KillProcess() публичный статический Метод

public static KillProcess ( string appKillName ) : void
appKillName string
Результат void
Пример #1
0
 public static void Play(Repository repository)
 {
     try
     {
         var src = Configuration.MadCow.DiabloPath;
         Configuration.UpdateMooegeIni(repository);
         if (ProcessFinder.FindProcess("Mooege") == false)
         {
             if (File.Exists(Paths.GetMooegeExePath(repository)))
             {
                 Console.WriteLine("Starting Mooege..");
                 var mooege = new Process();
                 mooege.StartInfo = new ProcessStartInfo(Paths.GetMooegeExePath(repository));
                 mooege.Start();
                 Thread.Sleep(3000); //We sleep so our ErrorFinder has time to parse Mooege logs.
                 if (ErrorFinder.SearchLogs("Fatal"))
                 {
                     Console.WriteLine("Closing Mooege due Fatal Exception");
                     ProcessFinder.KillProcess("Mooege");
                 }
                 else
                 {
                     Console.WriteLine("Starting Diablo..");
                     var Diablo3 = new Process();
                     Diablo3.StartInfo           = new ProcessStartInfo(src);
                     Diablo3.StartInfo.Arguments = " -launch -auroraaddress localhost:1345";
                     Diablo3.Start();
                     //We save this repository for LastPlayed function.
                     Configuration.MadCow.LastRepository = Paths.GetMooegeExePath(repository);
                 }
             }
             else
             {
                 Console.WriteLine("[Error] Couldn't find selected repository binaries."
                                   + "\nTry updating the repository again.");
             }
         }
         else //If Mooege is running we kill it and start it again.
         {
             Console.WriteLine("Killing Mooege Process..");
             ProcessFinder.KillProcess("Mooege");
             Console.WriteLine("Starting Mooege..");
             var mooege = new Process();
             mooege.StartInfo = new ProcessStartInfo(Paths.GetMooegeExePath(repository));
             mooege.Start();
             Thread.Sleep(3000);
             if (ErrorFinder.SearchLogs("Fatal"))
             {
                 Console.WriteLine("Closing Mooege due Fatal Exception");
                 ProcessFinder.KillProcess("Mooege");
             }
             else
             {
                 Console.WriteLine("Starting Diablo..");
                 var Diablo3 = new Process();
                 Diablo3.StartInfo           = new ProcessStartInfo(src);
                 Diablo3.StartInfo.Arguments = " -launch -auroraaddress localhost:1345";
                 Diablo3.Start();
             }
         }
     }
     catch
     {
         Console.WriteLine("[ERROR] Could not launch Diablo. (Diablo.cs)" +
                           "\nPlease report this error in the forum.");
     }
 }
Пример #2
0
        public static void Play()
        {
            if (File.Exists(Program.madcowINI))
            {
                try
                {
                    IConfigSource source = new IniConfigSource(Program.madcowINI);
                    String        Src    = source.Configs["DiabloPath"].Get("D3Path");

                    if (ProcessFinder.FindProcess("Mooege") == false)
                    {
                        if (File.Exists(Compile.currentMooegeExePath))
                        {
                            Console.WriteLine("Starting Mooege..");
                            Process Mooege = new Process();
                            Mooege.StartInfo = new ProcessStartInfo(Compile.currentMooegeExePath);
                            Mooege.Start();

                            Thread.Sleep(3000); //We sleep so our ErrorFinder has time to parse Mooege logs.
                            if (ErrorFinder.SearchLogs("Fatal") == true)
                            {
                                Console.WriteLine("Closing Mooege due Fatal Exception");
                                ProcessFinder.KillProcess("Mooege");
                            }
                            else
                            {
                                Console.WriteLine("Starting Diablo..");
                                Process Diablo3 = new Process();
                                Diablo3.StartInfo           = new ProcessStartInfo(Src);
                                Diablo3.StartInfo.Arguments = " -launch";
                                Diablo3.Start();
                                //We save this repository for LastPlayed function.
                                source.Configs["LastPlay"].Set("Repository", Compile.currentMooegeExePath);
                                source.Save();
                                Process D3Patcher = new Process();
                                D3Patcher.StartInfo = new ProcessStartInfo(Program.programPath + @"\BnetPatcher\Bnet.Patcher.exe");
                                D3Patcher.Start();
                            }
                        }
                        else
                        {
                            Console.WriteLine("[Error] Couldn't find selected repository binaries."
                                              + "\nTry updating the repository again.");
                        }
                    }
                    else //If Mooege is running we kill it and start it again.
                    {
                        Console.WriteLine("Killing Mooege Process..");
                        ProcessFinder.KillProcess("Mooege");
                        Console.WriteLine("Starting Mooege..");
                        Process Mooege = new Process();
                        Mooege.StartInfo = new ProcessStartInfo(Compile.currentMooegeExePath);
                        Mooege.Start();

                        Thread.Sleep(3000);
                        if (ErrorFinder.SearchLogs("Fatal") == true)
                        {
                            Console.WriteLine("Closing Mooege due Fatal Exception");
                            ProcessFinder.KillProcess("Mooege");
                        }
                        else
                        {
                            Console.WriteLine("Starting Diablo..");
                            Process Diablo3 = new Process();
                            Diablo3.StartInfo           = new ProcessStartInfo(Src);
                            Diablo3.StartInfo.Arguments = " -launch";
                            Diablo3.Start();
                            //We save this repository for LastPlayed function.
                            source.Configs["LastPlay"].Set("Repository", Compile.currentMooegeExePath);
                            source.Save();
                            Process D3Patcher = new Process();
                            D3Patcher.StartInfo = new ProcessStartInfo(Program.programPath + @"\BnetPatcher\Bnet.Patcher.exe");
                            D3Patcher.Start();
                        }
                    }
                }
                catch
                {
                    Console.WriteLine("[ERROR] Could not launch Diablo. (Diablo.cs)" + "\nPlease report this error in the forum.");
                }
            }
            //If madcow.ini aint found.
            else
            {
                Console.WriteLine("[ERROR] Could not find MadCow config file. (Diablo.cs)" + "\nPlease report this error in the forum.");
            }
        }