private Renderable.ImageLayer CreateImageLayer(double north, double south, double west, double east, DrawArgs drawArgs, string imagePath) { Bitmap b = null; Graphics g = null; Renderable.ImageLayer imageLayer = null; GeographicBoundingBox geoBB = new GeographicBoundingBox(north, south, west, east); int numberPolygonsInTile = 0; FileInfo imageFile = new FileInfo(imagePath); if (!m_parentProjectedLayer.EnableCaching || !imageFile.Exists ) { if (m_parentProjectedLayer.LineStrings != null) { for (int i = 0; i < m_parentProjectedLayer.LineStrings.Length; i++) { if (!m_parentProjectedLayer.LineStrings[i].Visible) { continue; } GeographicBoundingBox currentBoundingBox = m_parentProjectedLayer.LineStrings[i].GetGeographicBoundingBox(); if (currentBoundingBox != null && !currentBoundingBox.Intersects(geoBB)) { continue; } else { if (b == null) { b = new Bitmap( m_parentProjectedLayer.TileSize.Width, m_parentProjectedLayer.TileSize.Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb); } if (g == null) { g = Graphics.FromImage(b); } drawLineString( m_parentProjectedLayer.LineStrings[i], g, geoBB, b.Size ); numberPolygonsInTile++; } } } if (m_parentProjectedLayer.Polygons != null) { for (int i = 0; i < m_parentProjectedLayer.Polygons.Length; i++) { if (!m_parentProjectedLayer.Polygons[i].Visible) { continue; } GeographicBoundingBox currentBoundingBox = m_parentProjectedLayer.Polygons[i].GetGeographicBoundingBox(); if (currentBoundingBox != null && !currentBoundingBox.Intersects(geoBB)) { continue; } else { if (b == null) { b = new Bitmap( m_parentProjectedLayer.TileSize.Width, m_parentProjectedLayer.TileSize.Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb); } if (g == null) { g = Graphics.FromImage(b); } drawPolygon( m_parentProjectedLayer.Polygons[i], g, geoBB, b.Size); numberPolygonsInTile++; } } } } if (b != null) { System.Drawing.Imaging.BitmapData srcInfo = b.LockBits(new Rectangle(0, 0, b.Width, b.Height), System.Drawing.Imaging.ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb); bool isBlank = true; unsafe { int *srcPointer = (int *)srcInfo.Scan0; for (int i = 0; i < b.Height; i++) { for (int j = 0; j < b.Width; j++) { int color = *srcPointer++; if (((color >> 24) & 0xff) > 0) { isBlank = false; break; } } srcPointer += (srcInfo.Stride >> 2) - b.Width; } } b.UnlockBits(srcInfo); if (isBlank) { numberPolygonsInTile = 0; } } // if(!m_parentProjectedLayer.EnableCaching) // { string id = System.DateTime.Now.Ticks.ToString(); if (b != null && numberPolygonsInTile > 0) { MemoryStream ms = new MemoryStream(); b.Save(ms, System.Drawing.Imaging.ImageFormat.Png); //must copy original stream into new stream, if not, error occurs, not sure why m_ImageStream = new MemoryStream(ms.GetBuffer()); imageLayer = new MFW3D.Renderable.ImageLayer( id, m_parentProjectedLayer.World, 0, m_ImageStream, System.Drawing.Color.Black.ToArgb(), (float)south, (float)north, (float)west, (float)east, 1.0f //(float)m_parentProjectedLayer.Opacity / 255.0f , m_parentProjectedLayer.World.TerrainAccessor); ms.Close(); } /* } * else if(imageFile.Exists || numberPolygonsInTile > 0) * { * string id = System.DateTime.Now.Ticks.ToString(); * * if(b != null) * { * MemoryStream ms = new MemoryStream(); * b.Save(ms, System.Drawing.Imaging.ImageFormat.Bmp); * if(!imageFile.Directory.Exists) * imageFile.Directory.Create(); * * //must copy original stream into new stream, if not, error occurs, not sure why * m_ImageStream = new MemoryStream(ms.GetBuffer()); * ImageHelper.ConvertToDxt3(m_ImageStream, imageFile.FullName); * * ms.Close(); * } * * imageLayer = new WorldWind.Renderable.ImageLayer( * id, * m_parentProjectedLayer.World, * 0, * imageFile.FullName, * //System.Drawing.Color.Black.ToArgb(), * (float)south, * (float)north, * (float)west, * (float)east, * 1.0f,//(float)m_parentProjectedLayer.Opacity / 255.0f, * m_parentProjectedLayer.World.TerrainAccessor); * * imageLayer.TransparentColor = System.Drawing.Color.Black.ToArgb(); * } */ if (b != null) { b.Dispose(); } if (g != null) { g.Dispose(); } b = null; g = null; //might not be necessary //GC.Collect(); return(imageLayer); }