Пример #1
0
        static EditorStateTracking()
        {
            PluginCore.Reset();
#if UNITY_2018_1_OR_NEWER
            EditorApplication.quitting += Quitting;
#endif
        }
Пример #2
0
 static void Quitting()
 {
     // Debug.Log("Editor quitting");
     PluginCore.Reset();
 }