Пример #1
0
        public override void Use(Player p, string message)
        {
            if (message.Split(' ').Length > 2)
            {
                Help(p); return;
            }
            // /awards
            // /awards 1
            // /awards bob
            // /awards bob 1

            int    totalCount  = 0;
            string foundPlayer = "";

            if (message != "")
            {
                if (message.Split(' ').Length == 2)
                {
                    foundPlayer = message.Split(' ')[0];
                    Player who = Player.Find(foundPlayer);
                    if (who != null)
                    {
                        foundPlayer = who.name;
                    }
                    try
                    {
                        totalCount = int.Parse(message.Split(' ')[1]);
                    }
                    catch
                    {
                        Help(p);
                        return;
                    }
                }
                else
                {
                    if (message.Length <= 3)
                    {
                        try
                        {
                            totalCount = int.Parse(message);
                        }
                        catch
                        {
                            foundPlayer = message;
                            Player who = Player.Find(foundPlayer);
                            if (who != null)
                            {
                                foundPlayer = who.name;
                            }
                        }
                    }
                    else
                    {
                        foundPlayer = message;
                        Player who = Player.Find(foundPlayer);
                        if (who != null)
                        {
                            foundPlayer = who.name;
                        }
                    }
                }
            }

            if (totalCount < 0)
            {
                Player.SendMessage(p, "Cannot display pages less than 0");
                return;
            }

            List <Awards.awardData> awardList = new List <Awards.awardData>();

            if (foundPlayer == "")
            {
                awardList = Awards.allAwards;
            }
            else
            {
                foreach (string s in Awards.getPlayersAwards(foundPlayer))
                {
                    Awards.awardData aD = new Awards.awardData();
                    aD.awardName   = s;
                    aD.description = Awards.getDescription(s);
                    awardList.Add(aD);
                }
            }

            if (awardList.Count == 0)
            {
                if (foundPlayer != "")
                {
                    Player.SendMessage(p, "The player has no awards!");
                }
                else
                {
                    Player.SendMessage(p, "There are no awards in this server yet");
                }

                return;
            }

            int max   = totalCount * 5;
            int start = (totalCount - 1) * 5;

            if (start > awardList.Count)
            {
                Player.SendMessage(p, "There aren't that many awards. Enter a smaller number");
                return;
            }
            if (max > awardList.Count)
            {
                max = awardList.Count;
            }

            if (foundPlayer != "")
            {
                Player.SendMessage(p, Server.FindColor(foundPlayer) + foundPlayer + Server.DefaultColor + " has the following awards:");
            }
            else
            {
                Player.SendMessage(p, "Awards available: ");
            }

            if (totalCount == 0)
            {
                foreach (Awards.awardData aD in awardList)
                {
                    Player.SendMessage(p, "&6" + aD.awardName + ": &7" + aD.description);
                }

                if (awardList.Count > 8)
                {
                    Player.SendMessage(p, "&5Use &b/awards " + message + " 1/2/3/... &5for a more ordered list");
                }
            }
            else
            {
                for (int i = start; i < max; i++)
                {
                    Awards.awardData aD = awardList[i];
                    Player.SendMessage(p, "&6" + aD.awardName + ": &7" + aD.description);
                }
            }
        }
Пример #2
0
        public void Start()
        {
            shuttingDown = false;
            Log("Starting Server");

            if (!Directory.Exists("properties"))
            {
                Directory.CreateDirectory("properties");
            }
            if (!Directory.Exists("bots"))
            {
                Directory.CreateDirectory("bots");
            }
            if (!Directory.Exists("text"))
            {
                Directory.CreateDirectory("text");
            }

            if (!Directory.Exists("extra"))
            {
                Directory.CreateDirectory("extra");
            }
            if (!Directory.Exists("extra/undo"))
            {
                Directory.CreateDirectory("extra/undo");
            }
            if (!Directory.Exists("extra/undoPrevious"))
            {
                Directory.CreateDirectory("extra/undoPrevious");
            }
            if (!Directory.Exists("extra/copy/"))
            {
                Directory.CreateDirectory("extra/copy/");
            }
            if (!Directory.Exists("extra/copyBackup/"))
            {
                Directory.CreateDirectory("extra/copyBackup/");
            }

