Пример #1
0
        public virtual void HandleVersion(ClientConnection pConnection, MaplePacket pPacket)
        {
            byte   locale     = pPacket.ReadByte();
            ushort version    = pPacket.ReadUShort();
            ushort subversion = pPacket.ReadUShort();

            pConnection.Logger_WriteLine("Detected MapleStory version of client: {1}.{2} (locale: {0})", locale, version, subversion);
            pConnection.MapleVersion = version;

            pConnection.CharData = null; // Back to the LoginServer!!!
            if (locale != ServerMapleInfo.LOCALE)
            {
                pConnection.Logger_WriteLine("Incompatible MapleStory locale detected!!!!");
                pConnection.SendInfoText("Unsupported MapleStory client detected. Mapler.me only supports MapleStory Global version {0} at the moment.", ServerMapleInfo.VERSION); // This should _never_ happen XD (different encryption and such)
                pConnection.Disconnect();
            }
            else if (version > ServerMapleInfo.VERSION)
            {
                pConnection.Logger_WriteLine("MapleStory client of user is outdated/incorrect. Disconnect.");
                pConnection.SendInfoText("Your MapleStory client seems outdated. Update your client in order to use the Mapler.me service.\r\nVersion identified: {0}\r\nSupported version: {1}", version, ServerMapleInfo.VERSION);
                pConnection.Disconnect();
            }
            else if (version < ServerMapleInfo.VERSION)
            {
                pConnection.Logger_WriteLine("MapleStory client of user is more up-to-date than Mapler.me service!!!");
                pConnection.SendInfoText("As your client is more up-to-date than the Mapler.me service, you are unable to use the Mapler.me service at this time.\r\nCheck the Mapler.me website and/or Twitter (@maplerme) for updates!\r\n\r\nCurrently supported version: {0}\r\nYour version: {1}", ServerMapleInfo.VERSION, version);
                pConnection.Disconnect();
            }
        }
Пример #2
0
        public virtual void HandleVersion(ClientConnection pConnection, MaplePacket pPacket)
        {
            byte locale = pPacket.ReadByte();
            ushort version = pPacket.ReadUShort();
            ushort subversion = pPacket.ReadUShort();

            pConnection.Logger_WriteLine("Detected MapleStory version of client: {1}.{2} (locale: {0})", locale, version, subversion);
            pConnection.MapleVersion = version;

            pConnection.CharData = null; // Back to the LoginServer!!!
            if (locale != ServerMapleInfo.LOCALE)
            {
                pConnection.Logger_WriteLine("Incompatible MapleStory locale detected!!!!");
                pConnection.SendInfoText("Unsupported MapleStory client detected. Mapler.me only supports MapleStory Global version {0} at the moment.", ServerMapleInfo.VERSION); // This should _never_ happen XD (different encryption and such)
                pConnection.Disconnect();
            }
            else if (version > ServerMapleInfo.VERSION)
            {
                pConnection.Logger_WriteLine("MapleStory client of user is outdated/incorrect. Disconnect.");
                pConnection.SendInfoText("Your MapleStory client seems outdated. Update your client in order to use the Mapler.me service.\r\nVersion identified: {0}\r\nSupported version: {1}", version, ServerMapleInfo.VERSION);
                pConnection.Disconnect();
            }
            else if (version < ServerMapleInfo.VERSION)
            {
                pConnection.Logger_WriteLine("MapleStory client of user is more up-to-date than Mapler.me service!!!");
                pConnection.SendInfoText("As your client is more up-to-date than the Mapler.me service, you are unable to use the Mapler.me service at this time.\r\nCheck the Mapler.me website and/or Twitter (@maplerme) for updates!\r\n\r\nCurrently supported version: {0}\r\nYour version: {1}", ServerMapleInfo.VERSION, version);
                pConnection.Disconnect();
            }

        }
Пример #3
0
        public static void HandleTokenCheck(ClientConnection pConnection, MaplePacket pPacket)
        {
            string token     = pPacket.ReadString();
            bool   okay      = false;
            int    accountid = -1;

            okay = Queries.CheckAccountToken(token, out accountid);

            if (!okay)
            {
                pConnection.Logger_ErrorLog("Kicked client; token was not valid.");
                pConnection.Disconnect();
                return;
            }
            else
            {
                pConnection.Logger_WriteLine("Accepted client. Logged in with account ID {0}", accountid);

                pConnection.AccountID = accountid;
            }
        }
Пример #4
0
        public static void HandleTokenCheck(ClientConnection pConnection, MaplePacket pPacket)
        {
            string token = pPacket.ReadString();
            bool okay = false;
            int accountid = -1;

            okay = Queries.CheckAccountToken(token, out accountid);

            if (!okay)
            {
                pConnection.Logger_ErrorLog("Kicked client; token was not valid.");
                pConnection.Disconnect();
                return;
            }
            else
            {
                pConnection.Logger_WriteLine("Accepted client. Logged in with account ID {0}", accountid);

                pConnection.AccountID = accountid;
            }
        }