public Point2D ( System.Drawing.CGPoint pt ) : Point | ||
pt | System.Drawing.CGPoint | |
Результат | Point |
public void AddBars(Graphics g, ChartStyle cs, int numberOfDataSeries, int numberOfPoints) { // Draw bars: var temp = new ArrayList (); float[] tempy = new float[numberOfPoints]; var temppt = new CGPoint (); int n = 0; foreach (DataSeries ds in DataSeriesList) { var aPen = new Pen (ds.BarStyle.BorderColor, ds.BarStyle.BorderThickness); var aBrush = new SolidBrush (ds.BarStyle.FillColor); aPen.DashStyle = ds.BarStyle.BorderPattern; var pts = new PointF[4]; CGPoint pt; float width; if (cs.BarType == ChartStyle.BarTypeEnum.Vertical) { if (numberOfDataSeries == 1) { // Find the minumum and maximum y values: float ymin = 0; float ymax = 0; for (int i = 0; i < ds.PointList.Count; i++) { pt = (CGPoint)ds.PointList[i]; ymin = (float)Math.Min (ymin, pt.Y); ymax = (float)Math.Max (ymax, pt.Y); } width = cs.XTick * ds.BarStyle.BarWidth; for (int i = 0; i < ds.PointList.Count; i++) { pt = (CGPoint)ds.PointList[i]; var x = (float)(pt.X - cs.XTick / 2); pts[0] = cs.Point2D (new CGPoint (x - width / 2, 0)); pts[1] = cs.Point2D (new CGPoint (x + width / 2, 0)); pts[2] = cs.Point2D (new CGPoint (x + width / 2, pt.Y)); pts[3] = cs.Point2D (new CGPoint (x - width / 2, pt.Y)); if (ds.IsSingleColorMap) { DrawColorMap (g, pts, ds.CMap, ymin, ymax, (float)pt.Y); } else if (ds.IsColorMap) { float dy = (ymax - ymin) / 100; var points = new PointF[4]; for (int j = 0; j <= (int)Math.Round(100 * (pt.Y - ymin) / (ymax - ymin)); j++) { points[0] = cs.Point2D (new CGPoint (x - width / 2, (j - 1) * dy)); points[1] = cs.Point2D (new CGPoint (x + width / 2, (j - 1) * dy)); points[2] = cs.Point2D (new CGPoint (x + width / 2, j * dy)); points[3] = cs.Point2D (new CGPoint (x - width / 2, j * dy)); DrawColorMap (g, points, ds.CMap, ymin, ymax, j * dy); } } else { g.FillPolygon (aBrush, pts); } g.DrawPolygon (aPen, pts); } } else if (numberOfDataSeries > 1) { width = 0.7f * cs.XTick; for (int i = 0; i < ds.PointList.Count; i++) { pt = (CGPoint)ds.PointList[i]; float w1 = width / numberOfDataSeries; float w = ds.BarStyle.BarWidth * w1; float space = (w1 - w) / 2; var x = (float)(pt.X - cs.XTick / 2); pts[0] = cs.Point2D (new CGPoint ( x - width / 2 + space + n * w1, 0)); pts[1] = cs.Point2D (new CGPoint ( x - width / 2 + space + n * w1 + w, 0)); pts[2] = cs.Point2D (new CGPoint ( x - width / 2 + space + n * w1 + w, pt.Y)); pts[3] = cs.Point2D (new CGPoint ( x - width / 2 + space + n * w1, pt.Y)); g.FillPolygon (aBrush, pts); g.DrawPolygon (aPen, pts); } } } else if (cs.BarType == ChartStyle.BarTypeEnum.VerticalOverlay && numberOfDataSeries > 1) { width = cs.XTick * ds.BarStyle.BarWidth; width = width / (float)Math.Pow(2, n); for (int i = 0; i < ds.PointList.Count; i++) { pt = (CGPoint)ds.PointList[i]; var x = (float)(pt.X - cs.XTick / 2); pts[0] = cs.Point2D (new CGPoint(x - width / 2, 0)); pts[1] = cs.Point2D (new CGPoint(x + width / 2, 0)); pts[2] = cs.Point2D (new CGPoint(x + width / 2, pt.Y)); pts[3] = cs.Point2D (new CGPoint(x - width / 2, pt.Y)); g.FillPolygon(aBrush, pts); g.DrawPolygon(aPen, pts); } } else if (cs.BarType == ChartStyle.BarTypeEnum.VerticalStack && numberOfDataSeries > 1) { width = cs.XTick * ds.BarStyle.BarWidth; for (int i = 0; i < ds.PointList.Count; i++) { pt = (CGPoint)ds.PointList[i]; if (temp.Count > 0) tempy[i] = (float)(tempy[i] + ((CGPoint)temp[i]).Y); var x = (float)(pt.X - cs.XTick / 2); pts[0] = cs.Point2D (new CGPoint (x - width / 2, 0 + tempy[i])); pts[1] = cs.Point2D (new CGPoint (x + width / 2, 0 + tempy[i])); pts[2] = cs.Point2D (new CGPoint (x + width / 2, pt.Y + tempy[i])); pts[3] = cs.Point2D (new CGPoint (x - width / 2, pt.Y + tempy[i])); g.FillPolygon (aBrush, pts); g.DrawPolygon (aPen, pts); } temp = ds.PointList; } else if (cs.BarType == ChartStyle.BarTypeEnum.Horizontal) { if (numberOfDataSeries == 1) { width = cs.YTick * ds.BarStyle.BarWidth; for (int i = 0; i < ds.PointList.Count; i++) { temppt = (CGPoint)ds.PointList[i]; pt = new CGPoint(temppt.Y, temppt.X); var y = (float)(pt.Y - cs.YTick / 2); pts[0] = cs.Point2D (new CGPoint (0, y - width / 2)); pts[1] = cs.Point2D (new CGPoint (0, y + width / 2)); pts[2] = cs.Point2D (new CGPoint (pt.X, y + width / 2)); pts[3] = cs.Point2D (new CGPoint (pt.X, y - width / 2)); g.FillPolygon (aBrush, pts); g.DrawPolygon (aPen, pts); } } else if (numberOfDataSeries > 1) { width = 0.7f * cs.YTick; for (int i = 0; i < ds.PointList.Count; i++) { temppt = (CGPoint)ds.PointList[i]; pt = new CGPoint(temppt.Y, temppt.X); float w1 = width / numberOfDataSeries; float w = ds.BarStyle.BarWidth * w1; float space = (w1 - w) / 2; var y = (float)(pt.Y - cs.YTick / 2); pts[0] = cs.Point2D (new CGPoint (0, y - width / 2 + space + n * w1)); pts[1] = cs.Point2D (new CGPoint (0, y - width / 2 + space + n * w1 + w)); pts[2] = cs.Point2D (new CGPoint (pt.X, y - width / 2 + space + n * w1 + w)); pts[3] = cs.Point2D (new CGPoint (pt.X, y - width / 2 + space + n * w1)); g.FillPolygon (aBrush, pts); g.DrawPolygon (aPen, pts); } } } else if (cs.BarType == ChartStyle.BarTypeEnum.HorizontalOverlay && numberOfDataSeries > 1) { width = cs.YTick * ds.BarStyle.BarWidth; width = width / (float)Math.Pow(2, n); for (int i = 0; i < ds.PointList.Count; i++) { temppt = (CGPoint)ds.PointList[i]; pt = new CGPoint(temppt.Y, temppt.X); var y = (float)(pt.Y - cs.YTick / 2); pts[0] = cs.Point2D (new CGPoint (0, y - width / 2)); pts[1] = cs.Point2D (new CGPoint (0, y + width / 2)); pts[2] = cs.Point2D (new CGPoint (pt.X, y + width / 2)); pts[3] = cs.Point2D (new CGPoint (pt.X, y - width / 2)); g.FillPolygon (aBrush, pts); g.DrawPolygon (aPen, pts); } } else if (cs.BarType == ChartStyle.BarTypeEnum.HorizontalStack && numberOfDataSeries > 1) { width = cs.YTick * ds.BarStyle.BarWidth; for (int i = 0; i < ds.PointList.Count; i++) { temppt = (CGPoint)ds.PointList[i]; pt = new CGPoint(temppt.Y, temppt.X); if (temp.Count > 0) { temppt = (CGPoint)temp[i]; tempy[i] = (float)(tempy[i] + temppt.Y); } var y = (float)(pt.Y - cs.YTick / 2); pts[0] = cs.Point2D (new CGPoint (0 + tempy[i], y - width / 2)); pts[1] = cs.Point2D (new CGPoint (0 + tempy[i], y + width / 2)); pts[2] = cs.Point2D (new CGPoint (pt.X + tempy[i], y + width / 2)); pts[3] = cs.Point2D (new CGPoint (pt.X + tempy[i], y - width / 2)); g.FillPolygon (aBrush, pts); g.DrawPolygon (aPen, pts); } temp = ds.PointList; } n++; aPen.Dispose (); } }