            try
            {
                if (File.Exists("server.properties"))
                {
                    File.Move("server.properties", "properties/server.properties");
                }
                if (File.Exists("rules.txt"))
                {
                    File.Move("rules.txt", "text/rules.txt");
                }
                if (File.Exists("welcome.txt"))
                {
                    File.Move("welcome.txt", "text/welcome.txt");
                }
                if (File.Exists("messages.txt"))
                {
                    File.Move("messages.txt", "text/messages.txt");
                }
                if (File.Exists("externalurl.txt"))
                {
                    File.Move("externalurl.txt", "text/externalurl.txt");
                }
                if (File.Exists("autoload.txt"))
                {
                    File.Move("autoload.txt", "text/autoload.txt");
                }
                if (File.Exists("IRC_Controllers.txt"))
                {
                    File.Move("IRC_Controllers.txt", "ranks/IRC_Controllers.txt");
                }
                if (Server.useWhitelist)
                {
                    if (File.Exists("whitelist.txt"))
                    {
                        File.Move("whitelist.txt", "ranks/whitelist.txt");
                    }
                }
            } catch { }

            Properties.Load("properties/server.properties");
            Updater.Load("properties/update.properties");

            Group.InitAll();
            Command.InitAll();
            GrpCommands.fillRanks();
            Block.SetBlocks();
            Awards.Load();

            if (File.Exists("text/emotelist.txt"))
            {
                foreach (string s in File.ReadAllLines("text/emotelist.txt"))
                {
                    Player.emoteList.Add(s);
                }
            }
            else
            {
                File.Create("text/emotelist.txt");
            }

            ProfanityFilter.Init();

            timeOnline = DateTime.Now;

            try
            {
                MySQL.executeQuery("CREATE DATABASE if not exists `" + MySQLDatabaseName + "`", true);
            }
            catch (Exception e)
            {
                Server.s.Log("MySQL settings have not been set! Please reference the MySQL_Setup.txt file on setting up MySQL!");
                Server.ErrorLog(e);
                //process.Kill();
                return;
            }

            MySQL.executeQuery("CREATE TABLE if not exists Players (ID MEDIUMINT not null auto_increment, Name VARCHAR(20), IP CHAR(15), FirstLogin DATETIME, LastLogin DATETIME, totalLogin MEDIUMINT, Title CHAR(20), TotalDeaths SMALLINT, Money MEDIUMINT UNSIGNED, totalBlocks BIGINT, totalKicked MEDIUMINT, color VARCHAR(6), title_color VARCHAR(6), PRIMARY KEY (ID));");

            // Check if the color column exists.
            DataTable colorExists = MySQL.fillData("SHOW COLUMNS FROM Players WHERE `Field`='color'");

            if (colorExists.Rows.Count == 0)
            {
                MySQL.executeQuery("ALTER TABLE Players ADD COLUMN color VARCHAR(6) AFTER totalKicked");
            }
            colorExists.Dispose();

            // Check if the title color column exists.
            DataTable tcolorExists = MySQL.fillData("SHOW COLUMNS FROM Players WHERE `Field`='title_color'");

            if (tcolorExists.Rows.Count == 0)
            {
                MySQL.executeQuery("ALTER TABLE Players ADD COLUMN title_color VARCHAR(6) AFTER color");
            }
            tcolorExists.Dispose();

            if (levels != null)
            {
                foreach (Level l in levels)
                {
                    l.Unload();
                }
            }
            ml.Queue(delegate
            {
                try
                {
                    levels = new List <Level>(Server.maps);
                    MapGen = new MapGenerator();

