public virtual void HandleVersion(ClientConnection pConnection, MaplePacket pPacket) { byte locale = pPacket.ReadByte(); ushort version = pPacket.ReadUShort(); ushort subversion = pPacket.ReadUShort(); pConnection.Logger_WriteLine("Detected MapleStory version of client: {1}.{2} (locale: {0})", locale, version, subversion); pConnection.MapleVersion = version; pConnection.CharData = null; // Back to the LoginServer!!! if (locale != ServerMapleInfo.LOCALE) { pConnection.Logger_WriteLine("Incompatible MapleStory locale detected!!!!"); pConnection.SendInfoText("Unsupported MapleStory client detected. Mapler.me only supports MapleStory Global version {0} at the moment.", ServerMapleInfo.VERSION); // This should _never_ happen XD (different encryption and such) pConnection.Disconnect(); } else if (version > ServerMapleInfo.VERSION) { pConnection.Logger_WriteLine("MapleStory client of user is outdated/incorrect. Disconnect."); pConnection.SendInfoText("Your MapleStory client seems outdated. Update your client in order to use the Mapler.me service.\r\nVersion identified: {0}\r\nSupported version: {1}", version, ServerMapleInfo.VERSION); pConnection.Disconnect(); } else if (version < ServerMapleInfo.VERSION) { pConnection.Logger_WriteLine("MapleStory client of user is more up-to-date than Mapler.me service!!!"); pConnection.SendInfoText("As your client is more up-to-date than the Mapler.me service, you are unable to use the Mapler.me service at this time.\r\nCheck the Mapler.me website and/or Twitter (@maplerme) for updates!\r\n\r\nCurrently supported version: {0}\r\nYour version: {1}", ServerMapleInfo.VERSION, version); pConnection.Disconnect(); } }
public virtual void HandleVersion(ClientConnection pConnection, MaplePacket pPacket) { byte locale = pPacket.ReadByte(); ushort version = pPacket.ReadUShort(); ushort subversion = pPacket.ReadUShort(); pConnection.Logger_WriteLine("Detected MapleStory version of client: {1}.{2} (locale: {0})", locale, version, subversion); pConnection.MapleVersion = version; pConnection.CharData = null; // Back to the LoginServer!!! if (locale != ServerMapleInfo.LOCALE) { pConnection.Logger_WriteLine("Incompatible MapleStory locale detected!!!!"); pConnection.SendInfoText("Unsupported MapleStory client detected. Mapler.me only supports MapleStory Global version {0} at the moment.", ServerMapleInfo.VERSION); // This should _never_ happen XD (different encryption and such) pConnection.Disconnect(); } else if (version > ServerMapleInfo.VERSION) { pConnection.Logger_WriteLine("MapleStory client of user is outdated/incorrect. Disconnect."); pConnection.SendInfoText("Your MapleStory client seems outdated. Update your client in order to use the Mapler.me service.\r\nVersion identified: {0}\r\nSupported version: {1}", version, ServerMapleInfo.VERSION); pConnection.Disconnect(); } else if (version < ServerMapleInfo.VERSION) { pConnection.Logger_WriteLine("MapleStory client of user is more up-to-date than Mapler.me service!!!"); pConnection.SendInfoText("As your client is more up-to-date than the Mapler.me service, you are unable to use the Mapler.me service at this time.\r\nCheck the Mapler.me website and/or Twitter (@maplerme) for updates!\r\n\r\nCurrently supported version: {0}\r\nYour version: {1}", ServerMapleInfo.VERSION, version); pConnection.Disconnect(); } }
public static void HandleTokenCheck(ClientConnection pConnection, MaplePacket pPacket) { string token = pPacket.ReadString(); bool okay = false; int accountid = -1; okay = Queries.CheckAccountToken(token, out accountid); if (!okay) { pConnection.Logger_ErrorLog("Kicked client; token was not valid."); pConnection.Disconnect(); return; } else { pConnection.Logger_WriteLine("Accepted client. Logged in with account ID {0}", accountid); pConnection.AccountID = accountid; } }
public static void HandleTokenCheck(ClientConnection pConnection, MaplePacket pPacket) { string token = pPacket.ReadString(); bool okay = false; int accountid = -1; okay = Queries.CheckAccountToken(token, out accountid); if (!okay) { pConnection.Logger_ErrorLog("Kicked client; token was not valid."); pConnection.Disconnect(); return; } else { pConnection.Logger_WriteLine("Accepted client. Logged in with account ID {0}", accountid); pConnection.AccountID = accountid; } }