Пример #1
0
        /// <summary>
        /// 创建一个网络(lua侧使用)
        /// </summary>
        /// <param name="HeartbeatInterval">心跳时间</param>
        /// <param name="DetectAliveTime">超时检测</param>
        /// <param name="OnConnHeartbeat">心跳回调</param>
        /// <param name="OnConnLoss">断线回调</param>
        public CitrusNetWork CreateNetWork(float HeartbeatInterval, float DetectAliveTime, Action OnConnHeartbeat, Action OnConnLoss)
        {
            var network = new CitrusNetWork();

            network.OnConnHeartbeat   = OnConnHeartbeat;
            network.OnConnLoss        = OnConnLoss;
            network.HeartbeatInterval = HeartbeatInterval;
            network.DetectAliveTime   = DetectAliveTime;
            netWorkList.Add(network);

            return(network);
        }
Пример #2
0
        /// <summary>
        /// 创建一个网络
        /// </summary>
        public CitrusNetWork CreateNetWork(Dictionary <uint, Type> protos = null)
        {
            CitrusNetWork mNetwork = new CitrusNetWork();

            mNetwork.OnConnHeartbeat = () => {
                //心跳包
                mNetwork.SendMessage(new logic.proto.CS_Player_Tick {
                    msg = "test"
                }, (cmd) => {
                    NetworkManager.AddEvent(Protocal.Message, (ByteNetCommand)cmd);
                });
            };
            mNetwork.RegisterProtos(protos);
            netWorkList.Add(mNetwork);

            return(mNetwork);
        }