Пример #1
0
 public void MoveToLocal(Vector2 position, MadiTween.EaseType easeType, float time)
 {
     if (time == 0)
     {
         cameraPos = MadMath.ClosestPoint(dragBounds, position);
         moveAnim  = false;
     }
     else
     {
         moveAnimStartPosition = cachedCamPos;
         moveAnimEndPosition   = position;
         moveAnimStartTime     = Time.time;
         moveAnimDuration      = time;
         moveAnimEaseType      = easeType;
         moveAnim = true;
     }
 }
Пример #2
0
    void UpdateMoving()
    {
        if (!moveAnim)
        {
            return;
        }

        if (moveAnimStartTime + moveAnimDuration > Time.time)
        {
            float percentage = (Time.time - moveAnimStartTime) / moveAnimDuration;
            cachedCamPos = Ease(moveAnimEaseType, moveAnimStartPosition, moveAnimEndPosition, percentage);
        }
        else
        {
            cachedCamPos = moveAnimEndPosition;
            moveAnim     = false;
        }

        cachedCamPos = MadMath.ClosestPoint(dragArea, cachedCamPos);
    }