Пример #1
0
        public DataLoader(IModHelper modHelper)
        {
            Helper    = modHelper;
            I18N      = modHelper.Translation;
            ModConfig = Helper.ReadConfig <ModConfig>();

            MailDao.SaveLetter(
                new Letter(
                    "MailServiceMod.DeliveryQuestsInfo"
                    , I18N.Get("Shipment.Quest.DeliveryQuestsLetter")
                    , (l) => !DataLoader.ModConfig.DisableQuestService && !Game1.player.mailReceived.Contains(l.Id) && SDate.Now() >= new SDate(2, "spring", 1)
                    , (l) => Game1.player.mailReceived.Add(l.Id)
                    )
            {
                Title = I18N.Get("Shipment.Quest.DeliveryQuestsLetter.Title")
            }
                );

            MailDao.SaveLetter(
                new Letter(
                    "MailServiceMod.ToolUpgradeInfo"
                    , I18N.Get("Shipment.Clint.UpgradeLetter")
                    , (l) => !DataLoader.ModConfig.DisableToolShipmentService && !Game1.player.mailReceived.Contains(l.Id) && SDate.Now() >= new SDate(6, "spring", 1)
                    , (l) => Game1.player.mailReceived.Add(l.Id)
                    )
            {
                Title = I18N.Get("Shipment.Clint.UpgradeLetter.Title")
            }
                );

            MailDao.SaveLetter(
                new Letter(
                    "MailServiceMod.GiftShipmentInfo"
                    , I18N.Get("Shipment.Wizard.GiftShipmentLetter")
                    , (l) => !DataLoader.ModConfig.DisableGiftService && !Game1.player.mailReceived.Contains(l.Id) && Game1.player.eventsSeen.Contains(112)
                    , (l) => Game1.player.mailReceived.Add(l.Id)
                    )
            {
                Title   = I18N.Get("Shipment.Wizard.GiftShipmentLetter.Title"),
                WhichBG = 2
            }
                );

            MailDao.SaveLetter(
                new Letter(
                    "MailServiceMod.MarlonRecoveryReward"
                    , I18N.Get("Delivery.Marlon.RecoveryRewardLetter")
                    , (l) => !Game1.player.mailReceived.Contains(l.Id) && Game1.player.hasCompletedAllMonsterSlayerQuests.Value && !GetRecoveryConfig(Game1.player).DisableRecoveryConfigInGameChanges
                    , (l) =>
            {
                Game1.player.mailReceived.Add(l.Id);
                SaveRecoveryConfig(Game1.player, true, true, true);
            }
                    )
            {
                Title   = I18N.Get("Delivery.Marlon.RecoveryRewardLetter.Title"),
                GroupId = "MailServicesMod.GuildRecovery"
            }
                );

            MailDao.SaveLetter(
                new Letter(
                    "MailServicesMod.MarlonRecoveryOffer"
                    , I18N.Get("Delivery.Marlon.RecoveryOfferLetter")
                    , (l) => !Game1.player.mailReceived.Contains(l.Id) && !Game1.player.mailReceived.Contains("MailServiceMod.MarlonRecoveryReward") && Game1.player.mailReceived.Contains("guildMember") && !DataLoader.GetRecoveryConfig(Game1.player).EnableRecoveryService&& !GetRecoveryConfig(Game1.player).DisableRecoveryConfigInGameChanges
                    , (l) =>
            {
                Game1.player.mailReceived.Add(l.Id);
                GuildRecoveryController.OpenOfferDialog();
            }
                    )
            {
                Title   = I18N.Get("Delivery.Marlon.RecoveryOfferLetter.Title"),
                GroupId = "MailServicesMod.GuildRecovery"
            }
                );

            Letter upgradeLetter = new Letter(
                ToolUpgradeMailId
                , I18N.Get("Delivery.Clint.UpgradeLetter")
                , (l) => !DataLoader.ModConfig.DisableToolDeliveryService && Game1.player.toolBeingUpgraded.Value != null && Game1.player.daysLeftForToolUpgrade.Value <= 0
                , (l) =>
            {
                if (!Game1.player.mailReceived.Contains(l.Id))
                {
                    Game1.player.mailReceived.Add(l.Id);
                }
                if (Game1.player.toolBeingUpgraded.Value != null)
                {
                    Tool tool = Game1.player.toolBeingUpgraded.Value;
                    Game1.player.toolBeingUpgraded.Value          = null;
                    Game1.player.hasReceivedToolUpgradeMessageYet = false;
                    Game1.player.holdUpItemThenMessage(tool);
                    if (tool is GenericTool)
                    {
                        tool.actionWhenClaimed();
                    }
                    if (Game1.player.team.useSeparateWallets.Value && tool.UpgradeLevel == 4)
                    {
                        Multiplayer multiplayer = Helper.Reflection.GetField <Multiplayer>(typeof(Game1), "multiplayer").GetValue();
                        multiplayer.globalChatInfoMessage("IridiumToolUpgrade", Game1.player.Name, tool.DisplayName);
                    }
                }
            }
                )
            {
                Title        = I18N.Get("Delivery.Clint.UpgradeLetter.Title"),
                DynamicItems = (l) => Game1.player.toolBeingUpgraded.Value != null ? new List <Item> {
                    Game1.player.toolBeingUpgraded.Value
                } : new List <Item>()
            };

            MailDao.SaveLetter(upgradeLetter);

            Letter recoveryLetter = new Letter(
                ItemRecoveryMailId
                , I18N.Get("Delivery.Marlon.RecoveryLetter")
                , (l) => GetRecoveryConfig(Game1.player).EnableRecoveryService&& GuildRecoveryController.GetItemsToRecover()?.Count > 0
                , (l) =>
            {
                if (!Game1.player.mailReceived.Contains(l.Id))
                {
                    Game1.player.mailReceived.Add(l.Id);
                }
                GuildRecoveryController.ItemsRecovered();
            }
                )
            {
                Title        = I18N.Get("Delivery.Marlon.RecoveryLetter.Title"),
                DynamicItems = (l) => GuildRecoveryController.GetItemsToRecover()
            };

            MailDao.SaveLetter(recoveryLetter);
        }
 /// <summary>Raised after the player loads a save slot and the world is initialized.</summary>
 /// <param name="sender">The event sender.</param>
 /// <param name="e">The event data.</param>
 private void OnSaveLoaded(object sender, SaveLoadedEventArgs e)
 {
     GuildRecoveryController.ClearItemsToRecover();
 }