Пример #1
0
        /// <summary>
        /// Based on the given input, finds the best compression to use on it.
        /// </summary>
        /// <param name="input">assumed to be point data (x,x,x,x,x,x,x)</param>
        /// <returns></returns>
        internal byte GetBestDefHuff(int[] input)
        {
            if (input.Length < 3)
            {
                return(NoCompression);
            }
            DeltaDelta xfDelDel = new DeltaDelta();
            int        xfData   = 0;
            int        exData   = 0;

            // Perform delta delta 2 times to set up the internal state of
            // delta delta transform
            xfDelDel.Transform(input[0], ref xfData, ref exData);
            xfDelDel.Transform(input[1], ref xfData, ref exData);
            double sumSq = 0.0;

            // Compute the variance of the delta delta
            uint n = 2;

            for (; n < input.Length; n++)
            {
                xfDelDel.Transform(input[n], ref xfData, ref exData);
                if (0 == exData)
                {
                    sumSq += ((double)xfData * (double)xfData);
                }
            }
            sumSq *= (0.205625 / (n - 1.0));

            int i = DefaultFirstSquareRoot.Length - 2;

            for (; i > 1; i--)
            {
                if (sumSq > DefaultFirstSquareRoot[i])
                {
                    break;
                }
            }

            byte retVal = (byte)(IndexedHuffman | (byte)(i + 1));

            return(retVal);
        }
Пример #2
0
        /// <summary>
        /// Compress - compress the input[] into compressedData
        /// </summary>
        /// <param name="bitCount">The count of bits needed for all elements</param>
        /// <param name="input">input buffer</param>
        /// <param name="startInputIndex">offset into the input buffer</param>
        /// <param name="dtxf">data transform.  can be null</param>
        /// <param name="compressedData">The list of bytes to write the compressed input to</param>
        internal void Compress(int bitCount, int[] input, int startInputIndex, DeltaDelta dtxf, List <byte> compressedData)
        {
            if (null == input || null == compressedData)
            {
                throw new ArgumentNullException(StrokeCollectionSerializer.ISFDebugMessage("input or compressed data was null in Compress"));
            }
            if (bitCount < 0)
            {
                throw new ArgumentOutOfRangeException("bitCount");
            }

            if (bitCount == 0)
            {
                //adjust if the bitcount is 0
                //(this makes bitCount 32)
                bitCount = (int)(Native.SizeOfInt << 3);
            }

            //have the writer adapt to the List<byte> passed in and write to it
            BitStreamWriter writer = new BitStreamWriter(compressedData);

            if (null != dtxf)
            {
                int xfData  = 0;
                int xfExtra = 0;
                for (int i = startInputIndex; i < input.Length; i++)
                {
                    dtxf.Transform(input[i], ref xfData, ref xfExtra);
                    if (xfExtra != 0)
                    {
                        throw new InvalidOperationException(StrokeCollectionSerializer.ISFDebugMessage("Transform returned unexpected results"));
                    }
                    writer.Write((uint)xfData, bitCount);
                }
            }
            else
            {
                for (int i = startInputIndex; i < input.Length; i++)
                {
                    writer.Write((uint)input[i], bitCount);
                }
            }
        }
Пример #3
0
        /// <summary>
        /// Based on the given input, finds the best compression to use on it.
        /// </summary>
        /// <param name="input">assumed to be point data (x,x,x,x,x,x,x)</param>
        /// <returns></returns>
        internal byte GetBestDefHuff(int[] input)
        {
            if (input.Length < 3)
            {
                return NoCompression;
            }
            DeltaDelta xfDelDel = new DeltaDelta();
            int xfData = 0;
            int exData = 0;

            // Perform delta delta 2 times to set up the internal state of
            // delta delta transform
            xfDelDel.Transform(input[0], ref xfData, ref exData);
            xfDelDel.Transform(input[1], ref xfData, ref exData);
            double sumSq = 0.0;

            // Compute the variance of the delta delta
            uint n = 2;
            for(; n < input.Length; n++)
            {
                xfDelDel.Transform(input[n], ref xfData, ref exData);
                if (0 == exData)
                {
                    sumSq += ((double)xfData * (double)xfData);
                }
            }
            sumSq *= (0.205625 / (n - 1.0));

            int i = DefaultFirstSquareRoot.Length - 2;
            for(; i > 1; i--)
            {
                if(sumSq > DefaultFirstSquareRoot[i])
                {
                    break;
                }
            }

            byte retVal = (byte)(IndexedHuffman | (byte)(i + 1));
            return retVal;
        }
Пример #4
0
        /// <summary>
        /// FindPacketAlgoByte
        /// </summary>
        /// <param name="input">input stream to find the best compression for</param>
        /// <param name="testDelDel"></param>
        internal byte FindPacketAlgoByte(int[] input, bool testDelDel)
        {
            if (input == null)
            {
                throw new ArgumentNullException("input");
            }

