Пример #1
0
        public void DrawInspectorGUI(ME.ECS.Entity entity, bool drawDefaultInspector = false)
        {
            var    isMultiple = false;
            string output     = string.Empty;

            if (this.targets.Length > 1)
            {
                foreach (var t in this.targets)
                {
                    var str = t.ToString();
                    if (output != string.Empty && output != str)
                    {
                        isMultiple = true;
                    }

                    output = str;
                }
            }

            if (entity != ME.ECS.Entity.Empty)
            {
                GUILayoutExt.Box(2f, 2f, () => {
                    EditorGUILayout.HelpBox(isMultiple == true ? "-" : this.target.ToString(), MessageType.Info);

                    if (isMultiple == false)
                    {
                        GUILayoutExt.DrawEntitySelection(ME.ECS.Worlds.currentWorld, in entity, checkAlive: true);
                    }
                }, UnityEngine.GUIStyle.none);
                GUILayoutExt.Separator();
            }

            EditorGUILayout.BeginHorizontal();
            UnityEngine.GUILayout.FlexibleSpace();

            var style = new UnityEngine.GUIStyle(UnityEngine.GUI.skin.button);

            style.fontSize    = 12;
            style.fixedWidth  = 230;
            style.fixedHeight = 23;
            if (UnityEngine.GUILayout.Button("Refresh Data", style) == true)
            {
                var targets = this.targets;
                foreach (var target in targets)
                {
                    ((IDoValidate)target).DoValidate();
                    UnityEditor.EditorUtility.SetDirty(target);
                }
            }

            UnityEngine.GUILayout.FlexibleSpace();
            EditorGUILayout.EndHorizontal();

            if (drawDefaultInspector == true)
            {
                EditorGUILayout.Space();

                this.DrawDefaultInspector();
            }
        }
Пример #2
0
        public static void DrawFields(object instance, float fieldWidth)
        {
            var padding    = 2f;
            var margin     = 1f;
            var cellHeight = 24f;
            var tableStyle = new GUIStyle("Box");

            GUILayout.BeginHorizontal();
            {
                GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Field", EditorStyles.miniBoldLabel); },
                                 tableStyle, GUILayout.Width(fieldWidth),
                                 GUILayout.Height(cellHeight));
                GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Value", EditorStyles.miniBoldLabel); },
                                 tableStyle, GUILayout.ExpandWidth(true),
                                 GUILayout.Height(cellHeight));
            }
            GUILayout.EndHorizontal();

            var fields = instance.GetType().GetFields(System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.Public);

            foreach (var field in fields)
            {
                GUILayout.BeginHorizontal();
                {
                    GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.DataLabel(field.Name); }, tableStyle,
                                     GUILayout.Width(fieldWidth), GUILayout.Height(cellHeight));
                    GUILayoutExt.Box(padding, margin, () => {
                        var value = field.GetValue(instance);
                        if (GUILayoutExt.PropertyField(field, ref value) == true)
                        {
                            field.SetValue(instance, value);
                        }
                    }, tableStyle, GUILayout.ExpandWidth(true), GUILayout.Height(cellHeight));
                }
                GUILayout.EndHorizontal();
            }
        }
        bool IGUIEditorBase.OnDrawGUI()
        {
            var style = new UnityEngine.GUIStyle(UnityEngine.GUI.skin.label);

            style.richText = true;

            var dataCount = 0;

            foreach (System.Collections.DictionaryEntry ren in this.target.GetData())
            {
                dataCount += ((ME.ECS.Collections.SortedList <long, HistoryEvent>)ren.Value).Count;
            }

            GUILayoutExt.Box(2f, 2f, () => {
                UnityEngine.GUILayout.Label("<b>Memory Usage:</b> " + ME.ECS.MathUtils.BytesCountToString(WorldEditor.current.stateSize * (this.target.GetCacheSize() / this.target.GetTicksPerState())), style);
                UnityEngine.GUILayout.Label("<b>Events:</b> " + dataCount.ToString(), style);
                UnityEngine.GUILayout.Label("<b>Events Added:</b> " + this.target.GetEventsAddedCount().ToString(), style);
                UnityEngine.GUILayout.Label("<b>Events Played:</b> " + this.target.GetEventsPlayedCount().ToString(), style);
            });

            GUILayoutExt.Separator();
            var val = this.syncTableFoldState;

            GUILayoutExt.FoldOut(ref val, "Sync Table", () => {
                const float padding    = 2f;
                const float margin     = 2f;
                const float col1       = 60f;
                const float col2       = 50f;
                const float col3       = 22f;
                const float cellHeight = 22f;
                var tableStyle         = (GUIStyle)"Box";

                GUILayout.BeginHorizontal();
                {
                    GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Tick", EditorStyles.miniBoldLabel); }, tableStyle,
                                     GUILayout.Width(col1),
                                     GUILayout.Height(cellHeight));
                    GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Player", EditorStyles.miniBoldLabel); }, tableStyle,
                                     GUILayout.Width(col2),
                                     GUILayout.Height(cellHeight));
                    GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Hash", EditorStyles.miniBoldLabel); }, tableStyle,
                                     GUILayout.ExpandWidth(true),
                                     GUILayout.Height(cellHeight));
                    GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption(string.Empty, EditorStyles.miniBoldLabel); }, tableStyle,
                                     GUILayout.Width(col3),
                                     GUILayout.Height(cellHeight));
                }
                GUILayout.EndHorizontal();

                var syncHashTable = this.target.GetSyncHashTable();

