private ShockwavePhysics OnDemandGetController()
 {
     if (_Controller == null)
     {
         _Controller = GameObject.FindObjectOfType <ShockwavePhysics>();
     }
     return(_Controller);
 }
 public void SetController(ShockwavePhysics controller)
 {
     _Controller = controller;
 }
Пример #3
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 private void Awake()
 {
     _Controller = GetComponent <ShockwavePhysics>();
 }