public void AddBars(Graphics g, ChartStyle cs, int numberOfDataSeries, int numberOfPoints) { // Draw bars: var temp = new ArrayList(); float[] tempy = new float[numberOfPoints]; var temppt = new CGPoint(); int n = 0; foreach (DataSeries ds in DataSeriesList) { var aPen = new Pen(ds.BarStyle.BorderColor, ds.BarStyle.BorderThickness); var aBrush = new SolidBrush(ds.BarStyle.FillColor); aPen.DashStyle = ds.BarStyle.BorderPattern; var pts = new PointF[4]; CGPoint pt; float width; if (cs.BarType == ChartStyle.BarTypeEnum.Vertical) { if (numberOfDataSeries == 1) { // Find the minumum and maximum y values: float ymin = 0; float ymax = 0; for (int i = 0; i < ds.PointList.Count; i++) { pt = (CGPoint)ds.PointList[i]; ymin = (float)Math.Min(ymin, pt.Y); ymax = (float)Math.Max(ymax, pt.Y); } width = cs.XTick * ds.BarStyle.BarWidth; for (int i = 0; i < ds.PointList.Count; i++) { pt = (CGPoint)ds.PointList[i]; var x = (float)(pt.X - cs.XTick / 2); pts[0] = cs.Point2D(new CGPoint(x - width / 2, 0)); pts[1] = cs.Point2D(new CGPoint(x + width / 2, 0)); pts[2] = cs.Point2D(new CGPoint(x + width / 2, pt.Y)); pts[3] = cs.Point2D(new CGPoint(x - width / 2, pt.Y)); if (ds.IsSingleColorMap) { DrawColorMap(g, pts, ds.CMap, ymin, ymax, (float)pt.Y); } else if (ds.IsColorMap) { float dy = (ymax - ymin) / 100; var points = new PointF[4]; for (int j = 0; j <= (int)Math.Round(100 * (pt.Y - ymin) / (ymax - ymin)); j++) { points[0] = cs.Point2D(new CGPoint(x - width / 2, (j - 1) * dy)); points[1] = cs.Point2D(new CGPoint(x + width / 2, (j - 1) * dy)); points[2] = cs.Point2D(new CGPoint(x + width / 2, j * dy)); points[3] = cs.Point2D(new CGPoint(x - width / 2, j * dy)); DrawColorMap(g, points, ds.CMap, ymin, ymax, j * dy); } } else { g.FillPolygon(aBrush, pts); } g.DrawPolygon(aPen, pts); } } else if (numberOfDataSeries > 1) { width = 0.7f * cs.XTick; for (int i = 0; i < ds.PointList.Count; i++) { pt = (CGPoint)ds.PointList[i]; float w1 = width / numberOfDataSeries; float w = ds.BarStyle.BarWidth * w1; float space = (w1 - w) / 2; var x = (float)(pt.X - cs.XTick / 2); pts[0] = cs.Point2D(new CGPoint( x - width / 2 + space + n * w1, 0)); pts[1] = cs.Point2D(new CGPoint( x - width / 2 + space + n * w1 + w, 0)); pts[2] = cs.Point2D(new CGPoint( x - width / 2 + space + n * w1 + w, pt.Y)); pts[3] = cs.Point2D(new CGPoint( x - width / 2 + space + n * w1, pt.Y)); g.FillPolygon(aBrush, pts); g.DrawPolygon(aPen, pts); } } } else if (cs.BarType == ChartStyle.BarTypeEnum.VerticalOverlay && numberOfDataSeries > 1) { width = cs.XTick * ds.BarStyle.BarWidth; width = width / (float)Math.Pow(2, n); for (int i = 0; i < ds.PointList.Count; i++) { pt = (CGPoint)ds.PointList[i]; var x = (float)(pt.X - cs.XTick / 2); pts[0] = cs.Point2D(new CGPoint(x - width / 2, 0)); pts[1] = cs.Point2D(new CGPoint(x + width / 2, 0)); pts[2] = cs.Point2D(new CGPoint(x + width / 2, pt.Y)); pts[3] = cs.Point2D(new CGPoint(x - width / 2, pt.Y)); g.FillPolygon(aBrush, pts); g.DrawPolygon(aPen, pts); } } else if (cs.BarType == ChartStyle.BarTypeEnum.VerticalStack && numberOfDataSeries > 1) { width = cs.XTick * ds.BarStyle.BarWidth; for (int i = 0; i < ds.PointList.Count; i++) { pt = (CGPoint)ds.PointList[i]; if (temp.Count > 0) { tempy[i] = (float)(tempy[i] + ((CGPoint)temp[i]).Y); } var x = (float)(pt.X - cs.XTick / 2); pts[0] = cs.Point2D(new CGPoint(x - width / 2, 0 + tempy[i])); pts[1] = cs.Point2D(new CGPoint(x + width / 2, 0 + tempy[i])); pts[2] = cs.Point2D(new CGPoint(x + width / 2, pt.Y + tempy[i])); pts[3] = cs.Point2D(new CGPoint(x - width / 2, pt.Y + tempy[i])); g.FillPolygon(aBrush, pts); g.DrawPolygon(aPen, pts); } temp = ds.PointList; } else if (cs.BarType == ChartStyle.BarTypeEnum.Horizontal) { if (numberOfDataSeries == 1) { width = cs.YTick * ds.BarStyle.BarWidth; for (int i = 0; i < ds.PointList.Count; i++) { temppt = (CGPoint)ds.PointList[i]; pt = new CGPoint(temppt.Y, temppt.X); var y = (float)(pt.Y - cs.YTick / 2); pts[0] = cs.Point2D(new CGPoint(0, y - width / 2)); pts[1] = cs.Point2D(new CGPoint(0, y + width / 2)); pts[2] = cs.Point2D(new CGPoint(pt.X, y + width / 2)); pts[3] = cs.Point2D(new CGPoint(pt.X, y - width / 2)); g.FillPolygon(aBrush, pts); g.DrawPolygon(aPen, pts); } } else if (numberOfDataSeries > 1) { width = 0.7f * cs.YTick; for (int i = 0; i < ds.PointList.Count; i++) { temppt = (CGPoint)ds.PointList[i]; pt = new CGPoint(temppt.Y, temppt.X); float w1 = width / numberOfDataSeries; float w = ds.BarStyle.BarWidth * w1; float space = (w1 - w) / 2; var y = (float)(pt.Y - cs.YTick / 2); pts[0] = cs.Point2D(new CGPoint(0, y - width / 2 + space + n * w1)); pts[1] = cs.Point2D(new CGPoint(0, y - width / 2 + space + n * w1 + w)); pts[2] = cs.Point2D(new CGPoint(pt.X, y - width / 2 + space + n * w1 + w)); pts[3] = cs.Point2D(new CGPoint(pt.X, y - width / 2 + space + n * w1)); g.FillPolygon(aBrush, pts); g.DrawPolygon(aPen, pts); } } } else if (cs.BarType == ChartStyle.BarTypeEnum.HorizontalOverlay && numberOfDataSeries > 1) { width = cs.YTick * ds.BarStyle.BarWidth; width = width / (float)Math.Pow(2, n); for (int i = 0; i < ds.PointList.Count; i++) { temppt = (CGPoint)ds.PointList[i]; pt = new CGPoint(temppt.Y, temppt.X); var y = (float)(pt.Y - cs.YTick / 2); pts[0] = cs.Point2D(new CGPoint(0, y - width / 2)); pts[1] = cs.Point2D(new CGPoint(0, y + width / 2)); pts[2] = cs.Point2D(new CGPoint(pt.X, y + width / 2)); pts[3] = cs.Point2D(new CGPoint(pt.X, y - width / 2)); g.FillPolygon(aBrush, pts); g.DrawPolygon(aPen, pts); } } else if (cs.BarType == ChartStyle.BarTypeEnum.HorizontalStack && numberOfDataSeries > 1) { width = cs.YTick * ds.BarStyle.BarWidth; for (int i = 0; i < ds.PointList.Count; i++) { temppt = (CGPoint)ds.PointList[i]; pt = new CGPoint(temppt.Y, temppt.X); if (temp.Count > 0) { temppt = (CGPoint)temp[i]; tempy[i] = (float)(tempy[i] + temppt.Y); } var y = (float)(pt.Y - cs.YTick / 2); pts[0] = cs.Point2D(new CGPoint(0 + tempy[i], y - width / 2)); pts[1] = cs.Point2D(new CGPoint(0 + tempy[i], y + width / 2)); pts[2] = cs.Point2D(new CGPoint(pt.X + tempy[i], y + width / 2)); pts[3] = cs.Point2D(new CGPoint(pt.X + tempy[i], y - width / 2)); g.FillPolygon(aBrush, pts); g.DrawPolygon(aPen, pts); } temp = ds.PointList; } n++; aPen.Dispose(); } }