            // Check for the input item count
            if (0 == input.Length)
            {
                return 0;
            }
            // If the input count is less than 3, we cannot do del del
            testDelDel = testDelDel && (input.Length < 3);

            int minVal, maxVal;
            int minDelDel, maxDelDel;
            uint startIndex = 1;
            int xfData = 0, xfExtra = 0;
            DeltaDelta delDel = new DeltaDelta();

            // Initialize all the max-min's to initial value
            minVal = maxVal = minDelDel = maxDelDel = input[0];

            // Skip first two elements for del-del
            if (testDelDel)
            {
                delDel.Transform(input[0], ref xfData, ref xfExtra);
                delDel.Transform(input[1], ref xfData, ref xfExtra);
                // if we need extra bits, we cannot do del-del
                if (0 != xfExtra)
                {
                    testDelDel = false;
                }
            }
            // Initialize DelDelMax/Min if we can do del-del
            if (testDelDel)
            {
                delDel.Transform(input[2], ref xfData, ref xfExtra);
                // Again, if nExtra is non-zero, we cannot do del-del
                if (0 != xfExtra)
                {
                    testDelDel = false;
                }
                else
                {
                    minDelDel = maxDelDel = xfData;
                    // Update raw max/min for two elements
                    UpdateMinMax(input[1], ref maxVal, ref minVal);
                    UpdateMinMax(input[2], ref maxVal, ref minVal);
                    // Following loop starts from 3
                    startIndex = 3;
                }
            }

            for (uint dataIndex = startIndex; dataIndex < input.Length; dataIndex++)
            {
                // Update the raw min-max first
                UpdateMinMax(input[dataIndex], ref maxVal, ref minVal);
                if (testDelDel)
                {
                    // If we can do del-del, first do the transformation
                    delDel.Transform(input[dataIndex], ref xfData, ref xfExtra);
                    // again, cannot do del-del if xfExtra is non-zero
                    // otherwise, update the del-del min/max
                    if (0 != xfExtra)
                    {
                        testDelDel = false;
                    }
                    else
                    {
                        UpdateMinMax(xfData, ref maxDelDel, ref minDelDel);
                    }
                }
            }
            // Find the absolute max for del-del
            uint ulAbsMaxDelDel = (uint)Math.Max(MathHelper.AbsNoThrow(minDelDel), MathHelper.AbsNoThrow(maxDelDel));
            // Find the Math.Abs max for raw
            uint ulAbsMax = (uint)Math.Max(MathHelper.AbsNoThrow(minVal), MathHelper.AbsNoThrow(maxVal));
            // If we could do del-del and Math.Abs max of del-del is at least twice smaller than 
            // original, we do del-del, otherwise, we bitpack raw data
            if (testDelDel && ((ulAbsMaxDelDel >> 1) < ulAbsMax))
            {
                ulAbsMax = ulAbsMaxDelDel;
            }
            else
            {
                testDelDel = false;
            }
            // Absolute bits
            int bitCount = 0;
            while ((0 != (ulAbsMax >> bitCount)) && (31 > bitCount))
            {
                bitCount++;
            }
            // Sign bit
            bitCount++;

            // Return the algo data
            return (byte)((byte)(bitCount & 0x1F) | (testDelDel ? (byte)0x20 : (byte)0));
        }
Пример #5
0
        /// <summary>
        /// Uncompress - uncompress a byte[] into an int[] of point data (x,x,x,x,x)
        /// </summary>
        /// <param name="bitCount">The number of bits each element uses in input</param>
        /// <param name="input">compressed data</param>
        /// <param name="inputIndex">index to begin decoding at</param>
        /// <param name="dtxf">data xf, can be null</param>
        /// <param name="outputBuffer">output buffer that is prealloc'd to write to</param>
        /// <param name="outputBufferIndex">the index of the output buffer to write to</param>
        internal uint Uncompress(int bitCount, byte[] input, int inputIndex, DeltaDelta dtxf, int[] outputBuffer, int outputBufferIndex)
        {
            if (null == input)
            {
                throw new ArgumentNullException("input");
            }
            if (inputIndex >= input.Length)
            {
                throw new ArgumentOutOfRangeException("inputIndex");
            }
            if (null == outputBuffer)
            {
                throw new ArgumentNullException("outputBuffer");
            }
            if (outputBufferIndex >= outputBuffer.Length)
            {
                throw new ArgumentOutOfRangeException("outputBufferIndex");
            }

            if (bitCount < 0)
            {
                throw new ArgumentOutOfRangeException("bitCount");
            }

