Пример #1
0
        private void OnButtonClicked()
        {
            bool hasItem    = _item != null;
            bool isOnPickup = _pickUp != null;

            if (hasItem && isOnPickup)
            {
                SwapItem();
            }
            else if (hasItem && !isOnPickup)
            {
                // drop item
                DropItem();
            }
            else if (!hasItem && isOnPickup)
            {
                _pickUp.PickUp(_inventory);
            }
        }
Пример #2
0
        public void OnEnterPickup(PickUpBehaviour pickUpBehaviour)
        {
            if (!pickUpBehaviour.PickUpNeedApproval)
            {
                pickUpBehaviour.PickUp(_inventory);
                return;
            }

            bool hasItem = _item != null;

            if (hasItem)
            {
                _ui.ChangeState(ItemSlotUiController.State.Swap);
            }
            else
            {
                _ui.ChangeState(ItemSlotUiController.State.PickUp);
            }

            _pickUp = pickUpBehaviour;
        }