public override void Reset() { position = 0; currentNode = null; // After this current will not point to context node from Evaluate() call // But this is ok, because there is no public Reset() on XPathNodeIterator qyInput.Reset(); }
public override void Reset() { qy1.Reset(); qy2.Reset(); _advance1 = true; _advance2 = true; _nextNode = null; }
public override void Reset() { _cond.Reset(); base.Reset(); }
public override void Reset() { _query.Reset(); }
public void Reset() { _opnd.Reset(); }