            // Adjust bit count if 0 passed in
            if (bitCount == 0)
            {
                //adjust if the bitcount is 0
                //(this makes bitCount 32)
                bitCount = (int)(Native.SizeOfInt << 3);
            }

            // Test whether the items are signed. For unsigned number, we don't need mask
            // If we are trying to compress signed long values with bit count = 5
            // The mask will be 1111 1111 1111 0000. The way it is done is, if the 5th
            // bit is 1, the number is negative numbe, othrwise it's positive. Testing
            // will be non-zero, ONLY if the 5th bit is 1, in which case we OR with the mask
            // otherwise we leave the number as it is.
            uint bitMask = (unchecked((uint)~0) << (bitCount - 1));
            uint bitData = 0;
            BitStreamReader reader = new BitStreamReader(input, inputIndex);

            if(dtxf != null)
            {
                while (!reader.EndOfStream)
                {
                    bitData = reader.ReadUInt32(bitCount);
                    // Construct the item
                    bitData = ((bitData & bitMask) != 0) ? bitMask | bitData : bitData;
                    int result = dtxf.InverseTransform((int)bitData, 0);
                    Debug.Assert(outputBufferIndex < outputBuffer.Length);
                    outputBuffer[outputBufferIndex++] = result;
                    if (outputBufferIndex == outputBuffer.Length)
                    {
                        //only write as much as the outputbuffer can hold
                        //this is assumed by calling code
                        break;
                    }
                }
            }
            else
            {
                while (!reader.EndOfStream)
                {
                    bitData = reader.ReadUInt32(bitCount);
                    // Construct the item
                    bitData = ((bitData & bitMask) != 0) ? bitMask | bitData : bitData;
                    Debug.Assert(outputBufferIndex < outputBuffer.Length);
                    outputBuffer[outputBufferIndex++] = (int)bitData;
                    if (outputBufferIndex == outputBuffer.Length)
                    {
                        //only write as much as the outputbuffer can hold
                        //this is assumed by calling code
                        break;
                    }
                }
            }

            // Calculate how many bytes were read from input buffer
            return (uint)((outputBuffer.Length * bitCount + 7) >> 3);
        }
Пример #6
0
        /// <summary>
        /// Compress - compress the input[] into compressedData
        /// </summary>
        /// <param name="bitCount">The count of bits needed for all elements</param>
        /// <param name="input">input buffer</param>
        /// <param name="startInputIndex">offset into the input buffer</param>
        /// <param name="dtxf">data transform.  can be null</param>
        /// <param name="compressedData">The list of bytes to write the compressed input to</param>
        internal void Compress(int bitCount, int[] input, int startInputIndex, DeltaDelta dtxf, List<byte> compressedData)
        {
            if (null == input || null == compressedData)
            {
                throw new ArgumentNullException(StrokeCollectionSerializer.ISFDebugMessage("input or compressed data was null in Compress"));
            }
            if (bitCount < 0)
            {
                throw new ArgumentOutOfRangeException("bitCount");
            }

            if (bitCount == 0)
            {
                //adjust if the bitcount is 0
                //(this makes bitCount 32)
                bitCount = (int)(Native.SizeOfInt << 3);
            }

            //have the writer adapt to the List<byte> passed in and write to it
            BitStreamWriter writer = new BitStreamWriter(compressedData);
            if (null != dtxf)
            {
                int xfData = 0;
                int xfExtra = 0;
                for (int i = startInputIndex; i < input.Length; i++)
                {
                    dtxf.Transform(input[i], ref xfData, ref xfExtra);
                    if (xfExtra != 0)
                    {
                        throw new InvalidOperationException(StrokeCollectionSerializer.ISFDebugMessage("Transform returned unexpected results"));
                    }
                    writer.Write((uint)xfData, bitCount);
                }
            }
            else
            {
                for (int i = startInputIndex; i < input.Length; i++)
                {
                    writer.Write((uint)input[i], bitCount);
                }
            }
        }
Пример #7
0
        /// <summary>
        /// Compresses int[] packet data, returns it as a byte[]
        /// </summary>
        /// <param name="input">assumed to be point data (x,x,x,x,x,x,x)</param>
        /// <param name="compression">magic byte specifying the compression to use</param>
        /// <returns></returns>
        internal byte[] CompressPacketData(int[] input, byte compression)
        {
            if (input == null)
            {
                throw new ArgumentNullException("input");
            }

