public override void OnLoad(string name, LookingGlassBase lgbase) { base.OnLoad(name, lgbase); m_instance = this; // there is only one world m_regionList = new List<RegionContextBase>(); ModuleParams.AddDefaultParameter(m_moduleName + ".Communication", "Comm", "Communication to connect to"); }
private void World_OnEntityUpdate(IEntity ent, World.UpdateCodes what) { IEntityAvatar av = null; if (ent.TryGet<IEntityAvatar>(out av)) { m_log.Log(LogLevel.DUPDATEDETAIL|LogLevel.DVIEWDETAIL, "OnEntityUpdate: Avatar: {0}", ent.Name.Name); this.Renderer.RenderUpdate(ent, what); } else { m_log.Log(LogLevel.DUPDATEDETAIL|LogLevel.DVIEWDETAIL, "OnEntityUpdate: Other. w={0}", what); this.Renderer.RenderUpdate(ent, what); } return; }
// IModule.AfterAllModulesLoaded public virtual bool AfterAllModulesLoaded() { LogManager.Log.Log(LogLevel.DINIT, "AvatarTracker.AfterAllModulesLoaded()"); m_restHandler = new RestHandler("/avatars", GetHandler, PostHandler); m_world = World.Instance; // there is only one world m_world.OnAgentNew += new WorldAgentNewCallback(World_OnAgentNew); m_world.OnAgentRemoved += new WorldAgentRemovedCallback(World_OnAgentRemoved); m_world.OnWorldEntityNew += new WorldEntityNewCallback(World_OnWorldEntityNew); m_world.OnWorldEntityUpdate += new WorldEntityUpdateCallback(World_OnWorldEntityUpdate); m_world.OnWorldEntityRemoved += new WorldEntityRemovedCallback(World_OnWorldEntityRemoved); return true; }