Пример #1
0
        public override int GetValue(CardInstance _source, object _target = null)
        {
            int sum = 0;

            foreach (CardTarget ct in CardsToCount.OfType <CardTarget>())
            {
                sum += ct.GetValidTargetsInPlay(_source).Count();
            }
            return(sum * Multiplier);
        }
Пример #2
0
        public IList <CardInstance> GetAffectedCardInstances(CardInstance _source, Ability _ability)
        {
            List <CardInstance> temp = new List <CardInstance> ();

            if (Affected == null)
            {
                return(null);
            }

            MagicEngine engine = MagicEngine.CurrentEngine;

            foreach (CardTarget ct in Affected.OfType <CardTarget>())
            {
                foreach (CardInstance ci in ct.GetValidTargetsInPlay(_source))
                {
                    temp.Add(ci);
                }
            }
            return(temp.Count > 0 ? temp : null);
        }