                    Random random = new Random();

                    if (File.Exists("levels/" + Server.level + ".lvl"))
                    {
                        mainLevel        = Level.Load(Server.level);
                        mainLevel.unload = false;
                        if (mainLevel == null)
                        {
                            if (File.Exists("levels/" + Server.level + ".lvl.backup"))
                            {
                                Log("Attempting to load backup.");
                                File.Copy("levels/" + Server.level + ".lvl.backup", "levels/" + Server.level + ".lvl", true);
                                mainLevel = Level.Load(Server.level);
                                if (mainLevel == null)
                                {
                                    Log("BACKUP FAILED!");
                                    Console.ReadLine(); return;
                                }
                            }
                            else
                            {
                                Log("mainlevel not found");
                                mainLevel = new Level(Server.level, 128, 64, 128, "flat");

                                mainLevel.permissionvisit = LevelPermission.Guest;
                                mainLevel.permissionbuild = LevelPermission.Guest;
                                mainLevel.Save();
                            }
                        }
                    }
                    else
                    {
                        Log("mainlevel not found");
                        mainLevel = new Level(Server.level, 128, 64, 128, "flat");

                        mainLevel.permissionvisit = LevelPermission.Guest;
                        mainLevel.permissionbuild = LevelPermission.Guest;
                        mainLevel.Save();
                    }

                    addLevel(mainLevel);

                    // fenderrock - Make sure the level does have a physics thread
                    if (mainLevel.physThread == null)
                    {
                        mainLevel.physThread = new Thread(new ThreadStart(mainLevel.Physics));
                    }

                    mainLevel.physThread.Start();
                } catch (Exception e) { Server.ErrorLog(e); }
            });

            ml.Queue(delegate
            {
                bannedIP       = PlayerList.Load("banned-ip.txt", null);
                ircControllers = PlayerList.Load("IRC_Controllers.txt", null);

                foreach (Group grp in Group.GroupList)
                {
                    grp.playerList = PlayerList.Load(grp.fileName, grp);
                }
                if (Server.useWhitelist)
                {
                    whiteList = PlayerList.Load("whitelist.txt", null);
                }
            });

            ml.Queue(delegate
            {
                if (File.Exists("text/autoload.txt"))
                {
                    try
                    {
                        string[] lines = File.ReadAllLines("text/autoload.txt");
                        foreach (string line in lines)
                        {
                            //int temp = 0;
                            string _line = line.Trim();
                            try
                            {
                                if (_line == "")
                                {
                                    continue;
                                }
                                if (_line[0] == '#')
                                {
                                    continue;
                                }
                                int index = _line.IndexOf("=");

                                string key = _line.Split('=')[0].Trim();
                                string value;
                                try
                                {
                                    value = _line.Split('=')[1].Trim();
                                }
                                catch
                                {
                                    value = "0";
                                }

                                if (!key.Equals(mainLevel.name))
                                {
                                    Command.all.Find("load").Use(null, key + " " + value);
                                    Level l = Level.FindExact(key);
                                }
                                else
                                {
                                    try
                                    {
                                        int temp = int.Parse(value);
                                        if (temp >= 0 && temp <= 3)
                                        {
                                            mainLevel.setPhysics(temp);
                                        }
                                    }
                                    catch
                                    {
                                        Server.s.Log("Physics variable invalid");
                                    }
                                }
                            }
                            catch
                            {
                                Server.s.Log(_line + " failed.");
                            }
                        }
                    }
                    catch
                    {
                        Server.s.Log("autoload.txt error");
                    }
                    GC.Collect();
                    GC.WaitForPendingFinalizers();
                }
                else
                {
                    Log("autoload.txt does not exist");
                }
            });

            ml.Queue(delegate
            {
                Log("Creating listening socket on port " + Server.port + "... ");
                if (Setup())
                {
                    s.Log("Done.");
                }
                else
                {
                    s.Log("Could not create socket connection.  Shutting down.");
                    return;
                }
            });

            ml.Queue(delegate
            {
                updateTimer.Elapsed += delegate
                {
                    Player.GlobalUpdate();
                    PlayerBot.GlobalUpdatePosition();
                };

                updateTimer.Start();
            });


            // Heartbeat code here:

            ml.Queue(delegate
            {
                try
                {
                    Heart.Init();
                }
                catch (Exception e)
                {
                    Server.ErrorLog(e);
                }
            });