                /*if (syncHashTable.ContainsKey(20) == false) syncHashTable.Add(20, new System.Collections.Generic.Dictionary<int, int>() {
                 *  { 100, 1234 }
                 * });
                 * if (syncHashTable.ContainsKey(100) == false) syncHashTable.Add(100, new System.Collections.Generic.Dictionary<int, int>() {
                 *  { 100, 1902832914 },
                 *  { 101, 1902832914 },
                 *  { 102, 1902832915 },
                 * });
                 * if (syncHashTable.ContainsKey(2000) == false) syncHashTable.Add(2000, new System.Collections.Generic.Dictionary<int, int>() {
                 *  { 100, 2345 }
                 * });*/
                foreach (var item in syncHashTable)
                {
                    var tick      = item.Key;
                    int localHash = 0;

                    GUILayout.BeginHorizontal();
                    {
                        GUILayoutExt.DataLabel(tick.ToString(), GUILayout.Width(col1));
                    }
                    GUILayout.EndHorizontal();
                    var stateHashResult = 0;
                    foreach (var kv in item.Value)
                    {
                        var hash = kv.Value;
                        if (localHash != 0 && localHash != hash)
                        {
                            stateHashResult = -1;
                            break;
                        }
                        else if (localHash != 0)
                        {
                            stateHashResult = 1;
                        }
                        localHash = hash;
                    }

                    foreach (var kv in item.Value)
                    {
                        var playerId = kv.Key;
                        GUILayout.BeginHorizontal();
                        {
                            GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.DataLabel(string.Empty); }, tableStyle, GUILayout.Width(col1), GUILayout.Height(cellHeight));
                            GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.DataLabel(playerId.ToString()); }, tableStyle, GUILayout.Width(col2), GUILayout.Height(cellHeight));
                            GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.DataLabel(kv.Value.ToString()); }, tableStyle, GUILayout.ExpandWidth(true), GUILayout.Height(cellHeight));
                            GUILayoutExt.Box(padding, margin, () => {
                                GUILayout.BeginHorizontal();
                                GUILayout.FlexibleSpace();

                                if (stateHashResult == 1)
                                {
                                    using (new GUILayoutExt.GUIColorUsing(Color.green)) {
                                        GUILayout.Toggle(true, new GUIContent(string.Empty, $"Local hash synced with player #{playerId}."), StatesHistoryModuleEditor.syncBoxStyle);
                                    }
                                }
                                else if (stateHashResult == -1)
                                {
                                    using (new GUILayoutExt.GUIColorUsing(Color.red)) {
                                        GUILayout.Toggle(true, new GUIContent(string.Empty, $"Local hash is not the same as player #{playerId} has, your server must resync that player."), StatesHistoryModuleEditor.syncBoxStyle);
                                    }
                                }
                                else
                                {
                                    using (new GUILayoutExt.GUIColorUsing(Color.yellow)) {
                                        GUILayout.Toggle(false, new GUIContent(string.Empty, $"Local hash is not sync yet with player #{playerId}, current tick is less than remote."), StatesHistoryModuleEditor.syncBoxStyle);
                                    }
                                }

                                GUILayout.FlexibleSpace();
                                GUILayout.EndHorizontal();
                            }, tableStyle, GUILayout.Width(col3), GUILayout.Height(cellHeight));
                        }
                        GUILayout.EndHorizontal();
                    }
                }
            });
            this.syncTableFoldState = val;

            GUILayoutExt.Separator();
            val = this.statesHistoryFoldState;
            GUILayoutExt.FoldOut(ref val, "States History", () => {
                var padding    = 2f;
                var margin     = 2f;
                var col1       = 60f;
                var col2       = 70f;
                var cellHeight = 22f;
                var tableStyle = (GUIStyle)"Box";

                UnityEngine.GUILayout.BeginHorizontal();
                {
                    if (UnityEngine.GUILayout.Button("Entities", UnityEditor.EditorStyles.miniButtonLeft) == true)
                    {
                        var world = Worlds.currentWorld;
                        this.PrintEntities(world.currentState);
                    }

                    if (UnityEngine.GUILayout.Button("Events", UnityEditor.EditorStyles.miniButtonMid) == true)
                    {
                        foreach (System.Collections.DictionaryEntry ren in this.target.GetData())
                        {
                            var entry = (ME.ECS.Collections.SortedList <long, HistoryEvent>)ren.Value;
                            for (int i = 0; i < entry.Count; ++i)
                            {
                                UnityEngine.Debug.Log(entry.GetByIndex(i).ToString());
                            }
                        }
                    }

