public override void Enter()
        {
            ipAddressTextbox = new Textbox("")
            {
                Position = new Vector2f(GameOptions.Width * PaddingHorizontal + 32.0f, GameOptions.Height * PaddingVertical + 128.0f),
                Size = new Vector2f(GameOptions.Width * (1.0f - PaddingHorizontal * 2.0f) - 64.0f, 48.0f),
                Selected = true
            };

            Entities.Add(ipAddressTextbox);

            Button okButton =
                new Button(new Vector2f(GameOptions.Width / 2.0f, GameOptions.Height * PaddingVertical + GameOptions.Height * (1.0f - PaddingVertical * 2.0f) - 64.0f), "Alright");
            okButton.OnClick += () =>
            {
                Game.PopState();
                JoinNext(ipAddressTextbox.Value);
                return true;
            };

            Entities.Add(okButton);

            base.Enter();
        }
Пример #2
0
        private bool MenuJoin()
        {
            Entities.Clear();

            // IP Address textbox
            Textbox ipTextbox = new Textbox("IP Address")
            {
                Position =
                    new Vector2f(GameOptions.Width / 2.0f - GameOptions.Width / 3.0f, 250.0f + 128.0f + 16.0f),
                Selected = true
            };

            Entities.Add(ipTextbox);

            // Display Name textbox
            Textbox nameTextbox = new Textbox("Display Name")
            {
                Position =
                    new Vector2f(GameOptions.Width / 2.0f - GameOptions.Width / 3.0f,
                                    250.0f + 128.0f + 84.0f + 16.0f),
                Value = persistentDisplayName
            };

            nameTextbox.OnReturn += a => JoinNext(nameTextbox.Value, ipTextbox.Value);

            Entities.Add(nameTextbox);

            // Next button
            AddButton(new Vector2f(GameOptions.Width / 2.0f, 250.0f + 128.0f + 84.0f + 16.0f + 96.0f), "Next",
                () =>
                {
                    JoinNext(nameTextbox.Value, ipTextbox.Value);
                    return true;
                }
            );

            AddButton(new Vector2f(GameOptions.Width / 2.0f, 350.0f + 288.0f), "Back",
                () =>
                {
                    persistentDisplayName = nameTextbox.Value;
                    return MenuPlay();
                }
            );

            return true;
        }
Пример #3
0
        private bool MenuHost()
        {
            Entities.Clear();

            Textbox nameTextbox = new Textbox("Display Name")
            {
                Position =
                    new Vector2f(GameOptions.Width / 2.0f - GameOptions.Width / 3.0f,
                                    250.0f + 128.0f + 16.0f),
                Selected = true,
                Value = persistentDisplayName
            };

            nameTextbox.OnReturn += value => HostNext(nameTextbox.Value);
            Entities.Add(nameTextbox);

            AddButton(new Vector2f(GameOptions.Width / 2.0f, 350.0f + 128.0f + 12.0f), "Settings",
                () =>
                {
                    persistentDisplayName = nameTextbox.Value;
                    Game.PushState(new HostSettingsOverlay());
                    return true;
                }
            );

            AddButton(new Vector2f(GameOptions.Width / 2.0f, 350.0f + 128.0f + 12.0f + 64.0f), "Next",
                () =>
                {
                    HostNext(nameTextbox.Value);
                    return true;
                }
            );

            AddButton(new Vector2f(GameOptions.Width / 2.0f, 350.0f + 288.0f), "Back",
                () =>
                {
                    persistentDisplayName = nameTextbox.Value;
                    return MenuPlay();
                }
            );

            return true;
        }