void CheckSkillPart(SkillPart part, int idx) { if (partCounter[idx] > part.otherCount) { return; } if (skillTimer > part.NextTriggerTimer(partCounter[idx])) { TriggerPart(part, idx); partCounter[idx]++; } }
void CheckSkillPart(SkillPart part, int idx) { if (partCounter[idx] > part.otherCount) { return; } if (skillTimer > part.NextTriggerTimer(partCounter[idx])) { TriggerPart(part, idx); partCounter[idx]++; } }