            List <byte> compressedData = new List <byte>();

            //leave room at the beginning of
            //compressedData for the compression header byte
            //which we will add at the end
            compressedData.Add((byte)0);

            if (DefaultCompression == (DefaultCompression & compression))
            {
                compression = GetBestDefHuff(input);
            }
            if (IndexedHuffman == (DefaultCompression & compression))
            {
                DataXform dtxf      = this.HuffModule.FindDtXf(compression);
                HuffCodec huffCodec = this.HuffModule.FindCodec(compression);
                huffCodec.Compress(dtxf, input, compressedData);
                if (((compressedData.Count - 1 /*for the algo byte we just made room for*/) >> 2) > input.Length)
                {
                    //recompress with no compression (gorilla)
                    compression = NoCompression;
                    //reset
                    compressedData.Clear();
                    compressedData.Add((byte)0);
                }
            }
            if (NoCompression == (DefaultCompression & compression))
            {
                bool testDelDel = ((compression & 0x20) != 0);
                compression =
                    this.GorillaCodec.FindPacketAlgoByte(input, testDelDel);

                DeltaDelta dtxf = null;
                if ((compression & 0x20) != 0)
                {
                    dtxf = this.DeltaDelta;
                }

                int inputIndex = 0;
                if (null != dtxf)
                {
                    //multibyteencode the first two values
                    int xfData  = 0;
                    int xfExtra = 0;

                    dtxf.ResetState();
                    dtxf.Transform(input[0], ref xfData, ref xfExtra);
                    this.MultiByteCodec.SignEncode(xfData, compressedData);

                    dtxf.Transform(input[1], ref xfData, ref xfExtra);
                    this.MultiByteCodec.SignEncode(xfData, compressedData);

                    //advance to the third member, we've already read the first two
                    inputIndex = 2;
                }

                //Gorllia time
                int bitCount = (compression & 0x1F);
                this.GorillaCodec.Compress(bitCount,            //the max count of bits required for each int
                                           input,               //the input array to compress
                                           inputIndex,          //the index to start compressing at
                                           dtxf,                //data transform to use when compressing, can be null
                                           compressedData);     //a ref to the compressed data that will be written to
            }

            // compression / algo data always goes in index 0
            compressedData[0] = compression;
            return(compressedData.ToArray());
        }
Пример #8
0
        /// <summary>
        /// DecompressPacketData - given a compressed byte[], uncompress it to the outputBuffer
        /// </summary>
        /// <param name="input">compressed byte from the ISF stream</param>
        /// <param name="outputBuffer">prealloc'd buffer to write to</param>
        /// <returns></returns>
        internal uint DecompressPacketData(byte[] input, int[] outputBuffer)
        {
            if (input == null)
            {
                throw new ArgumentNullException("input");
            }
            if (input.Length < 2)
            {
                throw new ArgumentException(StrokeCollectionSerializer.ISFDebugMessage("Input buffer passed was shorter than expected"));
            }
            if (outputBuffer == null)
            {
                throw new ArgumentNullException("outputBuffer");
            }
            if (outputBuffer.Length == 0)
            {
                throw new ArgumentException(StrokeCollectionSerializer.ISFDebugMessage("output buffer length was zero"));
            }

            byte compression    = input[0];
            uint totalBytesRead = 1; //we just read one
            int  inputIndex     = 1;

            switch (compression & 0xC0)
            {
            case 0x80:    //IndexedHuffman
            {
                DataXform dtxf      = this.HuffModule.FindDtXf(compression);
                HuffCodec huffCodec = this.HuffModule.FindCodec(compression);
                totalBytesRead += huffCodec.Uncompress(dtxf, input, inputIndex, outputBuffer);
                return(totalBytesRead);
            }

            case 0x00:     //NoCompression
            {
                int        outputBufferIndex = 0;
                DeltaDelta dtxf = null;
                if ((compression & 0x20) != 0)
                {
                    dtxf = this.DeltaDelta;
                }

                int bitCount = 0;
                if ((compression & 0x1F) == 0)
                {
                    bitCount = Native.BitsPerInt;        //32
                }
                else
                {
                    bitCount = (compression & 0x1F);
                }

                if (null != dtxf)
                {
                    //must have at least two more bytes besides the
                    //initial algo byte
                    if (input.Length < 3)
                    {
                        throw new ArgumentException(StrokeCollectionSerializer.ISFDebugMessage("Input buffer was too short (must be at least 3 bytes)"));
                    }