            // END Heartbeat code

            /*
             * Thread processThread = new Thread(new ThreadStart(delegate
             * {
             *  try
             *  {
             *      PCCounter = new PerformanceCounter("Processor", "% Processor Time", "_Total");
             *      ProcessCounter = new PerformanceCounter("Process", "% Processor Time", Process.GetCurrentProcess().ProcessName);
             *      PCCounter.BeginInit();
             *      ProcessCounter.BeginInit();
             *      PCCounter.NextValue();
             *      ProcessCounter.NextValue();
             *  }
             *  catch { }
             * }));
             * processThread.Start();
             */

            ml.Queue(delegate
            {
                messageTimer.Elapsed += delegate
                {
                    RandomMessage();
                };
                messageTimer.Start();

                process = System.Diagnostics.Process.GetCurrentProcess();

                if (File.Exists("text/messages.txt"))
                {
                    StreamReader r = File.OpenText("text/messages.txt");
                    while (!r.EndOfStream)
                    {
                        messages.Add(r.ReadLine());
                    }
                    r.Dispose();
                }
                else
                {
                    File.Create("text/messages.txt").Close();
                }

                if (Server.irc)
                {
                    new IRCBot();
                }


                //      string CheckName = "FROSTEDBUTTS";

                //       if (Server.name.IndexOf(CheckName.ToLower())!= -1){ Server.s.Log("FROSTEDBUTTS DETECTED");}
                new AutoSaver(Server.backupInterval);     //2 and a half mins

                blockThread = new Thread(new ThreadStart(delegate
                {
                    while (true)
                    {
                        Thread.Sleep(blockInterval * 1000);
                        foreach (Level l in levels)
                        {
                            try
                            {
                                l.saveChanges();
                            }
                            catch (Exception e)
                            {
                                Server.ErrorLog(e);
                            }
                        }
                    }
                }));
                blockThread.Start();

                locationChecker = new Thread(new ThreadStart(delegate
                {
                    while (true)
                    {
                        Thread.Sleep(3);
                        for (int i = 0; i < Player.players.Count; i++)
                        {
                            try
                            {
                                Player p = Player.players[i];

                                if (p.frozen)
                                {
                                    unchecked { p.SendPos((byte)-1, p.pos[0], p.pos[1], p.pos[2], p.rot[0], p.rot[1]); } continue;
                                }
                                else if (p.following != "")
                                {
                                    Player who = Player.Find(p.following);
                                    if (who == null || who.level != p.level)
                                    {
                                        p.following = "";
                                        if (!p.canBuild)
                                        {
                                            p.canBuild = true;
                                        }
                                        if (who != null && who.possess == p.name)
                                        {
                                            who.possess = "";
                                        }
                                        continue;
                                    }
                                    if (p.canBuild)
                                    {
                                        unchecked { p.SendPos((byte)-1, who.pos[0], (ushort)(who.pos[1] - 16), who.pos[2], who.rot[0], who.rot[1]); }
                                    }
                                    else
                                    {
                                        unchecked { p.SendPos((byte)-1, who.pos[0], who.pos[1], who.pos[2], who.rot[0], who.rot[1]); }
                                    }
                                }
                                else if (p.possess != "")
                                {
                                    Player who = Player.Find(p.possess);
                                    if (who == null || who.level != p.level)
                                    {
                                        p.possess = "";
                                    }
                                }

                                ushort x = (ushort)(p.pos[0] / 32);
                                ushort y = (ushort)(p.pos[1] / 32);
                                ushort z = (ushort)(p.pos[2] / 32);

                                if (p.level.Death)
                                {
                                    p.RealDeath(x, y, z);
                                }
                                p.CheckBlock(x, y, z);

                                p.oldBlock = (ushort)(x + y + z);
                            } catch (Exception e) { Server.ErrorLog(e); }
                        }
                    }
                }));

                locationChecker.Start();