                    if (UnityEngine.GUILayout.Button("Reset State", UnityEditor.EditorStyles.miniButtonRight) == true)
                    {
                        this.target.RecalculateFromResetState();
                    }
                }
                UnityEngine.GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                {
                    GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Tick", EditorStyles.miniBoldLabel); }, tableStyle,
                                     GUILayout.Width(col1),
                                     GUILayout.Height(cellHeight));
                    GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Hash", EditorStyles.miniBoldLabel); }, tableStyle,
                                     GUILayout.ExpandWidth(true),
                                     GUILayout.Height(cellHeight));
                    GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Actions", EditorStyles.miniBoldLabel); }, tableStyle,
                                     GUILayout.Width(col2),
                                     GUILayout.Height(cellHeight));
                }
                GUILayout.EndHorizontal();

                var dataStates = this.target.GetDataStates();
                var entries    = dataStates.GetEntries();
                foreach (var entryData in entries)
                {
                    var entry = entryData as ME.ECS.Network.IStatesHistoryEntry;
                    var state = entry.GetData() as State;
                    UnityEngine.GUILayout.BeginHorizontal();
                    {
                        GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.DataLabel(entry.isEmpty == true ? "-" : state.tick.ToString()); }, tableStyle, GUILayout.Width(col1), GUILayout.Height(cellHeight));
                        GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.DataLabel(entry.isEmpty == true ? "-" : state.GetHash().ToString()); }, tableStyle, GUILayout.ExpandWidth(true), GUILayout.Height(cellHeight));
                        GUILayoutExt.Box(padding, margin, () => {
                            EditorGUI.BeginDisabledGroup(entry.isEmpty == true);
                            if (UnityEngine.GUILayout.Button("Entities") == true)
                            {
                                this.PrintEntities(state);
                            }
                            EditorGUI.EndDisabledGroup();
                        }, tableStyle, GUILayout.Width(col2), GUILayout.Height(cellHeight));
                    }
                    UnityEngine.GUILayout.EndHorizontal();
                }
            });
            this.statesHistoryFoldState = val;
            GUILayoutExt.Separator();

            GUILayoutExt.Separator();
            val = this.eventsFoldState;
            GUILayoutExt.FoldOut(ref val, "Events Table", () => {
                const float padding    = 2f;
                const float margin     = 2f;
                const float col1       = 60f;
                const float col2       = 50f;
                const float cellHeight = 22f;
                var tableStyle         = (GUIStyle)"Box";

                GUILayout.BeginHorizontal();
                {
                    GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Tick", EditorStyles.miniBoldLabel); }, tableStyle,
                                     GUILayout.Width(col1),
                                     GUILayout.Height(cellHeight));
                    GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Player", EditorStyles.miniBoldLabel); }, tableStyle,
                                     GUILayout.Width(col2),
                                     GUILayout.Height(cellHeight));
                    GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Rpc ID", EditorStyles.miniBoldLabel); }, tableStyle,
                                     GUILayout.ExpandWidth(true),
                                     GUILayout.Height(cellHeight));
                }
                GUILayout.EndHorizontal();

                var events = this.target.GetEvents();
                foreach (var item in events)
                {
                    var tick = item.tick;
                    GUILayout.BeginHorizontal();
                    {
                        GUILayoutExt.DataLabel(tick.ToString(), GUILayout.Width(col1));
                    }
                    GUILayout.EndHorizontal();

                    var playerId = item.order;
                    GUILayout.BeginHorizontal();
                    {
                        GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.DataLabel(tick.ToString()); }, tableStyle, GUILayout.Width(col1), GUILayout.Height(cellHeight));
                        GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.DataLabel(playerId.ToString()); }, tableStyle, GUILayout.Width(col2), GUILayout.Height(cellHeight));
                        GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.DataLabel(item.rpcId.ToString()); }, tableStyle, GUILayout.ExpandWidth(true), GUILayout.Height(cellHeight));
                    }
                    GUILayout.EndHorizontal();
                }
            });
            this.eventsFoldState = val;

            return(false);
        }
Пример #4
0
        private WorldEditor DrawWorlds()
        {
            WorldEditor selectedWorld = null;
            var         style         = EditorStyles.helpBox;

            this.scrollPosition = GUILayout.BeginScrollView(this.scrollPosition, style, GUILayout.ExpandHeight(true));
            {
                if (this.worlds.Count == 0)
                {
                    var centeredStyle = new GUIStyle(EditorStyles.centeredGreyMiniLabel);
                    centeredStyle.stretchHeight = true;
                    centeredStyle.richText      = true;
                    GUILayout.Label("This is runtime utility to view current running worlds.\nPress <b>Play</b> to start profiling.", centeredStyle);
                }
                else
                {
                    foreach (var worldEditor in this.worlds)
                    {
                        var systems         = worldEditor.GetSystems();
                        var modules         = worldEditor.GetModules();
                        var entitiesStorage = worldEditor.GetEntitiesStorage();
                        var filters         = worldEditor.GetFilters();
                        var world           = worldEditor.world;

                        GUILayoutExt.Padding(4f, () => {
                            GUILayoutExt.FoldOut(ref worldEditor.foldout, worldEditor.ToString() + " (Hash: " + worldEditor.world.GetStateHash() + ")", () => {
                                GUILayoutExt.Box(2f, 4f, () => {
                                    GUILayout.Label("Last Entity Id: " + worldEditor.world.GetLastEntityId().ToString());
                                    GUILayout.Label("State Tick: " + worldEditor.world.GetStateTick().ToString());
                                    GUILayout.Label("Tick: " + worldEditor.world.GetCurrentTick().ToString());
                                    GUILayout.Label("Tick Time: " + worldEditor.world.GetTickTime().ToString() + "ms.");
                                    GUILayout.Label("Time: " + ME.ECS.MathUtils.SecondsToString(worldEditor.world.GetTimeSinceStart()));
                                });

                                GUILayoutExt.FoldOut(ref worldEditor.foldoutSystems, "Systems (" + systems.Count.ToString() + ")", () => {
                                    var cellHeight = 25f;
                                    var padding    = 2f;
                                    var margin     = 1f;
                                    var col1       = 250f;
                                    var col2       = 50f;
                                    var col3       = 50f;
                                    var tableStyle = (GUIStyle)"Box";
                                    var dataStyle  = new GUIStyle(EditorStyles.label);
                                    GUILayoutExt.Padding(4f, () => {
                                        GUILayout.BeginHorizontal();
                                        {
                                            GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Caption", EditorStyles.miniBoldLabel); }, tableStyle,
                                                             GUILayout.Width(col1),
                                                             GUILayout.Height(cellHeight));
                                            GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Logic", EditorStyles.miniBoldLabel); }, tableStyle,
                                                             GUILayout.Width(col2),
                                                             GUILayout.Height(cellHeight));
                                            GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Visual", EditorStyles.miniBoldLabel); }, tableStyle,
                                                             GUILayout.Width(col3),
                                                             GUILayout.Height(cellHeight));
                                        }
                                        GUILayout.EndHorizontal();

                                        foreach (var system in systems)
                                        {
                                            GUILayout.BeginHorizontal();
                                            {
                                                GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TypeLabel(system.GetType()); }, tableStyle, GUILayout.Width(col1),
                                                                 GUILayout.Height(cellHeight));
                                            }
                                            { // Logic
                                                GUILayoutExt.Box(padding, margin, () => {
                                                    GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
                                                    GUILayout.FlexibleSpace();

                                                    var flag  = world.GetSystemState(system);
                                                    var state = (flag & ME.ECS.ModuleState.LogicInactive) == 0;
                                                    if (this.ToggleMethod(worldEditor, system, "AdvanceTick", ref state) == true)
                                                    {
                                                        world.SetSystemState(
                                                            system, state == false ? flag | ME.ECS.ModuleState.LogicInactive : flag & ~ME.ECS.ModuleState.LogicInactive);
                                                    }

                                                    GUILayout.FlexibleSpace();
                                                    GUILayout.EndHorizontal();
                                                }, tableStyle, GUILayout.Width(col2), GUILayout.Height(cellHeight));
                                            }
                                            { // Visual
                                                GUILayoutExt.Box(padding, margin, () => {
                                                    GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
                                                    GUILayout.FlexibleSpace();

                                                    var flag  = world.GetSystemState(system);
                                                    var state = (flag & ME.ECS.ModuleState.VisualInactive) == 0;
                                                    if (this.ToggleMethod(worldEditor, system, "Update", ref state) == true)
                                                    {
                                                        world.SetSystemState(
                                                            system, state == false ? flag | ME.ECS.ModuleState.VisualInactive : flag & ~ME.ECS.ModuleState.VisualInactive);
                                                    }

                                                    GUILayout.FlexibleSpace();
                                                    GUILayout.EndHorizontal();
                                                }, tableStyle, GUILayout.Width(col3), GUILayout.Height(cellHeight));
                                            }
                                            GUILayout.EndHorizontal();

                                            {
                                                GUILayoutExt.Box(padding, margin, () => {
                                                    /*if (system is IGUIEditor systemEditor) {
                                                     *
                                                     *  systemEditor.OnDrawGUI();
                                                     *
                                                     * }*/
                                                }, tableStyle, GUILayout.ExpandWidth(true));
                                                GUILayout.Space(2f);
                                            }
                                        }
                                    });
                                });

                                GUILayoutExt.FoldOut(ref worldEditor.foldoutModules, "Modules (" + modules.Count.ToString() + ")", () => {
                                    var cellHeight     = 25f;
                                    var padding        = 2f;
                                    var margin         = 1f;
                                    var col2           = 50f;
                                    var col3           = 50f;
                                    var tableStyle     = (GUIStyle)"Box";
                                    var dataStyle      = new GUIStyle(EditorStyles.label);
                                    dataStyle.richText = true;
                                    dataStyle.wordWrap = true;
                                    GUILayoutExt.Padding(4f, () => {
                                        GUILayout.BeginHorizontal();
                                        {
                                            GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Caption", EditorStyles.miniBoldLabel); }, tableStyle,
                                                             GUILayout.ExpandWidth(true),
                                                             GUILayout.Height(cellHeight));
                                            GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Logic", EditorStyles.miniBoldLabel); }, tableStyle,
                                                             GUILayout.Width(col2),
                                                             GUILayout.Height(cellHeight));
                                            GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Visual", EditorStyles.miniBoldLabel); }, tableStyle,
                                                             GUILayout.Width(col3),
                                                             GUILayout.Height(cellHeight));
                                            //GUILayoutExt.Box(2f, 1f, () => { GUILayoutExt.TableCaption("Info", EditorStyles.miniBoldLabel); }, tableStyle,
                                            //                 GUILayout.ExpandWidth(true), GUILayout.Height(cellHeight));
                                        }
                                        GUILayout.EndHorizontal();

