public static LateUpdateListener Get(GameObject go, string listenerTag = null)
		{
			LateUpdateListener[] listeners = go.GetComponents<LateUpdateListener>();
			LateUpdateListener listener = FindListener(listeners, listenerTag);
			if (listener == null)
			{
				listener = go.AddComponent<LateUpdateListener>();
				listener.listenerTag = listenerTag;
			}
			return listener;
		}
Пример #2
0
        private void AddLateUpdateListener()
        {
            Action <LuaTable> luaLateUpdate = m_LuaTable.Get <Action <LuaTable> >("LateUpdate");

            if (luaLateUpdate != null)
            {
                LateUpdateListener listener = LateUpdateListener.Get(this);
                listener.lateUpdate = luaLateUpdate;
                if (!m_BehaviourListenerSet.Contains(listener))
                {
                    m_BehaviourListenerSet.Add(listener);
                }
            }
        }