Пример #1
0
 public static PlayerList Load(string path, Group groupName)
 {
     if (!Directory.Exists("ranks")) { Directory.CreateDirectory("ranks"); }
     path = "ranks/" + path;
     PlayerList list = new PlayerList();
     list.group = groupName;
     if (File.Exists(path))
     {
         foreach (string line in File.ReadAllLines(path)) { list.Add(line); }
     }
     else
     {
         File.Create(path).Close();
         Server.s.Log("CREATED NEW: " + path);
     } return list;
 }
Пример #2
0
        public override void Use(Player p, string message)
        {
            if (message.Split(' ').Length < 2)
            {
                Help(p); return;
            }
            Player who     = Player.Find(message.Split(' ')[0]);
            Group  newRank = Group.Find(message.Split(' ')[1]);
            string msgGave;

            if (message.Split(' ').Length > 2)
            {
                msgGave = message.Substring(message.IndexOf(' ', message.IndexOf(' ') + 1));
            }
            else
            {
                msgGave = "Congratulations!";
            }
            if (newRank == null)
            {
                Player.SendMessage(p, "Could not find specified rank."); return;
            }

            Group bannedGroup = Group.findPerm(LevelPermission.Banned);

            if (who == null)
            {
                string foundName = message.Split(' ')[0];
                if (Group.findPlayerGroup(foundName) == bannedGroup || newRank == bannedGroup)
                {
                    Player.SendMessage(p, "Cannot change the rank to or from \"" + bannedGroup.name + "\".");
                    return;
                }

                if (p != null)
                {
                    if (Group.findPlayerGroup(foundName).Permission >= p.group.Permission || newRank.Permission >= p.group.Permission)
                    {
                        Player.SendMessage(p, "Cannot change the rank of someone equal or higher than you"); return;
                    }
                }

                Group oldGroup = Group.findPlayerGroup(foundName);
                oldGroup.playerList.Remove(foundName);
                oldGroup.playerList.Save();

                newRank.playerList.Add(foundName);
                newRank.playerList.Save();

                Player.GlobalMessage(foundName + " &f(offline)" + Server.DefaultColor + "'s rank was set to " + newRank.color + newRank.name);
            }
            else if (who == p)
            {
                Player.SendMessage(p, "Cannot change your own rank."); return;
            }
            else
            {
                if (p != null)
                {
                    if (who.group == bannedGroup || newRank == bannedGroup)
                    {
                        Player.SendMessage(p, "Cannot change the rank to or from \"" + bannedGroup.name + "\".");
                        return;
                    }

                    if (who.group.Permission >= p.group.Permission || newRank.Permission >= p.group.Permission)
                    {
                        Player.SendMessage(p, "Cannot change the rank of someone equal or higher to yourself."); return;
                    }
                }

                who.group.playerList.Remove(who.name);
                who.group.playerList.Save();

                newRank.playerList.Add(who.name);
                newRank.playerList.Save();

                Player.GlobalChat(who, who.color + who.name + Server.DefaultColor + "'s rank was set to " + newRank.color + newRank.name, false);
                Player.GlobalChat(null, "&6" + msgGave, false);
                who.group = newRank;
                who.color = who.group.color;
                Player.GlobalDie(who, false);
                who.SendMessage("You are now ranked " + newRank.color + newRank.name + Server.DefaultColor + ", type /help for your new set of commands.");
                Player.GlobalSpawn(who, who.pos[0], who.pos[1], who.pos[2], who.rot[0], who.rot[1], false);
            }
        }
Пример #3
0
        public static void InitAll()
        {
            GroupList = new List<Group>();

            if (File.Exists("properties/ranks.properties"))
            {
                string[] lines = File.ReadAllLines("properties/ranks.properties");

                Group thisGroup = new Group();
                int gots = 0;

                foreach (string s in lines)
                {
                    try
                    {
                        if (s != "" && s[0] != '#')
                        {
                            if (s.Split('=').Length == 2)
                            {
                                string property = s.Split('=')[0].Trim();
                                string value = s.Split('=')[1].Trim();

                                if (thisGroup.name == "" && property.ToLower() != "rankname")
                                {
                                    Server.s.Log("Hitting an error at " + s + " of ranks.properties");
                                }
                                else
                                {
                                    switch (property.ToLower())
                                    {
                                        case "rankname":
                                            gots = 0;
                                            thisGroup = new Group();

                                            if (value.ToLower() == "developers" || value.ToLower() == "devs")
                                                Server.s.Log("You are not a developer. Stop pretending you are. idiot!");
                                            else if (GroupList.Find(grp => grp.name == value.ToLower()) == null)
                                                thisGroup.trueName = value;
                                            else
                                                Server.s.Log("Cannot add the rank " + value + " twice");
                                            break;
                                        case "permission":
                                            int foundPermission;