                                        foreach (var module in modules)
                                        {
                                            GUILayout.BeginHorizontal();
                                            {
                                                GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TypeLabel(module.GetType()); }, tableStyle, GUILayout.ExpandWidth(true),
                                                                 GUILayout.Height(cellHeight));
                                            }
                                            { // Logic
                                                GUILayoutExt.Box(padding, margin, () => {
                                                    GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
                                                    GUILayout.FlexibleSpace();

                                                    var flag  = world.GetModuleState(module);
                                                    var state = (flag & ME.ECS.ModuleState.LogicInactive) == 0;
                                                    if (this.ToggleMethod(worldEditor, module, "AdvanceTick", ref state) == true)
                                                    {
                                                        world.SetModuleState(
                                                            module, state == false ? flag | ME.ECS.ModuleState.LogicInactive : flag & ~ME.ECS.ModuleState.LogicInactive);
                                                    }

                                                    GUILayout.FlexibleSpace();
                                                    GUILayout.EndHorizontal();
                                                }, tableStyle, GUILayout.Width(col2), GUILayout.Height(cellHeight));
                                            }
                                            { // Visual
                                                GUILayoutExt.Box(padding, margin, () => {
                                                    GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
                                                    GUILayout.FlexibleSpace();

                                                    var flag  = world.GetModuleState(module);
                                                    var state = (flag & ME.ECS.ModuleState.VisualInactive) == 0;
                                                    if (this.ToggleMethod(worldEditor, module, "Update", ref state) == true)
                                                    {
                                                        world.SetModuleState(
                                                            module, state == false ? flag | ME.ECS.ModuleState.VisualInactive : flag & ~ME.ECS.ModuleState.VisualInactive);
                                                    }

                                                    GUILayout.FlexibleSpace();
                                                    GUILayout.EndHorizontal();
                                                }, tableStyle, GUILayout.Width(col3), GUILayout.Height(cellHeight));
                                            }
                                            GUILayout.EndHorizontal();

                                            {
                                                GUILayoutExt.Box(padding, margin, () => {
                                                    var editor = this.GetEditor(module);
                                                    if (editor != null)
                                                    {
                                                        editor.OnDrawGUI();
                                                    }
                                                }, tableStyle, GUILayout.ExpandWidth(true));
                                                GUILayout.Space(2f);
                                            }
                                        }
                                    });
                                });

                                var entitiesCount = 0;
                                foreach (var entityStorage in entitiesStorage)
                                {
                                    if (entityStorage == null)
                                    {
                                        continue;
                                    }

                                    var storages = entityStorage.Cast <ME.ECS.IStorage>().ToList();
                                    foreach (var storage in storages)
                                    {
                                        if (storage == null)
                                        {
                                            continue;
                                        }

                                        entitiesCount += storage.Count;
                                    }
                                }

                                GUILayoutExt.FoldOut(ref worldEditor.foldoutEntitiesStorage, "Entities (" + entitiesCount.ToString() + ")", () => {
                                    var cellHeight = 25f;
                                    var padding    = 2f;
                                    var margin     = 1f;
                                    //var col1 = 80f;
                                    var tableStyle     = (GUIStyle)"Box";
                                    var dataStyle      = new GUIStyle(EditorStyles.label);
                                    dataStyle.richText = true;
                                    GUILayoutExt.Padding(4f, () => {
                                        GUILayout.BeginHorizontal();
                                        {
                                            /*GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Caption", EditorStyles.miniBoldLabel); }, tableStyle,
                                             *               GUILayout.Width(col1),
                                             *               GUILayout.Height(cellHeight));*/
                                            GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Data", EditorStyles.miniBoldLabel); }, tableStyle,
                                                             GUILayout.ExpandWidth(true), GUILayout.Height(cellHeight));
                                        }
                                        GUILayout.EndHorizontal();

                                        GUILayout.BeginVertical();
                                        foreach (var entityStorage in entitiesStorage)
                                        {
                                            if (entityStorage == null)
                                            {
                                                continue;
                                            }

                                            var storages = entityStorage.Cast <ME.ECS.IStorage>().ToList();
                                            foreach (var storage in storages)
                                            {
                                                if (storage == null)
                                                {
                                                    continue;
                                                }

                                                GUILayout.BeginHorizontal();
                                                {
                                                    GUILayoutExt.Box(
                                                        padding,
                                                        margin,
                                                        () => {
                                                        GUILayoutExt.TypeLabel(storage.GetType());
                                                        GUILayout.Label(storage.ToString(), dataStyle);
                                                    },
                                                        tableStyle,
                                                        GUILayout.ExpandWidth(true), GUILayout.Height(cellHeight));
                                                }
                                                GUILayout.EndHorizontal();
                                            }
                                        }
                                        GUILayout.EndVertical();
                                    });
                                });

