Пример #1
0
 private void HandlePlayerFled(object sender, FledEventArgs e)
 {
     if (e.OldX == this.x && e.OldY == this.y && e.OldZ == this.z)
     {
         this.writeToClient(e.Name + " panics and flees " + e.Direction + ".\r\n");
     }
 }
Пример #2
0
        protected virtual void OnNPCFled(FledEventArgs e)
        {
            EventHandler<FledEventArgs> handler = this.NPCFled;

            if (handler != null)
            {
                handler(this, e);
            }
        }
Пример #3
0
 private void HandleNPCFled(object sender, FledEventArgs e)
 {
     if (e.OldX == this.x && e.OldY == this.y && e.OldZ == this.z)
     {
         this.writeToClient(e.Name + " panics and flees " + e.Direction + ".\r\n");
         this.combatTarget = null;
         this.inCombat = false;
     }
 }