Пример #1
0
 public void GlobalDespawn()
 {
     Player[] players = PlayerInfo.Online.Items;
     foreach (Player p in players)
     {
         if (p.level == level)
         {
             Entities.Despawn(p, this);
         }
     }
 }
Пример #2
0
 internal void DespawnEntity(byte id)
 {
     Entities.Despawn(this, id);
 }