.Add(parentKey.ToString("x8") + childKey.ToString("x8"), whichLocation); return(true); }
public static boolean IssuePointOrderByIdLoc(unit whichUnit, integer order, location whichLocation) { throw new NotImplementedException(); }
public static boolean IssuePointOrderLoc(unit whichUnit, @string order, location whichLocation) { throw new NotImplementedException(); }
public static unit CreateUnitAtLocByName(player id, @string unitname, location whichLocation, real face) { throw new NotImplementedException(); }
public static boolean ReviveHeroLoc(unit whichHero, location loc, boolean doEyecandy) { throw new NotImplementedException(); }
public static void SetUnitPositionLoc(unit whichUnit, location whichLocation) { whichUnit.x = whichLocation.x; whichUnit.y = whichLocation.y; }