                                var filtersCount = filters.Count;
                                GUILayoutExt.FoldOut(ref worldEditor.foldoutFilters, "Filters (" + filtersCount.ToString() + ")", () => {
                                    var cellHeight = 25f;
                                    var padding    = 2f;
                                    var margin     = 1f;
                                    //var col1 = 80f;
                                    var tableStyle     = (GUIStyle)"Box";
                                    var dataStyle      = new GUIStyle(EditorStyles.label);
                                    dataStyle.richText = true;
                                    GUILayoutExt.Padding(4f, () => {
                                        GUILayout.BeginHorizontal();
                                        {
                                            /*GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Caption", EditorStyles.miniBoldLabel); }, tableStyle,
                                             *               GUILayout.Width(col1),
                                             *               GUILayout.Height(cellHeight));*/
                                            GUILayoutExt.Box(padding, margin, () => { GUILayoutExt.TableCaption("Data", EditorStyles.miniBoldLabel); }, tableStyle,
                                                             GUILayout.ExpandWidth(true), GUILayout.Height(cellHeight));
                                        }
                                        GUILayout.EndHorizontal();

                                        GUILayout.BeginVertical();
                                        foreach (var filter in filters.GetData())
                                        {
                                            GUILayout.BeginHorizontal();
                                            {
                                                GUILayoutExt.Box(
                                                    padding,
                                                    margin,
                                                    () => {
                                                    GUILayoutExt.TypeLabel(filter.GetType());
                                                    GUILayout.Label(filter.ToString(), dataStyle);
                                                },
                                                    tableStyle,
                                                    GUILayout.ExpandWidth(true), GUILayout.Height(cellHeight));
                                            }
                                            GUILayout.EndHorizontal();
                                        }
                                        GUILayout.EndVertical();
                                    });
                                });
                            });

                            if (worldEditor.foldout == true)
                            {
                                selectedWorld = worldEditor;

                                // Fold in all others
                                foreach (var wEditor in this.worlds)
                                {
                                    if (wEditor != worldEditor)
                                    {
                                        wEditor.foldout = false;
                                    }
                                }
                            }
                        });

                        GUILayoutExt.Separator();
                    }
                }
            }
            GUILayout.EndScrollView();

            return(selectedWorld);
        }
Пример #5
0
        private void DrawEntities(WorldEditor world)
        {
            var style = EditorStyles.helpBox;

            this.scrollEntitiesPosition = GUILayout.BeginScrollView(this.scrollEntitiesPosition, style, GUILayout.ExpandHeight(true));
            {
                if (world == null)
                {
                    var centeredStyle = new GUIStyle(EditorStyles.centeredGreyMiniLabel);
                    centeredStyle.stretchHeight = true;
                    centeredStyle.richText      = true;
                    GUILayout.Label("Select world from the left list.", centeredStyle);
                }
                else
                {
                    var padding   = 2f;
                    var margin    = 1f;
                    var dataStyle = new GUIStyle(EditorStyles.label);
                    dataStyle.richText = true;
                    dataStyle.wordWrap = true;

                    var modules = world.GetModules();

                    //var componentsStorage = world.GetComponentsStorage();
                    var entitiesStorage = world.GetEntitiesStorage();
                    foreach (var entityStorage in entitiesStorage)
                    {
                        if (entityStorage == null)
                        {
                            continue;
                        }

                        var storages = entityStorage.Cast <ME.ECS.IStorage>().ToList();
                        foreach (var storage in storages)
                        {
                            if (storage == null)
                            {
                                continue;
                            }

                            GUILayout.BeginVertical();
                            {
                                var foldout = world.IsFoldOut(storage);
                                GUILayoutExt.FoldOut(ref foldout, GUILayoutExt.GetTypeLabel(storage.GetType()), () => {
                                    var list = storage.GetData();
                                    for (var i = list.FromIndex; i < list.SizeCount; ++i)
                                    {
                                        if (list.IsFree(i) == true)
                                        {
                                            continue;
                                        }

                                        var item       = list.Get <ME.ECS.IEntity>(i);
                                        var entityData = item;

                                        GUILayoutExt.Box(
                                            padding,
                                            margin,
                                            () => {
                                            GUILayout.Space(2f);
                                            GUILayout.Label("Entity " + entityData.entity.id.ToString() + " (" + entityData.entity.storageIdx.ToString() + ")");

                                            GUILayoutExt.Box(
                                                padding,
                                                margin,
                                                () => {
                                                #region Data
                                                var foldoutData = world.IsFoldOutData(storage, entityData.entity.id);
                                                GUILayoutExt.FoldOut(ref foldoutData, "Data", () => {
                                                    {         // Draw data table
                                                        GUILayoutExt.DrawFields(item, 120f);
                                                    }
                                                });
                                                world.SetFoldOutData(storage, entityData.entity.id, foldoutData);
                                                #endregion

