Пример #1
0
        public void TestFalseOwnership()
        {
            // This test tries to make sure a WList doesn't get confused about what
            // blocks it owns. It's possible for a WList to share a partially-mutable
            // block that contains mutable items with another WList, but only one
            // WList owns the items.

            // Case 1: two WLists point to the same block but only one owns it:
            //
            //        block 0
            //      owned by A
            //        |____3|    block 1
            //        |____2|    unowned
            // A,B--->|Imm_1|--->|Imm_1|
            //        |____0|    |____0|
            //
            // (The location of "Imm" in each block denotes the highest immutable
            // item; this diagram shows there are two immutable items in each
            // block)
            WList <int> A = new WList <int>();

            A.Resize(4);
            for (int i = 0; i < 4; i++)
            {
                A[i] = i;
            }
            WList <int> B = A.Clone();

            // B can't add to the second block because it's not the owner, so a
            // third block is created when we Add(1).
            B.Add(4);
            A.Add(-4);
            ExpectList(A, 0, 1, 2, 3, -4);
            ExpectList(B, 0, 1, 2, 3, 4);
            Assert.AreEqual(2, A.BlockChainLength);
            Assert.AreEqual(3, B.BlockChainLength);

            // Case 2: two WLists point to different blocks but they share a common
            // tail, where one list owns part of the tail and the other does not:
            //
            //      block 0
            //    owned by B
            //      |____8|
            //      |____7|
            //      |____6|
            //      |____5|         block 1
            //      |____4|       owned by A
            //      |____3|   A     |____3|     block 2
            //      |____2|   |     |____2|     unowned
            //      |____1|---+---->|Imm_1|---->|Imm_1|
            // B--->|____0|         |____0|     |____0|
            //      mutable
            //
            // Actually the previous test puts us in just this state.
            //
            // I can't think of a test that uses the public interface to detect bugs
            // in this case. The most important thing is that B._block.PriorIsOwned
            // returns false.
            Assert.That(B.IsOwner && !B.Block.PriorIsOwned);
            Assert.That(A.IsOwner);
            Assert.That(B.Block.Prior.ToVList() == A.WithoutLast(1));
        }