public BarVisualizer(Game parent, Vector2 position, string[] assetNames, Vector2 assetDimentions) { _bars = new SoundBar[16]; for (int i = 0; i < 16; i++) { _bars[i] = new SoundBar(parent, new Vector2(position.X + (5 * i), position.Y), new int[3] { 10, 3, 3 }, new int[3] { 40, 20, 40 }, assetNames, assetDimentions); } }