public static void Deactivate()
        {
            NetworkHelper.OnFrameData -= HandleFrameData;
            NetworkHelper.OnInitData  -= HandleInitData;

            GameStarted = false;
            ServerSimulator.Stop();
        }
Пример #2
0
 public static void Deactivate()
 {
     GameStarted = false;
     ServerSimulator.Stop();
 }