                Log("Finished setting up server");
            });
        }
Пример #3
0
        public override void Use(Player p, string message)
        {
            Player who = null;

            if (message == "")
            {
                who = p; message = p.name;
            }
            else
            {
                who = Player.Find(message);
            }
            if (who != null && !who.hidden)
            {
                Player.SendMessage(p, who.color + who.name + Server.DefaultColor + " is on &b" + who.level.name);
                Player.SendMessage(p, who.color + who.prefix + who.name + Server.DefaultColor + " has :");
                Player.SendMessage(p, "> > the rank of " + who.group.color + who.group.name);
                try
                {
                    if (!Group.Find("Nobody").commands.Contains("pay") && !Group.Find("Nobody").commands.Contains("give") && !Group.Find("Nobody").commands.Contains("take"))
                    {
                        Player.SendMessage(p, "> > &a" + who.money + Server.DefaultColor + " " + Server.moneys);
                    }
                }
                catch { }
                Player.SendMessage(p, "> > &cdied &a" + who.overallDeath + Server.DefaultColor + " times");
                Player.SendMessage(p, "> > &bmodified &a" + who.overallBlocks + Server.DefaultColor + " blocks, &a" + who.loginBlocks + Server.DefaultColor + " since logging in.");
                string storedTime = Convert.ToDateTime(DateTime.Now.Subtract(who.timeLogged).ToString()).ToString("HH:mm:ss");
                Player.SendMessage(p, "> > been logged in for &a" + storedTime);
                Player.SendMessage(p, "> > first logged into the server on &a" + who.firstLogin.ToString("yyyy-MM-dd") + " at " + who.firstLogin.ToString("HH:mm:ss"));
                Player.SendMessage(p, "> > logged in &a" + who.totalLogins + Server.DefaultColor + " times, &c" + who.totalKicked + Server.DefaultColor + " of which ended in a kick.");
                Player.SendMessage(p, "> > " + Awards.awardAmount(who.name) + " awards");

                bool skip = false;
                if (p != null)
                {
                    if (p.group.Permission <= LevelPermission.AdvBuilder)
                    {
                        skip = true;
                    }
                }
                if (!skip)
                {
                    string givenIP;
                    if (Server.bannedIP.Contains(who.ip))
                    {
                        givenIP = "&8" + who.ip + ", which is banned";
                    }
                    else
                    {
                        givenIP = who.ip;
                    }
                    Player.SendMessage(p, "> > the IP of " + givenIP);
                    if (Server.useWhitelist)
                    {
                        if (Server.whiteList.Contains(who.name))
                        {
                            Player.SendMessage(p, "> > Player is &fWhitelisted");
                        }
                    }
                    if (Server.devs.Contains(who.name.ToLower()))
                    {
                        Player.SendMessage(p, Server.DefaultColor + "> > Player is a &9Developer");
                    }
                }
            }
            else
            {
                Player.SendMessage(p, "\"" + message + "\" is offline! Using /whowas instead."); Command.all.Find("whowas").Use(p, message);
            }
        }
Пример #4
0
        public override void Use(Player p, string message)
        {
            if (message == "" || message.IndexOf(' ') == -1)
            {
                Help(p); return;
            }

            bool give = true;

            if (message.Split(' ')[0].ToLower() == "give")
            {
                give    = true;
                message = message.Substring(message.IndexOf(' ') + 1);
            }
            else if (message.Split(' ')[0].ToLower() == "take")
            {
                give    = false;
                message = message.Substring(message.IndexOf(' ') + 1);
            }

            string foundPlayer = message.Split(' ')[0];
            Player who         = Player.Find(message);

            if (who != null)
            {
                foundPlayer = who.name;
            }
            string awardName = message.Substring(message.IndexOf(' ') + 1);

            if (!Awards.awardExists(awardName))
            {
                Player.SendMessage(p, "The award you entered doesn't exist");
                Player.SendMessage(p, "Use /awards for a list of awards");
                return;
            }

            if (give)
            {
                if (Awards.giveAward(foundPlayer, awardName))
                {
                    Player.GlobalMessage(Server.FindColor(foundPlayer) + foundPlayer + Server.DefaultColor + " was awarded: &b" + Awards.camelCase(awardName));
                }
                else
                {
                    Player.SendMessage(p, "The player already has that award!");
                }
            }
            else
            {
                if (Awards.takeAward(foundPlayer, awardName))
                {
                    Player.GlobalMessage(Server.FindColor(foundPlayer) + foundPlayer + Server.DefaultColor + " had their &b" + Awards.camelCase(awardName) + Server.DefaultColor + " award removed");
                }
                else
                {
                    Player.SendMessage(p, "The player didn't have the award you tried to take");
                }
            }

