Пример #1
0
 public EntityManager()
 {
     explosion           = new ExplosionManager();
     projectile          = new ProjectileManager();
     enemyProjectile     = new EnemyProjectileManager();
     friendlyProjectiles = new List <IProjectile>();
     hostileProjectiles  = new List <IProjectile>();
 }
Пример #2
0
 public void Clear()
 {
     explosion       = new ExplosionManager();
     projectile      = new ProjectileManager();
     enemyProjectile = new EnemyProjectileManager();
 }