                                                #region Components
                                                var foldoutComponents = world.IsFoldOutComponents(storage, entityData.entity.id);
                                                GUILayoutExt.FoldOut(ref foldoutComponents, "Components", () => {
                                                    GUILayout.Label("Due to technical issues components list is not supported for now", EditorStyles.miniBoldLabel);

                                                    /*ME.ECS.IComponentsBase components;
                                                     * if (componentsStorage.TryGetValue(entityData.entity.id, out components) == true) {
                                                     *
                                                     *  var componentsDic = components.GetData(entityData.entity.id);
                                                     *  foreach (var component in componentsDic) {
                                                     *
                                                     *      GUILayoutExt.Box(
                                                     *          padding,
                                                     *          margin,
                                                     *          () => {
                                                     *
                                                     *              GUILayout.Space(2f);
                                                     *              GUILayout.BeginHorizontal();
                                                     *              GUILayout.Label(component.GetType().Name, GUILayout.Width(90f));
                                                     *              GUILayoutExt.TypeLabel(component.GetType());
                                                     *              GUILayout.EndHorizontal();
                                                     *
                                                     *              GUILayoutExt.Box(
                                                     *                  padding,
                                                     *                  margin,
                                                     *                  () => {
                                                     *
                                                     *                      GUILayout.Label("Data", EditorStyles.miniBoldLabel);
                                                     *                      GUILayoutExt.DrawFields(component, 120f);
                                                     *
                                                     *                  }, GUIStyle.none);
                                                     *
                                                     *          }, "dragtabdropwindow");
                                                     *
                                                     *  }
                                                     *
                                                     * }*/
                                                });
                                                world.SetFoldOutComponents(storage, entityData.entity.id, foldoutComponents);
                                                #endregion

                                                        #if VIEWS_MODULE_SUPPORT
                                                var foldoutViews = world.IsFoldOutViews(storage, entityData.entity.id);
                                                GUILayoutExt.FoldOut(ref foldoutViews, "Views", () => {
                                                    {         // Draw views table
                                                        var viewsModules = modules.OfType <ME.ECS.Views.IViewModuleBase>().ToArray();
                                                        foreach (var viewsModule in viewsModules)
                                                        {
                                                            if (viewsModule != null)
                                                            {
                                                                var allViews = viewsModule.GetData();
                                                                foreach (DictionaryEntry itemEntry in allViews)
                                                                {
                                                                    var key = (EntityId)itemEntry.Key;
                                                                    if (key == entityData.entity.id)
                                                                    {
                                                                        var listViews = (IList)itemEntry.Value;
                                                                        for (int j = 0; j < listViews.Count; ++j)
                                                                        {
                                                                            var view = (ME.ECS.Views.IViewBase)listViews[j];
                                                                            GUILayoutExt.Box(
                                                                                padding,
                                                                                margin,
                                                                                () => {
                                                                                GUILayout.Label("Prefab Source Id: " + view.prefabSourceId.ToString());
                                                                                var provider = viewsModule.GetViewSourceProvider(view.prefabSourceId);
                                                                                GUILayout.Label("Provider: " + GUILayoutExt.GetTypeLabel(provider.GetType()));
                                                                                GUILayout.Label("Creation Tick: " + view.creationTick.ToString());
                                                                            });
                                                                        }
                                                                    }
                                                                }
                                                            }
                                                        }
                                                    }
                                                });
                                                world.SetFoldOutViews(storage, entityData.entity.id, foldoutViews);
                                                        #endif
                                            }, GUIStyle.none);
                                        },
                                            "dragtabdropwindow");

                                        list.Set(i, entityData);
                                    }
                                });
                                world.SetFoldOut(storage, foldout);
                            }
                            GUILayout.EndVertical();
                        }
                    }
                }
            }
            GUILayout.EndScrollView();
        }
Пример #6
0
        public override void OnInspectorGUI()
        {
            ((Component)this.target).transform.hideFlags = HideFlags.HideInInspector;

            GUILayoutExt.CollectEditors <IDebugViewGUIEditor <InitializerBase>, ViewProviderCustomEditorAttribute>(ref this.viewsDebugEditors);
            GUILayoutExt.CollectEditors <IJobsViewGUIEditor <InitializerBase>, ViewProviderCustomEditorAttribute>(ref this.viewsJobsEditors);

            var target = this.target as InitializerBase;

            if (target.featuresList == null)
            {
                target.featuresList = new FeaturesList();
            }
            if (target.featuresList.features == null)
            {
                target.featuresList.features = new System.Collections.Generic.List <FeaturesList.FeatureData>();
            }

            if (this.list == null)
            {
                this.list = new UnityEditorInternal.ReorderableList(target.featuresList.features, typeof(FeaturesList.FeatureData), true, true, true, true);
                this.list.drawElementCallback   = this.OnDrawListItem;
                this.list.drawHeaderCallback    = this.OnDrawHeader;
                this.list.onChangedCallback     = this.OnChanged;
                this.list.elementHeightCallback = this.GetElementHeight;
            }

            GUILayoutExt.Box(15f, 0f, () => {
                var isDirty = false;

                this.definesFoldOut = GUILayoutExt.BeginFoldoutHeaderGroup(this.definesFoldOut, new GUIContent("Defines"), EditorStyles.foldoutHeader);
                if (this.definesFoldOut == true)
                {
                    GUILayout.Space(10f);

