Пример #1
0
        public static void Init()
        {
            TableLookup.Clear();
            TableLookup.Add(0, 0);

            Rom.Seek(Address);
            for (int i = 0; i < Entries; i++)
            {
                MusicTableEntries[i] = new MusicPlayerTable();
                for (int j = 0; j < 6; j++)
                {
                    int ch = Rom.ReadUShort();
                    MusicTableEntries[i].Data[j] = ch;

                    if (j == 1)
                    {
                        TableLookup.Add(ch, MusicTableEntries[i].Data[0]);
                    }
                }
            }
        }
Пример #2
0
        public static int LoadRom(string filename)
        {
            if (!File.Exists(filename))
            {
                return(-1);
            }

            try
            {
                Rom = File.ReadAllBytes(filename);
            }
            catch
            {
                return(-2);
            }

            if (Rom.Length != 0x2000000)
            {
                return(-3);
            }

            string header     = "MOTHER3\0\0\0\0\0A3UJ";
            string headerTest = string.Empty;

            for (int i = 0xA0; i < 0xB0; i++)
            {
                headerTest += (char)Rom[i];
            }
            if (!header.Equals(headerTest))
            {
                return(-4);
            }

            IsLoaded = true;

            switch (Rom[0x124C18])
            {
            case 0x9C:
                Version = RomVersion.English;
                break;

            case 0x1C:
                Version = RomVersion.Englishv12;
                break;

            default:
                Version = RomVersion.Japanese;
                break;
            }

            if (Rom[0x1DB4] == 0x73)
            {
                DecodeAddress = 0x13C5F2;
                DecodeMod     = 0x10E;
            }
            else
            {
                DecodeAddress = 0x13C5D8;
                DecodeMod     = 0x126;
            }

            GfxProvider.RomTileCache.Clear();

            M3CC.Init();
            TextProvider.Init();
            TextItemNames.Init();
            TextEnemyNames.Init();
            TextEnemyShortNames.Init();
            TextMusicNames.Init();
            TextItemDescriptions.Init();
            TextEnemyDescriptions.Init();
            TextBattle.Init();
            TextMain.Init();
            TextMapNames.Init();
            TextPsiNames.Init();
            TextCharNames.Init();
            TextDontCareNames.Init();

            GfxBattleTable.Init();
            GfxBattleSprites.Init();
            GfxItems.Init();
            GfxBattleAnimations.Init();
            GfxBattleBgTable.Init();
            GfxBattleBg.Init();
            GfxTownMaps.Init();
            GfxLogoTitle.Init();

            SpriteData.Init();

            MusicPlayerTable.Init();
            ActionTable.Init();

            SongTable.Init();

            return(0);
        }