public static void InitAll() { GroupList.Add(new Group("banned", "&7", GroupEnum.Banned, true, LevelPermission.Guest, -1)); GroupList.Add(new Group("guest", "&7", GroupEnum.Guest, true, LevelPermission.Guest, -1)); GroupList.Add(new Group("builder", "&a", GroupEnum.Builder, true, LevelPermission.Builder, -1)); GroupList.Add(new Group("advbuilder", "&2", GroupEnum.AdvBuilder, true, LevelPermission.AdvBuilder, Properties.advBuilderCuboidLimit)); GroupList.Add(new Group("moderator", "&3", GroupEnum.Moderator, true, LevelPermission.Moderator, Properties.moderatorCuboidLimit)); GroupList.Add(new Group("operator", "&1", GroupEnum.Operator, true, LevelPermission.Operator, Properties.operatorCuboidLimit)); GroupList.Add(new Group("administrator", "&4", GroupEnum.Administrator, true, LevelPermission.Admin, Properties.administratorCuboidLimit)); GroupList.Add(new Group("bots", "[bot]&6", GroupEnum.Guest, true, LevelPermission.Guest, -1)); standard = GroupList[1]; }