Пример #1
0
        public static byte[] BuildROM()
        {
            // yaz0 encode all of the files for the rom
            Parallel.ForEach(RomData.MMFileList, file =>
            {
                if (file.IsCompressed && file.WasEdited)
                {
                    // lower priority so that the rando can't lock a badly scheduled CPU by using 100%
                    var previousThreadPriority    = Thread.CurrentThread.Priority;
                    Thread.CurrentThread.Priority = ThreadPriority.Lowest;
                    byte[] result;
                    var newSize = Yaz.Encode(file.Data, file.Data.Length, out result);
                    if (newSize >= 0)
                    {
                        file.Data = new byte[newSize];
                        ReadWriteUtils.Arr_Insert(result, 0, newSize, file.Data, 0);
                    }
                    // this thread is borrowed, we don't want it to always be the lowest priority, return to previous state
                    Thread.CurrentThread.Priority = previousThreadPriority;
                }
            });
            byte[] ROM     = new byte[0x2000000];
            int    ROMAddr = 0;

            // write all files to rom
            for (int i = 0; i < RomData.MMFileList.Count; i++)
            {
                if (RomData.MMFileList[i].Cmp_Addr == -1)
                {
                    continue;
                }
                RomData.MMFileList[i].Cmp_Addr = ROMAddr;
                int fileLength = RomData.MMFileList[i].Data.Length;
                if (RomData.MMFileList[i].IsCompressed)
                {
                    RomData.MMFileList[i].Cmp_End = ROMAddr + fileLength;
                }
                if (ROMAddr + fileLength > ROM.Length) // rom too small
                {
                    // assuming the largest file isn't the last one, we still want some extra space for further files
                    //  padding will reduce the requirements for further resizes
                    int    expansionIncrementSize = 0x40000; // 1mb might be too large, not sure if there is a hardware compatiblity issue here
                    int    expansionLength        = (((ROMAddr + fileLength - ROM.Length) / expansionIncrementSize) + 1) * expansionIncrementSize;
                    byte[] newROM = new byte[ROM.Length + expansionLength];
                    Buffer.BlockCopy(ROM, 0, newROM, 0, ROM.Length);
                    Buffer.BlockCopy(new byte[expansionLength], 0, newROM, ROM.Length, expansionLength);
                    ROM = newROM;
                    Debug.WriteLine("*** Expanding rom to size 0x" + ROM.Length.ToString("X2") + "***");
                }

                ReadWriteUtils.Arr_Insert(RomData.MMFileList[i].Data, 0, fileLength, ROM, ROMAddr);
                ROMAddr += fileLength;
            }
            SequenceUtils.UpdateBankInstrumentPointers(ROM);
            UpdateFileTable(ROM);
            SignROM(ROM);
            FixCRC(ROM);

            return(ROM);
        }
Пример #2
0
        public static byte[] BuildROM()
        {
            CompressMMFiles();

            byte[] ROM     = new byte[0x2000000];
            int    ROMAddr = 0;

            // write all files to rom
            for (int i = 0; i < RomData.MMFileList.Count; i++)
            {
                if (RomData.MMFileList[i].Cmp_Addr == -1)
                {
                    continue;
                }
                RomData.MMFileList[i].Cmp_Addr = ROMAddr;
                int fileLength = RomData.MMFileList[i].Data.Length;
                if (RomData.MMFileList[i].IsCompressed)
                {
                    RomData.MMFileList[i].Cmp_End = ROMAddr + fileLength;
                }
                if (ROMAddr + fileLength > ROM.Length) // rom too small
                {
                    // assuming the largest file isn't the last one, we still want some extra space for further files
                    //  padding will reduce the requirements for further resizes
                    int    expansionIncrementSize = 0x40000; // 1mb might be too large, not sure if there is a hardware compatiblity issue here
                    int    expansionLength        = (((ROMAddr + fileLength - ROM.Length) / expansionIncrementSize) + 1) * expansionIncrementSize;
                    byte[] newROM = new byte[ROM.Length + expansionLength];
                    Buffer.BlockCopy(ROM, 0, newROM, 0, ROM.Length);
                    Buffer.BlockCopy(new byte[expansionLength], 0, newROM, ROM.Length, expansionLength);
                    ROM = newROM;
                    Debug.WriteLine("*** Expanding rom to size 0x" + ROM.Length.ToString("X2") + "***");
                }

                ReadWriteUtils.Arr_Insert(RomData.MMFileList[i].Data, 0, fileLength, ROM, ROMAddr);
                ROMAddr += fileLength;
            }
            SequenceUtils.UpdateBankInstrumentPointers(ROM);
            UpdateFileTable(ROM);
            SignROM(ROM);
            FixCRC(ROM);

            return(ROM);
        }