public override void Initialize() { m_Stats = Academy.Instance.StatsRecorder; m_Physics = GetComponent <ArcadePhysics>(); m_Physics.Initialize(); m_Road = FindObjectOfType <Road>(); m_Resetter = new Resetter(transform); }
private void Awake() { laraAnim = transform.parent.GetComponentsInChildren <PoseBlend>(); particles = GetComponentInChildren <ParticleSystem>(); physics = GetComponentInParent <ArcadePhysics>(); if (setMaterials) { int i = System.Array.IndexOf(FindObjectsOfType <FX>(), this); var tmp = shirt.sharedMaterials; tmp[6] = shirtMaterials[i]; shirt.sharedMaterials = tmp; foreach (var r in paint) { r.material = paintMaterials[i]; } } }
private void Awake() { m_Physics = GetComponent <ArcadePhysics>(); m_Physics.Initialize(); }