Пример #1
0
        private static void clientThread()
        {
            var s = new PlayerClient()
            {
                Name = Guid.NewGuid().ToString(),
                Connection = new ServerConnection()
                {
                    Port = port,
                    ServerIP = ip,
                }
            };

            s.ConnectToServer();

            while(s.Connection.StreamToServer == null)
            {

            }

            while (true)
            {
                s.Connection.SendTestMessage();
                Thread.Sleep(100);
                Interlocked.Add(ref messagesSent, 1);
            }
        }
Пример #2
0
 public MainWindow()
 {
     player = new PlayerClient();
     InitializeComponent();
     DataContext = player;
 }