private IEnumerator RoundEnding() { // Stop tanks from moving. DisableTankControl(); RoundWinner = null; RoundWinner = GetRoundWinner(); if (RoundWinner != null) { RoundWinner.Wins++; } GameWinner = GetGameWinner(); string message = EndMessage(); MessageText.text = message; yield return(EndWait); }
private IEnumerator RoundEnding () { // Stop tanks from moving. DisableTankControl (); RoundWinner = null; RoundWinner = GetRoundWinner (); if (RoundWinner != null) RoundWinner.Wins++; GameWinner = GetGameWinner (); string message = EndMessage (); MessageText.text = message; yield return EndWait; }