                    EditorGUI.BeginDisabledGroup(EditorApplication.isCompiling == true || EditorApplication.isPlaying == true || EditorApplication.isPaused == true /* || InitializerEditor.isCompilingManual == true*/);

                    foreach (var defineInfo in InitializerEditor.defines)
                    {
                        if (defineInfo.showInList == false)
                        {
                            continue;
                        }

                        var value = defineInfo.isActive.Invoke();
                        if (GUILayoutExt.ToggleLeft(
                                ref value,
                                ref isDirty,
                                defineInfo.define,
                                defineInfo.description) == true)
                        {
                            //InitializerEditor.isCompilingManual = true;

                            if (value == true)
                            {
                                this.CompileWithDefine(defineInfo.define);
                            }
                            else
                            {
                                this.CompileWithoutDefine(defineInfo.define);
                            }
                        }
                    }

                    EditorGUI.EndDisabledGroup();
                }

                this.settingsFoldOut = GUILayoutExt.BeginFoldoutHeaderGroup(this.settingsFoldOut, new GUIContent("Settings"), EditorStyles.foldoutHeader);
                if (this.settingsFoldOut == true)
                {
                    GUILayout.Space(10f);

                    GUILayoutExt.ToggleLeft(
                        ref target.worldSettings.turnOffViews,
                        ref isDirty,
                        "Turn off views module",
                        "If you want to run ME.ECS on server, you don't need to use Views at all. Turn off views module to avoid updating view instances overhead.");

                    GUILayoutExt.ToggleLeft(
                        ref target.worldSettings.useJobsForSystems,
                        ref isDirty,
                        "Use jobs for Systems",
                        "Each system with filter has `jobs` flag which determine AdvanceTick behavior. If checked, jobs will be enabled and AdvanceTick will run asynchronously.");

                    GUILayoutExt.ToggleLeft(
                        ref target.worldSettings.useJobsForViews,
                        ref isDirty,
                        "Use jobs for Views",
                        "Some view providers have jobs implementation. Turn it on to enable them update views inside jobs. Please note that some providers could lose some method calls.");

                    if (this.viewsJobsEditors != null)
                    {
                        GUILayout.BeginHorizontal();
                        GUILayout.Space(10f);
                        {
                            GUILayout.BeginVertical();
                            foreach (var editor in this.viewsJobsEditors)
                            {
                                GUILayoutExt.Separator();
                                editor.Value.target = this.target as InitializerBase;
                                if (editor.Value.OnDrawGUI() == true)
                                {
                                    isDirty = true;
                                }
                            }
                            GUILayout.EndVertical();
                        }
                        GUILayout.EndHorizontal();
                    }
                }

                this.settingsDebugFoldOut = GUILayoutExt.BeginFoldoutHeaderGroup(this.settingsDebugFoldOut, new GUIContent("Debug Settings"), EditorStyles.foldoutHeader);
                if (this.settingsDebugFoldOut == true)
                {
                    GUILayout.Space(10f);

                    GUILayoutExt.ToggleLeft(
                        ref target.worldDebugSettings.createGameObjectsRepresentation,
                        ref isDirty,
                        "Create GameObject representation",
                        "Editor-only feature. If checked, all entities will be represented by GameObject with debug information.");

                    GUILayoutExt.ToggleLeft(
                        ref target.worldDebugSettings.showViewsOnScene,
                        ref isDirty,
                        "Show Views in Hierarchy",
                        "Editor-only feature. If checked, views module always show views on scene.");

                    if (this.viewsDebugEditors != null)
                    {
                        GUILayout.BeginHorizontal();
                        GUILayout.Space(10f);
                        {
                            GUILayout.BeginVertical();
                            foreach (var editor in this.viewsDebugEditors)
                            {
                                GUILayoutExt.Separator();
                                editor.Value.target = this.target as InitializerBase;
                                if (editor.Value.OnDrawGUI() == true)
                                {
                                    isDirty = true;
                                }
                            }
                            GUILayout.EndVertical();
                        }
                        GUILayout.EndHorizontal();
                    }
                }

                {
                    var editor = Editor.CreateEditor(target);
                    var field  = editor.serializedObject.GetIterator();
                    editor.serializedObject.Update();
                    var baseClassEnd = false;
                    while (field.NextVisible(true) == true)
                    {
                        if (baseClassEnd == true)
                        {
                            EditorGUILayout.PropertyField(field);
                        }

                        if (field.type == "EndOfBaseClass")
                        {
                            baseClassEnd = true;
                        }
                    }

                    editor.serializedObject.ApplyModifiedProperties();
                }

                if (isDirty == true)
                {
                    EditorUtility.SetDirty(this.target);
                }
            });

            EditorGUILayout.Space();

            EditorGUI.BeginDisabledGroup(EditorApplication.isPlaying == true || EditorApplication.isPaused == true);
            this.drawWidth = GUILayoutUtility.GetLastRect().width;
            this.list.DoLayoutList();
            EditorGUI.EndDisabledGroup();
        }