                                            try
                                            {
                                                foundPermission = int.Parse(value);
                                            }
                                            catch { Server.s.Log("Invalid permission on " + s); break; }

                                            if (thisGroup.Permission != LevelPermission.Null)
                                            {
                                                Server.s.Log("Setting permission again on " + s);
                                                gots--;
                                            }

                                            bool allowed = true;
                                            if (GroupList.Find(grp => grp.Permission == (LevelPermission)foundPermission) != null)
                                                allowed = false;

                                            if (foundPermission > 119 || foundPermission < -50)
                                            {
                                                Server.s.Log("Permission must be between -50 and 119 for ranks");
                                                break;
                                            }

                                            if (allowed)
                                            {
                                                gots++;
                                                thisGroup.Permission = (LevelPermission)foundPermission;
                                            }
                                            else
                                            {
                                                Server.s.Log("Cannot have 2 ranks set at permission level " + value);
                                            }
                                            break;
                                        case "limit":
                                            int foundLimit;

                                            try
                                            {
                                                foundLimit = int.Parse(value);
                                            }
                                            catch { Server.s.Log("Invalid limit on " + s); break; }

                                            gots++;
                                            thisGroup.maxBlocks = foundLimit;
                                            break;
                                        case "color":
                                            char foundChar;

                                            try
                                            {
                                                foundChar = char.Parse(value);
                                            }
                                            catch { Server.s.Log("Incorrect color on " + s); break; }

                                            if ((foundChar >= '0' && foundChar <= '9') || (foundChar >= 'a' && foundChar <= 'f'))
                                            {
                                                gots++;
                                                thisGroup.color = foundChar.ToString();
                                            }
                                            else
                                            {
                                                Server.s.Log("Invalid color code at " + s);
                                            }
                                            break;
                                        case "filename":
                                            if (value.Contains("\\") || value.Contains("/"))
                                            {
                                                Server.s.Log("Invalid filename on " + s);
                                                break;
                                            }

                                            gots++;
                                            thisGroup.fileName = value;
                                            break;
                                    }

                                    if (gots >= 4)
                                    {
                                        GroupList.Add(new Group(thisGroup.Permission, thisGroup.maxBlocks, thisGroup.trueName, thisGroup.color[0], thisGroup.fileName));
                                    }
                                }
                            }
                            else
                            {
                                Server.s.Log("In ranks.properties, the line " + s + " is wrongly formatted");
                            }
                        }
                    }
                    catch { }
                }
            }

            if (GroupList.Find(grp => grp.Permission == LevelPermission.Banned) == null) GroupList.Add(new Group(LevelPermission.Banned, 1, "Banned", '8', "banned.txt"));
            if (GroupList.Find(grp => grp.Permission == LevelPermission.Guest) == null) GroupList.Add(new Group(LevelPermission.Guest, 1, "Guest", '7', "guest.txt"));
            if (GroupList.Find(grp => grp.Permission == LevelPermission.Builder) == null) GroupList.Add(new Group(LevelPermission.Builder, 400, "Builder", '2', "builders.txt"));
            if (GroupList.Find(grp => grp.Permission == LevelPermission.AdvBuilder) == null) GroupList.Add(new Group(LevelPermission.AdvBuilder, 1200, "AdvBuilder", '3', "advbuilders.txt"));
            if (GroupList.Find(grp => grp.Permission == LevelPermission.Operator) == null) GroupList.Add(new Group(LevelPermission.Operator, 2500, "Operator", 'c', "operators.txt"));
            if (GroupList.Find(grp => grp.Permission == LevelPermission.Admin) == null) GroupList.Add(new Group(LevelPermission.Admin, 65536, "SuperOP", 'e', "uberOps.txt"));
            GroupList.Add(new Group(LevelPermission.Nobody, 65536, "Nobody", '0', "nobody.txt"));

            bool swap = true; Group storedGroup;
            while (swap)
            {
                swap = false;
                for (int i = 0; i < GroupList.Count - 1; i++)
                    if (GroupList[i].Permission > GroupList[i + 1].Permission)
                    {
                        swap = true;
                        storedGroup = GroupList[i];
                        GroupList[i] = GroupList[i + 1];
                        GroupList[i + 1] = storedGroup;
                    }
            }

            if (Group.Find(Server.defaultRank) != null) standard = Group.Find(Server.defaultRank);
            else standard = Group.findPerm(LevelPermission.Guest);

            foreach (Player pl in Player.players)
            {
                pl.group = GroupList.Find(g => g.name == pl.group.name);
            }

            saveGroups(GroupList);
        }