static void Main(string[] args) { Console.WriteLine("---Asocjacja zwykła---" + "\n"); Developer dev1 = new Developer("Valve", "United States", new DateTime(1996, 08, 24)); Game game1 = new Game("Counter-Strike: Global Offensive", "FPS", new DateTime(2013, 08, 21)); Game game2 = new Game("Dota 2", "MOBA", new DateTime(2013, 07, 09)); Game game3 = new Game("Portal 2", "Puzzle-platform", new DateTime(2011, 04, 18)); dev1.AddGame(game1); dev1.AddGame(game2); dev1.AddGame(game3); dev1.DeveloperGames(); dev1.DeleteGame(game1); Console.WriteLine(game1.GetDeveloperName()); Console.WriteLine(game2.GetDeveloperName()); Console.WriteLine(game3.GetDeveloperName() + "\n"); dev1.DeveloperGames(); Console.WriteLine("---Asocjacja z atrybutem---" + "\n"); Developer dev2 = new Developer("Electronic Arts", "United States", new DateTime(1982, 05, 27)); Developer dev3 = new Developer("Sony", "United States", new DateTime(1993, 11, 16)); Developer dev4 = new Developer("Microsoft", "United States", new DateTime(1975, 04, 04)); Developer dev5 = new Developer("Ubisoft", "France", new DateTime(1986, 03, 28)); Game game4 = new Game("FIFA 21", "Sports", new DateTime(2020, 10, 09)); Game game5 = new Game("Rainbow Six: Siege", "Tactical shooter", new DateTime(2015, 12, 01)); dev2.AddGame(game4); dev5.AddGame(game5); Platform plat1 = new Platform("PlayStation 5", dev3); Platform plat2 = new Platform("Windows", dev4); Platform plat3 = new Platform("PlayStation 4", dev3); GamePlatform gameplat1 = new GamePlatform(plat1, game4, new DateTime(2020, 12, 03)); GamePlatform gameplat2 = new GamePlatform(plat2, game4, new DateTime(2020, 10, 09)); GamePlatform gameplat3 = new GamePlatform(plat2, game5, new DateTime(2015, 12, 01)); GamePlatform gameplat4 = new GamePlatform(plat3, game5, new DateTime(2015, 12, 01)); GamePlatform gameplat5 = new GamePlatform(plat3, game4, new DateTime(2020, 10, 09)); game5.ShowAvailablePlatforms(); game4.ShowAvailablePlatforms(); plat2.ShowAvailableGames(); gameplat3.Delete(); game5.ShowAvailablePlatforms(); plat2.ShowAvailableGames(); Console.WriteLine("---Asocjacja kwalifikowana---" + "\n"); Developer dev6 = new Developer("Apple", "United States", new DateTime(1976, 04, 01)); Platform plat4 = new Platform("macOS", dev6); Service serv1 = new Service("Steam", new DateTime(2003, 09, 12), new List <Platform>() { plat2, plat4 }); Service serv2 = new Service("Origin", new DateTime(2011, 06, 03), new List <Platform>() { plat2, plat4 }); Account acc1 = new Account("Thomas", new DateTime(2020, 05, 11), "England", new MailAddress("*****@*****.**")); Account acc2 = new Account("Janeq", new DateTime(2018, 09, 29), "Poland", new MailAddress("*****@*****.**")); Account acc3 = new Account("roberto-", new DateTime(2019, 01, 17), "Spain", new MailAddress("*****@*****.**")); Account acc4 = new Account("Lucas", new DateTime(2016, 10, 24), "Brazil", new MailAddress("*****@*****.**")); acc1.AddServiceQualif(serv1); acc2.AddServiceQualif(serv1); acc3.AddServiceQualif(serv2); acc4.AddServiceQualif(serv2); serv1.ShowAccounts(); serv2.ShowAccounts(); Console.WriteLine(acc1.FindServiceQualif("Steam")); Console.WriteLine("\n" + "---Kompozycja---" + "\n"); Studio.CreateStudio(dev2, "EA Gothenburg", "Sweden", "Gothenburg"); Studio.CreateStudio(dev2, "EA Galway", "Ireland", "Galway"); Studio.CreateStudio(dev5, "Ubisoft Barcelona", "Spain", "Barcelona"); //Studio.CreateStudio(dev3, "Ubisoft Barcelona", "Spain", "Barcelona"); dev2.ShowStudios(); dev2.Remove(); dev2.ShowStudios(); dev5.ShowStudios(); }