Пример #1
0
 private static void WriteColours(int fileNumber, int addressInFile, int count, Color[] colorArray)
 {
     for (int i = 0; i < count; i++)
     {
         int    colorAddress = addressInFile + (i * 2);
         ushort rgba         = ColorUtils.ToRGBA5551(colorArray[i]);
         var    data         = new byte[]
         {
             (byte)(rgba >> 8),
             (byte)(rgba & 0xFF),
         };
         ReadWriteUtils.Arr_Insert(data, 0, data.Length, RomData.MMFileList[fileNumber].Data, colorAddress);
     }
 }
Пример #2
0
        public static void UpdateKafeiTunic(ref byte[] objectData, Color targetColor)
        {
            int[] kafeiPaletteAddress = new int[] { 0xB538, 0xDF68, 0xDF68, 0xD1B0 };
            int[] hairPaletteAvoid    = new int[] { 0, 4, 5, 6, 7, 9, 0xB, 0x14, 0x17, 0x18, 0x22, 0x23, 0x31, 0x32, 0x3E, 0x6B, 0x71, 0x8E, 0x100 };
            var   averageColour       = new Color();

            for (int i = 0; i < 4; i++)
            {
                var colourMask   = new bool[0x100];
                var coloursFound = new Color[0x100];
                var k            = 0;
                for (int j = 0; j < 0x100; j++)
                {
                    var thisColour = ColorUtils.FromRGBA5551(ReadWriteUtils.Arr_ReadU16(objectData, kafeiPaletteAddress[i] + (j << 1)));
                    // separate palette colours used for hair/clothes or they won't adjust very well
                    if (i == 1)
                    {
                        if (j == hairPaletteAvoid[k])
                        {
                            colourMask[j]   = true;
                            coloursFound[k] = thisColour;
                            k++;
                        }
                        ;
                    }
                    else if (i == 2)
                    {
                        if (j != hairPaletteAvoid[j - k])
                        {
                            colourMask[j]   = true;
                            coloursFound[k] = thisColour;
                            k++;
                        }
                        ;
                    }
                    else if ((thisColour.B != 0) && ((thisColour.G == 0) || ((i != 0) && (thisColour.B > thisColour.G) &&
                                                                             (thisColour.B > thisColour.R) && (thisColour.B + thisColour.R > 2.2 * thisColour.G))))
                    {
                        colourMask[j]   = true;
                        coloursFound[k] = thisColour;
                        k++;
                    }
                    ;
                }
                ;
                if (i != 1)
                {
                    averageColour = ColorUtils.GetAverageColour(coloursFound, k);
                }
                ;
                coloursFound = ShiftHue(coloursFound, targetColor, k, averageColour);
                k            = 0;
                for (int j = 0; j < 0x100; j++)
                {
                    if (colourMask[j])
                    {
                        ReadWriteUtils.Arr_WriteU16(objectData, kafeiPaletteAddress[i] + (j << 1), ColorUtils.ToRGBA5551(coloursFound[k]));
                        k++;
                    }
                }
            }
        }