                    //multibyteencode the first two values
                    int xfData  = 0;
                    int xfExtra = 0;

                    dtxf.ResetState();

                    uint bytesRead =
                        this.MultiByteCodec.SignDecode(input, inputIndex, ref xfData);
                    //advance our index
                    inputIndex     += (int)bytesRead;
                    totalBytesRead += bytesRead;
                    int result = dtxf.InverseTransform(xfData, xfExtra);
                    Debug.Assert(outputBufferIndex < outputBuffer.Length);
                    outputBuffer[outputBufferIndex++] = result;

                    bytesRead =
                        this.MultiByteCodec.SignDecode(input, inputIndex, ref xfData);
                    //advance our index
                    inputIndex     += (int)bytesRead;
                    totalBytesRead += bytesRead;
                    result          = dtxf.InverseTransform(xfData, xfExtra);
                    Debug.Assert(outputBufferIndex < outputBuffer.Length);
                    outputBuffer[outputBufferIndex++] = result;
                }

                totalBytesRead +=
                    this.GorillaCodec.Uncompress(bitCount,              //the max count of bits required for each int
                                                 input,                 //the input array to uncompress
                                                 inputIndex,            //the index to start uncompressing at
                                                 dtxf,                  //data transform to use when compressing, can be null
                                                 outputBuffer,          //a ref to the output buffer to write to
                                                 outputBufferIndex);    //the index of the output buffer to write to

                return(totalBytesRead);
            }

            default:
            {
                throw new ArgumentException(StrokeCollectionSerializer.ISFDebugMessage("Invalid decompression algo byte"));
            }
            }
        }
Пример #9
0
        /// <summary>
        /// FindPacketAlgoByte
        /// </summary>
        /// <param name="input">input stream to find the best compression for</param>
        /// <param name="testDelDel"></param>
        internal byte FindPacketAlgoByte(int[] input, bool testDelDel)
        {
            if (input == null)
            {
                throw new ArgumentNullException("input");
            }

            // Check for the input item count
            if (0 == input.Length)
            {
                return(0);
            }
            // If the input count is less than 3, we cannot do del del
            testDelDel = testDelDel && (input.Length < 3);

            int        minVal, maxVal;
            int        minDelDel, maxDelDel;
            uint       startIndex = 1;
            int        xfData = 0, xfExtra = 0;
            DeltaDelta delDel = new DeltaDelta();

            // Initialize all the max-min's to initial value
            minVal = maxVal = minDelDel = maxDelDel = input[0];

            // Skip first two elements for del-del
            if (testDelDel)
            {
                delDel.Transform(input[0], ref xfData, ref xfExtra);
                delDel.Transform(input[1], ref xfData, ref xfExtra);
                // if we need extra bits, we cannot do del-del
                if (0 != xfExtra)
                {
                    testDelDel = false;
                }
            }
            // Initialize DelDelMax/Min if we can do del-del
            if (testDelDel)
            {
                delDel.Transform(input[2], ref xfData, ref xfExtra);
                // Again, if nExtra is non-zero, we cannot do del-del
                if (0 != xfExtra)
                {
                    testDelDel = false;
                }
                else
                {
                    minDelDel = maxDelDel = xfData;
                    // Update raw max/min for two elements
                    UpdateMinMax(input[1], ref maxVal, ref minVal);
                    UpdateMinMax(input[2], ref maxVal, ref minVal);
                    // Following loop starts from 3
                    startIndex = 3;
                }
            }

            for (uint dataIndex = startIndex; dataIndex < input.Length; dataIndex++)
            {
                // Update the raw min-max first
                UpdateMinMax(input[dataIndex], ref maxVal, ref minVal);
                if (testDelDel)
                {
                    // If we can do del-del, first do the transformation
                    delDel.Transform(input[dataIndex], ref xfData, ref xfExtra);
                    // again, cannot do del-del if xfExtra is non-zero
                    // otherwise, update the del-del min/max
                    if (0 != xfExtra)
                    {
                        testDelDel = false;
                    }
                    else
                    {
                        UpdateMinMax(xfData, ref maxDelDel, ref minDelDel);
                    }
                }
            }
            // Find the absolute max for del-del
            uint ulAbsMaxDelDel = (uint)Math.Max(MathHelper.AbsNoThrow(minDelDel), MathHelper.AbsNoThrow(maxDelDel));
            // Find the Math.Abs max for raw
            uint ulAbsMax = (uint)Math.Max(MathHelper.AbsNoThrow(minVal), MathHelper.AbsNoThrow(maxVal));

