protected override void Awake() { if (!this.CheckInstance()) { return; } Debug.Log((object)"ーーーーーーーーーーーリソースマネージャー読み込みーーーーーーーーーーー"); foreach (string str in CommonLib.GetAssetBundleNameListFromPath("scene/common/", false).OrderByDescending <string, string>((Func <string, string>)(bundle => bundle)).ToArray <string>()) { string withoutExtension = System.IO.Path.GetFileNameWithoutExtension(str); string manifestAssetBundleName = !(withoutExtension == "00") ? string.Format("add{0}", (object)withoutExtension) : "abdata"; GameObject gameObject = (GameObject)null; foreach (GameObject allAsset in AssetBundleManager.LoadAllAsset(str, typeof(GameObject), manifestAssetBundleName).GetAllAssets <GameObject>()) { if (((Object)allAsset).get_name() == "resrcmanager") { gameObject = (GameObject)Object.Instantiate <GameObject>((M0)allAsset, ((Component)this).get_transform()); break; } this.AssetBundlePaths.Add(new ValueTuple <string, string>(str, manifestAssetBundleName)); } if (Object.op_Inequality((Object)gameObject, (Object)null)) { break; } } DefinePack definePack = Singleton <Resources> .Instance.DefinePack; List <string> nameListFromPath1 = CommonLib.GetAssetBundleNameListFromPath(definePack.ABDirectories.ExpList, true); nameListFromPath1.Sort(); foreach (string str in nameListFromPath1) { string file = str; foreach (ExcelData allAsset in AssetBundleManager.LoadAllAsset(file, typeof(ExcelData), (string)null).GetAllAssets <ExcelData>()) { int key = int.Parse(((Object)allAsset).get_name().Replace("c", string.Empty)); Dictionary <string, Game.Expression> dic; if (!this.CharaExpTable.TryGetValue(key, out dic)) { Dictionary <string, Game.Expression> dictionary = new Dictionary <string, Game.Expression>(); this.CharaExpTable[key] = dictionary; dic = dictionary; } Game.LoadExpExcelData(dic, allAsset); if (!this.AssetBundlePaths.Exists((Predicate <ValueTuple <string, string> >)(x => (string)x.Item1 == file))) { this.AssetBundlePaths.Add(new ValueTuple <string, string>(file, string.Empty)); } } } List <string> nameListFromPath2 = CommonLib.GetAssetBundleNameListFromPath(definePack.ABDirectories.LoadingSpriteList, false); nameListFromPath2.Sort(); foreach (string str in nameListFromPath2) { string file = str; foreach (LoadingImageData allAsset in AssetBundleManager.LoadAllAsset(file, typeof(LoadingImageData), (string)null).GetAllAssets <LoadingImageData>()) { foreach (LoadingImageData.Param obj in allAsset.param) { this.LoadingSpriteABList[obj.ID] = new AssetBundleInfo(obj.Name, obj.Bundle, obj.Asset, obj.Manifest); } if (!this.AssetBundlePaths.Exists((Predicate <ValueTuple <string, string> >)(x => (string)x.Item1 == file))) { this.AssetBundlePaths.Add(new ValueTuple <string, string>(file, string.Empty)); } } } ObservableExtensions.Subscribe <long>((IObservable <M0>)Observable.TimerFrame(2, (FrameCountType)0), (System.Action <M0>)(_ => { using (List <ValueTuple <string, string> > .Enumerator enumerator = this.AssetBundlePaths.GetEnumerator()) { while (enumerator.MoveNext()) { ValueTuple <string, string> current = enumerator.Current; AssetBundleManager.UnloadAssetBundle((string)current.Item1, true, (string)current.Item2, false); } } })); TextScenario.LoadReadInfo(); }