            Awards.Save();
        }
Пример #5
0
        public override void Use(Player p, string message)
        {
            if (message == "")
            {
                Help(p); return;
            }
            Player pl = Player.Find(message);

            if (pl != null && !pl.hidden)
            {
                Player.SendMessage(p, pl.color + pl.name + Server.DefaultColor + " is online, using /whois instead.");
                Command.all.Find("whois").Use(p, message);
                return;
            }

            if (message.IndexOf("'") != -1)
            {
                Player.SendMessage(p, "Cannot parse request."); return;
            }

            string FoundRank = Group.findPlayer(message.ToLower());

            DataTable playerDb = Server.useMySQL ? MySQL.fillData("SELECT * FROM Players WHERE Name='" + message + "'") : SQLite.fillData("SELECT * FROM Players WHERE Name='" + message + "'");

            if (playerDb.Rows.Count == 0)
            {
                Player.SendMessage(p, Group.Find(FoundRank).color + message + Server.DefaultColor + " has the rank of " + Group.Find(FoundRank).color + FoundRank); return;
            }

            Player.SendMessage(p, Group.Find(FoundRank).color + playerDb.Rows[0]["Title"] + " " + message + Server.DefaultColor + " has :");
            Player.SendMessage(p, "> > the rank of " + Group.Find(FoundRank).color + FoundRank);
            try
            {
                if (!Group.Find("Nobody").commands.Contains("pay") && !Group.Find("Nobody").commands.Contains("give") && !Group.Find("Nobody").commands.Contains("take"))
                {
                    Player.SendMessage(p, "> > &a" + playerDb.Rows[0]["Money"] + Server.DefaultColor + " " + Server.moneys);
                }
            }
            catch { }
            Player.SendMessage(p, "> > &cdied &a" + playerDb.Rows[0]["TotalDeaths"] + Server.DefaultColor + " times");
            Player.SendMessage(p, "> > &bmodified &a" + playerDb.Rows[0]["totalBlocks"] + " &eblocks.");
            Player.SendMessage(p, "> > was last seen on &a" + playerDb.Rows[0]["LastLogin"]);
            Player.SendMessage(p, "> > " + TotalTime(playerDb.Rows[0]["TimeSpent"].ToString()));
            Player.SendMessage(p, "> > first logged into the server on &a" + playerDb.Rows[0]["FirstLogin"]);
            Player.SendMessage(p, "> > logged in &a" + playerDb.Rows[0]["totalLogin"] + Server.DefaultColor + " times, &c" + playerDb.Rows[0]["totalKicked"] + Server.DefaultColor + " of which ended in a kick.");
            Player.SendMessage(p, "> > " + Awards.awardAmount(message) + " awards");

            bool skip = false;

            if (p != null)
            {
                if ((int)p.group.Permission <= CommandOtherPerms.GetPerm(this))
                {
                    skip = true;
                }
            }

            if (!skip)
            {
                if (Server.bannedIP.Contains(playerDb.Rows[0]["IP"].ToString()))
                {
                    playerDb.Rows[0]["IP"] = "&8" + playerDb.Rows[0]["IP"] + ", which is banned";
                }
                Player.SendMessage(p, "> > the IP of " + playerDb.Rows[0]["IP"]);
                if (Server.useWhitelist)
                {
                    if (Server.whiteList.Contains(message.ToLower()))
                    {
                        Player.SendMessage(p, "> > Player is &fWhitelisted");
                    }
                }
                if (Server.devs.Contains(message.ToLower()))
                {
                    Player.SendMessage(p, Server.DefaultColor + "> > Player is a &9Developer");
                }
            }
            playerDb.Dispose();
        }