            // If we could do del-del and Math.Abs max of del-del is at least twice smaller than
            // original, we do del-del, otherwise, we bitpack raw data
            if (testDelDel && ((ulAbsMaxDelDel >> 1) < ulAbsMax))
            {
                ulAbsMax = ulAbsMaxDelDel;
            }
            else
            {
                testDelDel = false;
            }
            // Absolute bits
            int bitCount = 0;

            while ((0 != (ulAbsMax >> bitCount)) && (31 > bitCount))
            {
                bitCount++;
            }
            // Sign bit
            bitCount++;

            // Return the algo data
            return((byte)((byte)(bitCount & 0x1F) | (testDelDel ? (byte)0x20 : (byte)0)));
        }
Пример #10
0
        /// <summary>
        /// Uncompress - uncompress a byte[] into an int[] of point data (x,x,x,x,x)
        /// </summary>
        /// <param name="bitCount">The number of bits each element uses in input</param>
        /// <param name="input">compressed data</param>
        /// <param name="inputIndex">index to begin decoding at</param>
        /// <param name="dtxf">data xf, can be null</param>
        /// <param name="outputBuffer">output buffer that is prealloc'd to write to</param>
        /// <param name="outputBufferIndex">the index of the output buffer to write to</param>
        internal uint Uncompress(int bitCount, byte[] input, int inputIndex, DeltaDelta dtxf, int[] outputBuffer, int outputBufferIndex)
        {
            if (null == input)
            {
                throw new ArgumentNullException("input");
            }
            if (inputIndex >= input.Length)
            {
                throw new ArgumentOutOfRangeException("inputIndex");
            }
            if (null == outputBuffer)
            {
                throw new ArgumentNullException("outputBuffer");
            }
            if (outputBufferIndex >= outputBuffer.Length)
            {
                throw new ArgumentOutOfRangeException("outputBufferIndex");
            }

            if (bitCount < 0)
            {
                throw new ArgumentOutOfRangeException("bitCount");
            }

            // Adjust bit count if 0 passed in
            if (bitCount == 0)
            {
                //adjust if the bitcount is 0
                //(this makes bitCount 32)
                bitCount = (int)(Native.SizeOfInt << 3);
            }

            // Test whether the items are signed. For unsigned number, we don't need mask
            // If we are trying to compress signed long values with bit count = 5
            // The mask will be 1111 1111 1111 0000. The way it is done is, if the 5th
            // bit is 1, the number is negative numbe, othrwise it's positive. Testing
            // will be non-zero, ONLY if the 5th bit is 1, in which case we OR with the mask
            // otherwise we leave the number as it is.
            uint            bitMask = (unchecked ((uint)~0) << (bitCount - 1));
            uint            bitData = 0;
            BitStreamReader reader  = new BitStreamReader(input, inputIndex);

            if (dtxf != null)
            {
                while (!reader.EndOfStream)
                {
                    bitData = reader.ReadUInt32(bitCount);
                    // Construct the item
                    bitData = ((bitData & bitMask) != 0) ? bitMask | bitData : bitData;
                    int result = dtxf.InverseTransform((int)bitData, 0);
                    Debug.Assert(outputBufferIndex < outputBuffer.Length);
                    outputBuffer[outputBufferIndex++] = result;
                    if (outputBufferIndex == outputBuffer.Length)
                    {
                        //only write as much as the outputbuffer can hold
                        //this is assumed by calling code
                        break;
                    }
                }
            }
            else
            {
                while (!reader.EndOfStream)
                {
                    bitData = reader.ReadUInt32(bitCount);
                    // Construct the item
                    bitData = ((bitData & bitMask) != 0) ? bitMask | bitData : bitData;
                    Debug.Assert(outputBufferIndex < outputBuffer.Length);
                    outputBuffer[outputBufferIndex++] = (int)bitData;
                    if (outputBufferIndex == outputBuffer.Length)
                    {
                        //only write as much as the outputbuffer can hold
                        //this is assumed by calling code
                        break;
                    }
                }
            }

            // Calculate how many bytes were read from input buffer
            return((uint)((outputBuffer.Length * bitCount + 7) >> 3));
        }