Пример #1
0
    static int _CreateSystem_Collections_Generic_KeyValuePair_uint_Logic_Character_EnemyEntity(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2)
            {
                uint arg0 = (uint)LuaDLL.luaL_checknumber(L, 1);
                Logic.Character.EnemyEntity arg1 = (Logic.Character.EnemyEntity)ToLua.CheckUnityObject(L, 2, typeof(Logic.Character.EnemyEntity));
                System.Collections.Generic.KeyValuePair <uint, Logic.Character.EnemyEntity> obj = new System.Collections.Generic.KeyValuePair <uint, Logic.Character.EnemyEntity>(arg0, arg1);
                ToLua.PushValue(L, obj);
                return(1);
            }
            else if (count == 0)
            {
                System.Collections.Generic.KeyValuePair <uint, Logic.Character.EnemyEntity> obj = new System.Collections.Generic.KeyValuePair <uint, Logic.Character.EnemyEntity>();
                ToLua.PushValue(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: System.Collections.Generic.KeyValuePair<uint,Logic.Character.EnemyEntity>.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Пример #2
0
 public void Call(Logic.Character.EnemyEntity param0)
 {
     func.BeginPCall();
     func.Push(param0);
     func.PCall();
     func.EndPCall();
 }
Пример #3
0
 static int OnForceDeadHandler(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         Logic.Character.EnemyEntity obj = (Logic.Character.EnemyEntity)ToLua.CheckObject(L, 1, typeof(Logic.Character.EnemyEntity));
         obj.OnForceDeadHandler();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int RemoveEnemyHaloBuff(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Logic.Character.Controller.PlayerController obj = (Logic.Character.Controller.PlayerController)ToLua.CheckObject(L, 1, typeof(Logic.Character.Controller.PlayerController));
         Logic.Character.EnemyEntity arg0 = (Logic.Character.EnemyEntity)ToLua.CheckUnityObject(L, 2, typeof(Logic.Character.EnemyEntity));
         obj.RemoveEnemyHaloBuff(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Пример #5
0
 static int OnHPChangedHandler(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Logic.Character.EnemyEntity obj = (Logic.Character.EnemyEntity)ToLua.CheckObject(L, 1, typeof(Logic.Character.EnemyEntity));
         int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
         obj.OnHPChangedHandler(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int _get_this(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         System.Collections.Generic.Dictionary <uint, Logic.Character.EnemyEntity> obj = (System.Collections.Generic.Dictionary <uint, Logic.Character.EnemyEntity>)ToLua.CheckObject(L, 1, typeof(System.Collections.Generic.Dictionary <uint, Logic.Character.EnemyEntity>));
         uint arg0 = (uint)LuaDLL.luaL_checknumber(L, 2);
         Logic.Character.EnemyEntity o = obj[arg0];
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int ContainsValue(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         System.Collections.Generic.Dictionary <uint, Logic.Character.EnemyEntity> obj = (System.Collections.Generic.Dictionary <uint, Logic.Character.EnemyEntity>)ToLua.CheckObject(L, 1, typeof(System.Collections.Generic.Dictionary <uint, Logic.Character.EnemyEntity>));
         Logic.Character.EnemyEntity arg0 = (Logic.Character.EnemyEntity)ToLua.CheckUnityObject(L, 2, typeof(Logic.Character.EnemyEntity));
         bool o = obj.ContainsValue(arg0);
         LuaDLL.lua_pushboolean(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int Add(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         System.Collections.Generic.Dictionary <uint, Logic.Character.EnemyEntity> obj = (System.Collections.Generic.Dictionary <uint, Logic.Character.EnemyEntity>)ToLua.CheckObject(L, 1, typeof(System.Collections.Generic.Dictionary <uint, Logic.Character.EnemyEntity>));
         uint arg0 = (uint)LuaDLL.luaL_checknumber(L, 2);
         Logic.Character.EnemyEntity arg1 = (Logic.Character.EnemyEntity)ToLua.CheckUnityObject(L, 3, typeof(Logic.Character.EnemyEntity));
         obj.Add(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int CanOrderSkill2Tumble(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Logic.Character.Controller.EnemyController obj = (Logic.Character.Controller.EnemyController)ToLua.CheckObject(L, 1, typeof(Logic.Character.Controller.EnemyController));
         Logic.Character.EnemyEntity arg0 = (Logic.Character.EnemyEntity)ToLua.CheckUnityObject(L, 2, typeof(Logic.Character.EnemyEntity));
         bool o = obj.CanOrderSkill2Tumble(arg0);
         LuaDLL.lua_pushboolean(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int _get_this(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Logic.Character.Controller.EnemyController obj = (Logic.Character.Controller.EnemyController)ToLua.CheckObject(L, 1, typeof(Logic.Character.Controller.EnemyController));
         uint arg0 = (uint)LuaDLL.luaL_checknumber(L, 2);
         Logic.Character.EnemyEntity o = obj[arg0];
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int SwitchEnemies(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         Logic.Character.Controller.EnemyController obj = (Logic.Character.Controller.EnemyController)ToLua.CheckObject(L, 1, typeof(Logic.Character.Controller.EnemyController));
         int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
         Logic.Character.EnemyEntity arg1 = (Logic.Character.EnemyEntity)ToLua.CheckUnityObject(L, 3, typeof(Logic.Character.EnemyEntity));
         obj.SwitchEnemies(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int ShowHPBar(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         Logic.Character.Controller.EnemyController obj = (Logic.Character.Controller.EnemyController)ToLua.CheckObject(L, 1, typeof(Logic.Character.Controller.EnemyController));
         Logic.Character.EnemyEntity arg0 = (Logic.Character.EnemyEntity)ToLua.CheckUnityObject(L, 2, typeof(Logic.Character.EnemyEntity));
         bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
         obj.ShowHPBar(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Пример #13
0
    static int get_canOrderSkill1(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Logic.Character.EnemyEntity obj = (Logic.Character.EnemyEntity)o;
            bool ret = obj.canOrderSkill1;
            LuaDLL.lua_pushboolean(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index canOrderSkill1 on a nil value" : e.Message));
        }
    }
Пример #14
0
    static int set_canOrderSkill2(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Logic.Character.EnemyEntity obj = (Logic.Character.EnemyEntity)o;
            bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
            obj.canOrderSkill2 = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index canOrderSkill2 on a nil value" : e.Message));
        }
    }
Пример #15
0
    static int get_Value(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            System.Collections.Generic.KeyValuePair <uint, Logic.Character.EnemyEntity> obj = (System.Collections.Generic.KeyValuePair <uint, Logic.Character.EnemyEntity>)o;
            Logic.Character.EnemyEntity ret = obj.Value;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index Value on a nil value" : e.Message));
        }
    }
 static int TryGetValue(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         System.Collections.Generic.Dictionary <uint, Logic.Character.EnemyEntity> obj = (System.Collections.Generic.Dictionary <uint, Logic.Character.EnemyEntity>)ToLua.CheckObject(L, 1, typeof(System.Collections.Generic.Dictionary <uint, Logic.Character.EnemyEntity>));
         uint arg0 = (uint)LuaDLL.luaL_checknumber(L, 2);
         Logic.Character.EnemyEntity arg1 = null;
         bool o = obj.TryGetValue(arg0, out arg1);
         LuaDLL.lua_pushboolean(L, o);
         ToLua.Push(L, arg1);
         return(2);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }